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Flitterkill

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Everything posted by Flitterkill

  1. Radical thought... What if we went with 5 minute rounds? <whispers in the air> He's insane! take his admin access away before he does it! </whispers in the air> With 5 minute rounds *and* 2 points ftw that would mean that more of the maps would clip into overtime - however - we still would not have ginormous length matches. Figure it takes a couple of minutes to drain cores - worst case another 5+ minutes if both cores are still at full. With 5 minute rounds, 3 rounds of Dria (5 min + OT, alternating sides win, 3 times around) would chime in at a bit over 30 minutes. Could even set the time to... say... 7 minutes - and prob achieve the same thing. Guarantees an extra play or two on the same map, but, keeps the total map length down to 30 minutes or less. Thoughts? I too would sometimes like another stab at Torlan or the new maps but they do seem to go quik these days... -Fk
  2. Short answer is more. Long answer is they have released absolutely *nothing* spec wise yet. -Fk
  3. No monsters, probably no candy either. Just the halloween map and masks. As usual, as far as the maps go, one checks the logs and get equal measures of "this map is teh suckage" and "this is great". Blue Summit is nothing special at all, Ironfist I think is interesting, and Camo is definately a more difficult change of pace. I think the turrets reaching the bridge is on purpose - at least they can't hurt the nodes like they used to long ago. You guys want to stick with 2 point per map or go back to 3? -Fk
  4. We are in all likelihood no more than 6 months away from the UT2K7 demo - perhaps 4 even. As we ride out these last few months before the change over (the idea is to flip to the 2K7 demo immediately when it drops though that might change depending on ???), I'll try to dredge out maps from the ancient days of Summer/Fall 2004. So, for now: 1) Primeval can stay. For now. It makes the annoyingly dangerous Bushwack happy. Did you know that someone made a Primeval Winters? Same map, no veggies. Might flip that in for std. Primeval at some time in the future. Or swap with Frostbite. 2) I am open to flipping the jolt link setups back on for Arctic Stronghold and Dria. Let me know what you think. 3) With jolt setups (and my custom link setups - see below) the front page of the gc website will no longer display the happy little thumbnail pic of the current map. This is becuase when a non-std link setup is used, the map name has an "*" appended to the end of the name for server browsing purposes. The code that grabs that information sees a given map not as ONS-Arctic Stronghold but as ONS-Arctic Stronghold* - You can imagine how that * wreaks havoc with filesystems attempting to match the thumbnail pic Regardless - the thumbnail stuff has been disabled for most of the CS servers for a while now (security issue?) so no big deal. 4) Current rotation as of October 3rd. Torlan Severance Chain Isle 2 Dria Blue Summit <NEW> Crossfire Primeval Dawn UP-Camo <NEW> Arctic Stronghold IronFist5N <NEW> Of course, by new, I mean old but new here. UP-Camo you will probably vaguely remember. Hey - want avrils? Take the jump pad in front of the hill right in front of your base. Not only does a raptor live up there but also avrils galore and the classic sniper rifle! BlueSummit and IronFist5N you probably will not remember. These two have had thier node configs adjusted to be a bit more competitive (two paths to respective bases with ability to cut off via middle path) BlueSummit is your generic hilly terrain - Room to move - Room to frag. IronFist5N seems really good - more play might show some big flaws but after a run thru or two it seems like a more than solid map. Both maps - There is shock but not in every locker - hit them all to better your odds. 5) Server size is 18, however, as some of you have noted, occasionally we have 20 or 22 playing. So what gives? Recall that our reserves are now of the expand # of slots variety. If the server is full and you have a reserve, server size bumps to 19 and in you come. Another GC wants in? Server size now 20. Non-GC leaves? Back to 19. Etc. 6) Halloween loadout soon. Zombies were fun but that takes us non-std. In a week or so, ONS-Halloween goes into rotation along with Halloween Masks mutator (we remain on Std. servers list) As for candy, I haven't found a mutator that would allow bonus drops that is whitelisted (stay std. server) yet. I'll keep looking though... -Fk
  5. We can do that for ya Server usually perks up after 8pm or so - rolls through Midnight/1am -Fk
  6. Stolen from Suibhme at ONSCentral: "In a Q&A session at the Tokyo Game Show, Jay Wilbur from Epic mentioned, "We are planning on shipping [in] Q2 or early Q3, 2007." Sounds like a May-June release at this point. " Figure demo in March, game in May - much like UT2004 -Fk
  7. http://www.computerandvideogames.com/artic...CVG-General-RSS Also, a random new screenie from a german games magazine -Fk
  8. I found that a few weeks ago too - if you look around, a lot of places are throwing up release dates for preorders - don't mean nuthin (unfortunately) Gamestop - 1/1/07 http://www.gamestop.com/product.asp?product%5Fid=646503 EB games (might be the same as gamestop) - 1/1/07 http://www.ebgames.com/product.asp?product%5Fid=646503 PS3 ship date from Shop.com - June, 2007 http://www.shop.com/op/~PS3_Unreal_Tournam...96?sourceid=298 etc. This xmas will be a Gears of War xmas - A whole new ip launch so I doubt Epic will want to distract from that until after the new year - they may also be shooting for piggy-backing thier marketing on the Spring consumer release of Vista (not that we need Vista or DX10 to play UT2K7) - provided Vista doesn't slip - The first real indication of anything shaking out is when we hear that vid card manufacturers (ATI, Nvidia) get thier hands on the U3 core engine bits so as to optimize drivers - this will happen *before* we get the demo - so - once that word leaks out (and it will of course) we'll know we're just about to the release. -Fk
  9. Hacked from one of the trailers/footage floating around Oh yeah... that recent trailer? How about seeing the full 6 minute version as displayed at the German games convention? The last 3 minutes are the payoff with much darkwalker and the axon levi dong it's thing (levi secondary big shot is now...hmmm...kinda like what happens during quarrying operations when they set off the charges to blow a cliff face - that kind of detonation) http://www.youtube.com/watch?v=m4u_48u_jpA -Fk
  10. lol - I swear - I can't win with maps - usually ends up with half liking the map, the other hating... RR was/is under discussion for TWL addition - just FYI... I'll upload some stuff later tonight once I finish a batch o'grading and remove this map that offends you so... -Fk
  11. Done Set to two points For the three hours played tonight - worked pretty well. Will drop the end game delay a few seconds to keep things really moving. We currently have 12 maps in rotation so plenty of variety. Blastbark is a funky tough map - I think that one can stay awhie. Roman Roads I'm indifferent too (unlike bw...) so that might drop - have a few cued up to slip in if so. -Fk
  12. Flitterkill

    Lunch?

    One of these... http://www.poptarts.com/danceview.shtml?da...2C5%2C1%2C5%2C5 -fk
  13. We are already at 10 minute rounds so... 2 points is an option. Score decisive victory - move on Score OT victory, other side gets a chance to beat you (2 pts) or at least cal it a draw (1 pt) - if you are for this option, choose the 1 pt selection in the poll - we can hash it out later. -Fk
  14. We have 12 maps in rotation - this would be away to get things really moving. -Fk
  15. 1) Seems the power problems have worked thier way out of the system - hasn't crashed for sometime now - which is good. 2) Map rotation atm: Torlan Roman Roads Severance ChainIsle2 Dria BlastBark Crossfire Primeval Red Planet Dawn Tropic-32p Arctic Stronghold If BlastBark doesn't work out, ONS-(RTS)Sanctuary-Final is cued up http://www.mapraider.com/maps/?fileid=1940 -Fk
  16. http://utforums.epicgames.com/showpost.php...mp;postcount=44 Or - to save you the click So - plenty of maps (though maybe not as many as UT2004 - though they are losing Bombing Run altogether so that may account for the less than), demo rather early. Nice -Fk
  17. http://gearsforums.epicgames.com/forumdisplay.php?f=21 -Fk
  18. lols 1991 Honda CRX si.... 115 hp -Fk
  19. Appears that Penty has acquired - that was fast... Thnks -Fk
  20. Sweet lcd - don't need three at the moment (that and the moving money crunch is in full effect) Pics if you need em but otherwise I'd just say google images and there ya go - no dead pixels, etc. It's all good. Give it a few days here then ebay -Fk
  21. Thanks Shim - I think you tried to tell us something about him over voice last night but frankly, I couldn't understand a word you said - figured if it was important the other GC would chime in - guess they didn't hear you either. He was a small nuiscance last night but frankly, I'm back in the saddle after a week and a half and was not paying that close attention to what was happening (aside from trying to make my fingers work ) Thnaks for the heads up - will keep an eye out Wecome to the forums -Fk
  22. and two new screenshots... -Fk
  23. So sayeth Viper We are on the same box as SCK pub is so if we down, they down and vv If no GC members are on the server if/when it drops, just post up here and a member will see it and make the call. Fk is gone, gone, gone the next week + with moving and new school session beginning but be assurred, we are looking into this. If you see this MadPat, hotmail says my email back at ya has been "delayed" - no clue why -Fk
  24. M2 - good job blocking those account #s, though you left Tom and Jason's tech numbers up on the top of the screen shot... -Fk
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