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Your Current MW Stock MapcycleS


Fatty

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Here are the current mapcycles on MW Stock. If you've been around for a while, you'll remember when we used to rotate the name of the server to reflect the cycle it was in. While the name will remain the same, we've instituted these seperate mapcycles to hopefully do a couple things:

 

1) extend the play later into the evening by removing the 3rd party maps, etc..the ones that chase people away late at night

 

2) as above, NOT introducing the 3rd party maps and non-favorite stock maps until the primetime hours.

 

I'll be working with the Lead Admins from Stock in developing / tweaking these mapcycles, but your input, as long as it's constructive, is very welcome.

 

Here you go:

 

In EST, here are your current mapcycles:

 

9:00 AM - 12:00 NOON - Morning Mapcycle:

cs_italy

de_dust

de_aztec

cs_office

de_dust2

 

12:00 NOON - 4:00 PM - Afternoon Mapcycle:

cs_italy

de_dust

de_train

de_aztec

de_cbble

cs_office

de_clan_mill_beta

de_dust2

 

4:00 PM - 12:00 MIDNIGHT - Primetime Mapcycle:*

cs_italy

de_dust

de_quebec

de_train

de_aztec

de_3rdstreet

de_cbble

de_contra

cs_office

de_clan_mill_beta

de_dust2

de_chateau

de_piranesi

de_port

de_vertigo_css_day

 

12:00 MIDNIGHT - 3:00 AM - Afterhours Mapcycle:

cs_italy

de_dust

de_train

de_aztec

cs_office

de_dust2

 

3:00 AM - 9:00 AM - Latenight Mapcycle:

de_aztec

de_dust

cs_office

de_dust2

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eh, I see what your trying to do, its gonna work imho, but, the whole 3am to 9 am mapcycle should be larger, playing sixhours on four maps may be a tad bit boring. I logged on today at about 9 central and it was at cheatue, great, but not on the mapcycle, weird.

 

EDIT

 

Also, if every on leaves b4 3 am, that map will still be the map for the morning players, as it doesn't change when no players are on, totaly screwing up the map cycle for the morning players? How will this be delt with?

Edited by Sgt. Spuds
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