Flitterkill May 10, 2006 Share Flitterkill GC Board Member May 10, 2006 ...whether or not the combination of OLStats (enhanced stat recording), UTStats, and ONSPlus is casuing some wierd behaviour lately on the serv. The pings and CPU load are fine but...eh.... Thoughts anyone? -Fk Link to comment Share on other sites More sharing options...
Primus May 10, 2006 Share Primus Member May 10, 2006 Are there 2 versions of stats running? I wouldn't think its the onsplus. I would tend to think that its the 2 different stats that may be fighting for the pole position at the end of the round. Which is the better stat, lets keep that one and see if that fixes things. Server seemed a little slow last night, and it wasn't full. I kinda like the onsplus thing, nice to know where the vehicles are at. Anyway, thats my 2 cents Link to comment Share on other sites More sharing options...
Flitterkill May 10, 2006 Author Share Flitterkill GC Board Member May 10, 2006 Nah - its not that. UTStatsdb runs on a completley separate computer. What I should have said is this. ONSPlus alters some of the gameplay mechanics - by doing so it renames certain variables. OLStats keeps track of stats - we run it because it tracks lots of extra variables that the built in stats does not track. OLStats + ONSPlus = maybe they do not play well together all the time. Just ahunch on my part. Obviously, I can pull stats off again and see what performance is like... -Fk Link to comment Share on other sites More sharing options...
ebits May 10, 2006 Share ebits Member May 10, 2006 sure, let's do without the stats and see if performance improves. can we get rid of scorched map? yuck how about throwing in primeval in it's place? Link to comment Share on other sites More sharing options...
dragonfly May 10, 2006 Share dragonfly Member May 10, 2006 I love scorched!!!!! And not a fan of prime, unless i get a manta Link to comment Share on other sites More sharing options...
Flitterkill May 10, 2006 Author Share Flitterkill GC Board Member May 10, 2006 Yeah - so was just in the serv with MadPat and it just went down - I think I'll yank stats for the time being when it comes back up - give it another shot this weekend when I have a touch of breathing room -Fk Link to comment Share on other sites More sharing options...
bushwack May 11, 2006 Share bushwack Member May 11, 2006 End game pauses aside, Nep was horrible tonite. This week it seems to be going downhill, little more every nite. Even when I was playing 3 vs 3 there was still a hint of lag and only got worse when additional players joined. Thought it might be just me but several had similar issues. I play for 2-3 hours on Nep every nite, and I can see the changes. Link to comment Share on other sites More sharing options...
Primus May 11, 2006 Share Primus Member May 11, 2006 (edited) OLStats + ONSPlus = maybe they do not play well together all the time. Should we pull the ons+ out and see how that comes out? I'm sure it wouldn't hurt. I too am seeing the lag Bushwack is talking about. Since our new PC's theree was none until just recently. Say about a week or so I think. right Bush. Edited May 11, 2006 by Primus Link to comment Share on other sites More sharing options...
HWarrior May 11, 2006 Share HWarrior Member May 11, 2006 I don't think it is ONSPlus. We have had that up forever and not had these kind of problems. I say drop the stats & stat enhancements and see how things roll. Link to comment Share on other sites More sharing options...
Flitterkill May 11, 2006 Author Share Flitterkill GC Board Member May 11, 2006 I don't think it is ONSPlus. We have had that up forever and not had these kind of problems. I say drop the stats & stat enhancements and see how things roll. Exactly - thought that's what I said - eh - brain is fried - lets get those off now -Fk Link to comment Share on other sites More sharing options...
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