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New Map cycle/types


Soap

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Member
(edited)

I mentioned this to Valve but had no response but thought it would be perfect for GC.

 

Have mixed-map versus.

 

So first level Dead center both sides get a turn.

Level two, dark carnival level two.

Level three, parish level three.

Level four, etc and mix and mesh finales.

 

Any thoughts from the admins?

Edited by fxsoap
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Isn't each stage loading a 'new map' anyway?

 

It seems as though it would be easy to setup.... and also a blast for everyone.

 

Someone could test it out, on which loading is quicker. I asusume Campaign would since it knows (Or rather the maps are attached to eachother) that it would load more quickly.

 

Play c1m1, close the saferoom door

Play c1m1, then load c2m2, without closing the door.

 

If it is slower, people with fast connections will complain, people with bad/slow computers will not (cough)

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GC Alumni
(edited)

Meh I don't care too much about load times, alot of players use that short intermission to go to the bathroom... God knows they need to after playing 3 campaigns straight. I wouldn't see longer loads as a huge drawback... but, I don't really see this being a hugely popular variant.

 

 

*If it's easy to code, Jackie, we could test it for a couple days and see what people think.

Edited by Biggs
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It wouldn't be hard to code at all.

 

Gonna find it a bit difficult to do with D3 coming out tomorrow.

 

+INFINITE

 

There's a forum upgrade that's getting pushed back... I still haven't rolled for March/April membership drive winners either... And getting the tee-shirts and pint glasses settled...

 

Yeah...

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