walkingCat November 9, 2013 Share walkingCat Member November 9, 2013 (edited) Most of us play Competitive Match Making (CMM). One of the things that makes it quiet disturbing and we cannot avoid is cheaters/hackers. I have an idea of how to decrease number of hackers in CMM. Overwatch is a nice feature and it does help a lot, but it seems doesn't stop a cheating/hacking person from buying a new account and do it again. What if we send a letter to VALVe with a proposal: to: VALVe, CS:GO team, We are the people of the CS:GO community hereby propose to make a new update to the game, which will lock Competitive Match Making for users with new CS:GO accounts to play, until they reach certain amount of hours (120-200 hours) on Casual/ArmRace/Deathmatch/Demolition/Public servers. If a person is new to CS:GO, this will be a good practice time. Thus this feature will prevent most of the amateur cheaters/hackers to get a new game after getting banned. Also, an actual ban will regain its meaning. List of supporters: walkingCat SteamID... As you already understand, this is just the idea. I need you to edit, polish, revise it and add your own thoughts and ideas. With your help we can improve CS:GO CMM. P.S. I know my grammar suckz. Edited November 9, 2013 by walkingCat 1 Link to comment Share on other sites More sharing options...
TheFirstMonk November 9, 2013 Share TheFirstMonk Member November 9, 2013 Most of us play Competitive Match Making (CMM). One of the things that makes it quiet disturbing and we cannot avoid is cheaters/hackers. I have an idea of how to decrease number of hackers in CMM. Overwatch is a nice feature and it does help a lot, but it seems doesn't stop a cheating/hacking person from buying a new account and do it again. What if we send a letter to VALVe with a proposal: to: VALVe, CS:GO team, We are the people of the CS:GO community hereby propose to make a new update to the game, which will lock Competitive Match Making for users with new CS:GO accounts to play, until they reach certain amount of hours (120-200 hours) on Casual/ArmRace/Deathmatch/Demolition/Public servers. If a person is new to CS:GO, this will be a good practice time. Thus this feature will prevent most of the amateur cheaters/hackers to get a new game after getting banned. Also, an actual ban will regain its meaning. List of supporters: walkingCat SteamID... As you already understand, this is just the idea. I need you to edit, polish, revise it and add your own thoughts and ideas. With your help we can improve CS:GO CMM. P.S. I know my grammar suckz. "to: VALVe, CS:GO team, We, the people of the CS:GO community, hereby propose to implement a new update to the game, which will lock Competitive Match Making for users with new CS:GO accounts until they reach a certain amount of hours (120-200 hours) playing on Casual/ArmsRace/Deathmatch/Demolition/Public servers. If a person is new to CS:GO, these allotted hours will serve as a good time for practice. Thus, this feature will prevent a number of the amateur cheaters/hackers from acquiring a new game after being banned and will restore or increase the effectiveness and meaning of an actual ban. List of supporters: walkingCat SteamID..." I revised but did not add anything. 1 Link to comment Share on other sites More sharing options...
walkingCat November 9, 2013 Author Share walkingCat Member November 9, 2013 thanks, looks much better, or should i say educated? Link to comment Share on other sites More sharing options...
Girlzilla November 9, 2013 Share Girlzilla Member November 9, 2013 This is a great idea, Cat. Link to comment Share on other sites More sharing options...
MaRvIn November 10, 2013 Share MaRvIn Member November 10, 2013 +1 Link to comment Share on other sites More sharing options...
VooDooPC November 10, 2013 Share VooDooPC Member November 10, 2013 (edited) Three things that immediately come to my mind. 1.) 120-200 hours is an insane amount of hours to force someone to play to unlock one of the main features in a game they bought. I only have 42 hours in CS:GO and if I had to play another 80 hours to play on competitive servers I would never get there. 2.) Putting main features of a game behind a time wall may stop people from buying it if that's the part of the game they want to play. It wouldn't be smart of Valve to push people away from their product by putting main features behind a wall. 3.) A lot of people playing CS:GO played Source or 1.6. Just because they don't have 100+ hours in CS:GO doesn't make them complete newbies to Counter-Strike. Edited November 10, 2013 by VooDooPC 1 Link to comment Share on other sites More sharing options...
samurai nightling November 11, 2013 Share samurai nightling Member November 11, 2013 I agree with Voodoo's points. While I see where you are coming from, and think you have the right idea, its not a great idea. They need to implement somehow stopping the source of the problem, not just delaying it. Link to comment Share on other sites More sharing options...
NOFX November 11, 2013 Share NOFX Member November 11, 2013 (edited) What is to stop me from having my own server and idling for 4 days straight? I think you would be much more successful if you had something along the lines of your rank can only go so high based on the number of hours you have logged. I have no idea what the scale should be, but a person who has only played the game for 5 hours should not be able to rank up to double AK status.... but then again. What is to stop me from idling in my own server for 4 days? Edited November 11, 2013 by NOFX Link to comment Share on other sites More sharing options...
turnbullTeRRoR November 11, 2013 Share turnbullTeRRoR GC Alumni November 11, 2013 (edited) In INFESTATION: survivor stories they have dedicated veterans only servers for 100 + hours players only. That helps avoided the hackers a ton. Maybe they could split there servers if you have a all vet lobby where you can play all vet players that way you can skew it way past 100 hours. I'd like to see 300 hours min would be awesome Edited November 11, 2013 by turnbullTeRRoR Link to comment Share on other sites More sharing options...
turnbullTeRRoR November 11, 2013 Share turnbullTeRRoR GC Alumni November 11, 2013 What is to stop me from having my own server and idling for 4 days straight? I think you would be much more successful if you had something along the lines of your rank can only go so high based on the number of hours you have logged. I have no idea what the scale should be, but a person who has only played the game for 5 hours should not be able to rank up to double AK status.... but then again. What is to stop me from idling in my own server for 4 days? ya but think if you're really good at the game you'd be punishing the normal low ranked players with this Link to comment Share on other sites More sharing options...
walkingCat November 13, 2013 Author Share walkingCat Member November 13, 2013 (edited) See what I mean? There should be a way to make this idea neat, so it won't create so much controversy. Edited November 13, 2013 by walkingCat Link to comment Share on other sites More sharing options...
turnbullTeRRoR November 13, 2013 Share turnbullTeRRoR GC Alumni November 13, 2013 also valve to should fix it somehow to where it kicks idle players Link to comment Share on other sites More sharing options...
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