crasx March 23, 2014 Share crasx GC Alumni March 23, 2014 We had 64 tick, people complained. We had 128 tick, people asked for 64. We have 100 now, seems like a good balance we fcan try 85 apparently Link to comment Share on other sites More sharing options...
MaRvIn March 23, 2014 Share MaRvIn Member March 23, 2014 I read through this but sadly don't know any specs on the host machines. So if someone that does can read through it too and see if we have any of the same problems as this guy. http://csgo-servers.1073505.n5.nabble.com/Server-Jitter-Lag-on-128-tick-Server-with-gt-24-players-td5633.html Link to comment Share on other sites More sharing options...
glgl March 23, 2014 Share glgl Member March 23, 2014 Crasx has some reading to do lol Link to comment Share on other sites More sharing options...
samurai nightling March 25, 2014 Share samurai nightling Member March 25, 2014 Just an observation, the server was pretty much unplayable at 100 tic last night. And the difference between 100 and 128 is probably so small you may as well keep it at 128. I'm thinking the server is just bad no matter what, whether it's Valves fault for crappy updates or NFOs fault, it's just bad most of the time. Link to comment Share on other sites More sharing options...
crasx March 26, 2014 Author Share crasx GC Alumni March 26, 2014 I've noticed a difference between all 3 and like 100 more. that link above isn't useful because we don't have server access, we use a panel thingy. Thanks though Link to comment Share on other sites More sharing options...
crasx April 9, 2014 Author Share crasx GC Alumni April 9, 2014 made some changes to the server (new hardware) there are other options for upgrades too. let me know how var is over the next few days Link to comment Share on other sites More sharing options...
ARMYguy June 9, 2014 Share ARMYguy Member June 9, 2014 I was one of the people pushing for 64. It is just not fun to play on anything higher, the choke is huge. It played better with 64. Link to comment Share on other sites More sharing options...
samurai nightling June 10, 2014 Share samurai nightling Member June 10, 2014 I've come to the conclusion it's the game itself. No rate fixes the issues it has. It's terrible for registry in comparison to its predecessors and always will be. Link to comment Share on other sites More sharing options...
turnbullTeRRoR June 10, 2014 Share turnbullTeRRoR GC Alumni June 10, 2014 it seemed to me that reg on the server is good @128 -102 when there are only a few people on/ 5 on 5ish I think reg was better with 64 12 on 12 A lot of people hop in and say hey this isn't 128 this sucks.... automatically with no proof to support that knee jerk reaction. I get better reg on match making servers and they are all 64 tick. I can get kills with 64 tick that I dont get with 128 I'm not sure why that is. Thats really all I can say about the subject. It is what it is. Link to comment Share on other sites More sharing options...
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