Rashad September 2, 2005 Share Rashad Member September 2, 2005 At this time I'll take any map and mod suggestions you may have. Thanks. Link to comment Share on other sites More sharing options...
pavid September 2, 2005 Share pavid Member September 2, 2005 Swipe Shep's and SJ's maps. I'm pretty sure I can make it to 5 in the morning. Link to comment Share on other sites More sharing options...
JackieChan September 3, 2005 Share JackieChan GC Alumni September 3, 2005 That zombie mod that bigbones mensioned. Link to comment Share on other sites More sharing options...
Rashad September 3, 2005 Author Share Rashad Member September 3, 2005 I was going to look into that further, but their main site is down. Link to comment Share on other sites More sharing options...
farmerisme September 4, 2005 Share farmerisme Member September 4, 2005 I was playing that zombie mod on NE tonight and I think it would be fun to have it going everyonce in a while... but it may get old if overused. Link to comment Share on other sites More sharing options...
Rashad September 4, 2005 Author Share Rashad Member September 4, 2005 I believe the zombies will be in control of the server 5 guys. Doubtful that we'll have both 5 and 6 running the same mod. Link to comment Share on other sites More sharing options...
*BiGBonES** September 4, 2005 Share *BiGBonES** Member September 4, 2005 Map suggestions- More maps that involve taking over enemy spawn points. It crates a better quality of game because both teams are fighting to gain ground. That aim_extreme map was excellent. Mod suggestions- I think you should have deathmatch and scoutzknivez on some sort of rotation. For example, 2 hours of deathmatch, then 1 hour of scoutknivez or something? Other- Gravity needs to be turned on for scoutknivz, it was off earlier when I played. Link to comment Share on other sites More sharing options...
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