Pope July 18, 2006 Share Pope Member July 18, 2006 So a few nights ago I was lagging like a dragon. Someone advised me to delete my auto exec file with my config in it to maybe improve my performance. It didn't work! Do I need a new auto exec? Do the gods just dislike me or something? My choke is constantly in the 35-50 range, as is my FPS. So what's the deal!?! Link to comment Share on other sites More sharing options...
VooDooPC July 18, 2006 Share VooDooPC Member July 18, 2006 What are your rates set too? cl_updaterate cl_cmdrate rate Link to comment Share on other sites More sharing options...
Magruter July 18, 2006 Share Magruter Member July 18, 2006 Which server were you on? Link to comment Share on other sites More sharing options...
stutters July 18, 2006 Share stutters GC Alumni July 18, 2006 if a tree falls in the woods and no one is around to hear it, does it make a sound? DOES IT MAKE A SOUND?! Link to comment Share on other sites More sharing options...
TheGeek July 18, 2006 Share TheGeek Member July 18, 2006 uhhh john... why is your rank burrrrrrito ninja? Link to comment Share on other sites More sharing options...
VooDooPC July 18, 2006 Share VooDooPC Member July 18, 2006 He has alot of gas, thats why! Link to comment Share on other sites More sharing options...
stutters July 18, 2006 Share stutters GC Alumni July 18, 2006 uhhh john... why is your rank burrrrrrito ninja?did you also know i put sig bunnies in my burritos? Link to comment Share on other sites More sharing options...
TheGeek July 19, 2006 Share TheGeek Member July 19, 2006 uhhh john... why is your rank burrrrrrito ninja?did you also know i put sig bunnies in my burritos? <Geek shoots john's burrito repeadily> DIE BUNNY DIE!! . . . . . . Link to comment Share on other sites More sharing options...
Wolfsblood July 19, 2006 Share Wolfsblood Member July 19, 2006 Did anyone figgur out why Pope was teh laggin dragon? or did we just hijack this thread for the fun of it? Link to comment Share on other sites More sharing options...
stutters July 19, 2006 Share stutters GC Alumni July 19, 2006 dear pope. delete everything in your /cstrike/cfg directory. everything. create a new file called autoexec.cfg. put this stuff in it: // _Set netcode settings_ // _adjusts hitboxes and netcode settings for optimal registration_ cl_interp 0.01 cl_interpolate 1 cl_lagcomp_errorcheck 1 cl_lagcompensation 1 cl_smooth 1 rate 25000 // _Set graphics settings_ // _adjusts graphics settings to boost framerate_ cl_ejectbrass 0 // _disables shells flying out of guns_ cl_forcepreload 1 cl_phys_props_enable 0 // _disables trash and cans etc_ cl_phys_props_max 0 // _disables trash and cans etc_ cl_radartype 1 // _solid radar_ cl_ragdoll_physics_enable 0 // _disables dead bodies_ cl_show_splashes 0 // _disables splashes when in water_ fps_max 101 // _caps FPS_ mat_bloomscale 0 mat_bumpmap 0 // _disables bumpmapping_ mat_clipz 0 // _lowers water quality_ mat_fastnobump 1 // _faster bump mapping_ mat_fastspecular 1 // _fast specular lighting_ mat_mipmaptextures 1 // _texture quality decreases with distance_ mat_hdr_enabled 0 // _disables high dynamic range lighting_ mat_hdr_level 0 // _disables high dynamic range lighting_ mat_picmip 2 // _lower texture quality--set between 0 and 2_ mat_specular 0 // _disables specular lighting_ mat_trilinear 0 // _disables trilinear filtering_ mat_wateroverlaysize 16 // _lowers water quality_ mat_vsync 0 // _disables vertical synchronization_ mp_decals 50 // _how many bullets etc will be shown_ muzzleflash_light 0 // _disables muzzleflash_ r_avglight 0 // _disables average lighting_ r_cheapwaterend 1 // _worse water rendering_ r_cheapwaterstart 1 // _worse water rendering_ r_decal_cullsize 2 // _lower texture quality at distance_ r_decals 0 // _disables player sprays_ r_drawdetailprops 0 r_drawflecks 0// _disables bullet impacts_ r_drawmodeldecals 0 // _disables decals on models_ r_dynamic 0 r_eyes 0 // _removes eyes from player models_ r_lightaverage 0 // _disables average lighting_ r_lightinterp 0 r_lod 3 // _adjusts model quality--set between -5 and 5_ r_occlusion 0 // _disables occlusion--lowers image quality but gains FPS_ r_propsmaxdist 100 // _lower object fading distance_ r_renderoverlayfragment 0 r_rootlod 2 // _lower overall game detail level_ r_shadows 1 // _set to 0 to disable shadows (not recommended)_ r_teeth 0 // _removes teeth from player models_ r_waterforceexpensive 0 // _disables high-quality water_ rope_averagelight 0 // _disables average lighting on ropes_ rope_smooth 0 // _disables antialiasing on ropes_ rope_subdiv 0 rope_wind_dist 0 // _disables wind effects on ropes_ // _Set processing settings_ // _transfers load from GPU to CPU to boost performance_ r_3dnow 1 r_mmx 1 r_sse 1 r_sse2 1 // _Set audio settings_ // _corrects audio synchronization_ snd_mixahead // _adjust in intervals of .1 to reduce stuttering_ // _Set violence settings_ // _increases blood to help you see hits better_ violence_ablood 1 violence_agibs 1 violence_hblood 1 violence_hgibs 1 // _Other settings_ budget_show_history 0 cl_crosshairalpha 999 cl_crosshairusealpha 1 jpeg_quality 100 sv_forcepreload 1 clear while your at it, right-click on your steam icon. go to settings. go to internet. make sure your correct internet speed is set. did you know 95% of users choke is due to this setting being incorrect? launch cs, and reset your keys binds. make sure you enable developer console. start working your rates. cl_cmdrate 25 cl_updaterate 25 adjust both settings (up or down) in steps of 10 until you find your sweetspot. i still haven't heard an answer to my tree question, either. Link to comment Share on other sites More sharing options...
Assassinator July 19, 2006 Share Assassinator Member July 19, 2006 if a tree falls in the woods and no one is around to hear it, does it make a sound? DOES IT MAKE A SOUND?! Of course it does...trust me, I heard it. Link to comment Share on other sites More sharing options...
Pope July 19, 2006 Author Share Pope Member July 19, 2006 Thanks guys...I think.... Link to comment Share on other sites More sharing options...
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