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akaM2

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hope this helps, grabbed it from our hosting forums

 

Helps with the COD server config. But to keep a populated server you would prolly want a ranked server which doesnt allow you to change any of these options if I read correctly.

 

COD4 Server Configuration Options

Description:

Below is a complete breakdown of the PC Server-side options available in Call of Duty 4: Modern Warfare including the default server options for setting up any server as well as config file options for modded servers complete with small descriptions for each. The Black Bullets are parent configs which can be altered with the white bullets being child configs of the parent. Keep in mind that all servers using MODDED config files will be UnRanked. All servers using default config files with no changes will be Ranked.

 

For example:

• Disable certain classes. (Means you can disable any Class you like)

o Disable Assault class (Is a breakdown of a class you can disable)

 

Call of Duty 4: Modern Warfare [PC Version]:

 

Stock Un-modded Server Options:

 

Start Server Options:

• Game Mode

• Dedicated

o No

o LAN

o Internet

• Max Players (1-32)

• Min Ping

• Max Ping

• Voice Chat (Yes / No)

• Auto-Balance Team (Yes / No)

• Map Voting (Yes / No)

• Punkbuster (Yes / No)

• Map

 

Game Mode Settings:

• Old School Mode: Enabled / Disabled

• Hardcore Mode: Enabled / Disabled

• Spectating: Team Only / Free / Disabled

• Killcam: Enabled / Disabled

• Friendly Fire: Enabled / Shared / Reflect / Disabled

 

Team Deathmatch Settings:

• Score Limit

• Time Limit

 

---------------------------------------------------------------

 

ModWarfare Server Settings:

 

Config File Options:

 

This config allows you to limit the number of classes per team. (i.e. 1 Sniper Per Team)

• Limit the amount of players per class.

o Assault (1-32)

o Spec Ops (1-32)

o LMG (1-32)

o Demolitions (1-32)

o Sniper (1-32)

 

This config allows you to disable certain classes altogether. (i.e. No Demolitions class on this server)

• Disable certain classes.

o Disable Assault class

o Disable Spec Ops class

o Disable LMG class

o Disable Demolitions class

o Disable Sniper class

 

This config allows you to disable specific weapons, but still allowing that class and other weapons in that class. (i.e. No M4 Carbine but all other Assault weapons okay.)

• Disable specific weapons.

 

This config allows it so certain classes don't drop their weapon. (i.e. The snipe rifle disappears once the sniper dies, therefore it can't be picked up by another player)

• Disable weapon drop per class.

o Assault class doesn’t drop weapon after death.

o Spec Ops class doesn’t drop weapon after death.

o LMG class doesn’t drop weapon after death.

o Demolitions class doesn’t drop weapon after death.

o Sniper class doesn’t drop weapon after death.

 

This config allows you to disable specific types of grenades. (i.e. No Smoke Grenades)

• Disable specific grenades.

o Disable Frag Grenades

o Disable Stun Grenades

o Disable Flash Grenades

o Disable Smoke Grenades

 

This config allows you to disable specific perks. (i.e. No Stopping Power)

• Disable Specific Perks.

 

This config allows you to fully customize the 5 default classes available when not using Create A Class. (i.e. Customize the default Assault Class)

• Fully Customize Default Classes.

o Customize default Assault class

 Assign Primary weapon.

 Assign Primary weapon attachment.

 Assign Secondary weapon.

 Assign Secondary weapon attachment.

 Assign Special grenade.

 Assign Perk 1.

 Assign Perk 2.

 Assign Perk 3.

 Assign custom camo scheme.

 Assign Amount of Frag grenades.

 Assign Amount of Special grenades.

o Customize default Spec Ops class

 Assign Primary weapon.

 Assign Primary weapon attachment.

 Assign Secondary weapon.

 Assign Secondary weapon attachment.

 Assign Special grenade.

 Assign Perk 1.

 Assign Perk 2.

 Assign Perk 3.

 Assign custom camo scheme.

 Assign Amount of Frag grenades.

 Assign Amount of Special grenades.

o Customize default LMG class

 Assign Primary weapon.

 Assign Primary weapon attachment.

 Assign Secondary weapon.

 Assign Secondary weapon attachment.

 Assign Special grenade.

 Assign Perk 1.

 Assign Perk 2.

 Assign Perk 3.

 Assign custom camo scheme.

 Assign Amount of Frag grenades.

 Assign Amount of Special grenades.

o Customize default Demolitions class

 Assign Primary weapon.

 Assign Primary weapon attachment.

 Assign Secondary weapon.

 Assign Secondary weapon attachment.

 Assign Special grenade.

 Assign Perk 1.

 Assign Perk 2.

 Assign Perk 3.

 Assign custom camo scheme.

 Assign Amount of Frag grenades.

 Assign Amount of Special grenades.

o Customize default Sniper class

 Assign Primary weapon.

 Assign Primary weapon attachment.

 Assign Secondary weapon.

 Assign Secondary weapon attachment.

 Assign Special grenade.

 Assign Perk 1.

 Assign Perk 2.

 Assign Perk 3.

 Assign custom camo scheme.

 Assign Amount of Frag grenades.

 Assign Amount of Special grenades.

 

This config allows you to adjust the movement speed of each class. (i.e. Increase Run Speed of Assault, Decrease Run Speed of Snipers)

• Adjust player movement speed per class.

o Adjust movement speed of Assault class.

o Adjust movement speed of Spec ops class.

o Adjust movement speed of LMG class.

o Adjust movement speed of Demolitions class.

o Adjust movement speed of Sniper class.

 

This config allows you to disable night vision.

• Disable Night vision.

 

This config allows you to disable all background music.

• Disable Background music.

 

This config allows you to disable the hit icon so that players don't see when they've hit a target.

• Disable Hit Icon (small ‘x’ in cross hairs hitting a target)

 

This config allows you to disable kill cam for all players.

• Disable Killcam.

 

This config allows you make it so only Headshots register.

• Make Headshots Only.

 

This config allows you to make it so players lose a set number of points for dying. (i.e. -1 point penalty for dying)

• Enable Point loss for deaths.

 

This config allows you to make it so players lose a set number of points for suicides. (i.e. -1 point penalty for a suicide)

• Enable Point loss for suicides.

 

This config allows you to make it so players lose a set number of points for team killing. (i.e. -1 point penalty for team killing)

• Enable Point loss for team kills.

 

This config allows you to set the type of spectator mode for players in spectator.

• Spectator: Team Only / Free / Disabled

 

This config allows you to enable Radar for all players at all times.

• Force UAV (Always have radar)

 

This config allows you to disable all kill streak rewards. (i.e. No UAV Radar after 3 kills, No Airstrike after 5 Kills, No Helicopter support after 7 Kills)

• Disable Kill Streak Rewards.

 

This config allows you to disable specific kill streak rewards. (i.e. UAV Radar okay, No Airstrike after 5 kills, Helicopter support okay)

• Disable Specific Kill Streak Rewards.

o Disable UAV Recon (Radar) reward.

o Disable Airstrike Support reward.

o Disable Helicopter Support reward.

 

This config sets the type of friendly fire used for all players if enabled at all.

• Friendly Fire: Enabled / Shared / Reflect / Disabled

 

This config allows you to set the time a Team Killer has to wait to re-spawn if at all. (i.e. Team Killer waits 35 seconds to respawn.

• Adjust Spawn Delay time for Team Killers.

 

This config allows you to auto kick Team Killers (i.e. Team Killers auto-kicked after 3 team kills)

• Enabled Team Killer Kick.

 

This config allows you to adjust the Maximum health for all players. (i.e. Players start with 50% Health for Realistic damage)

• Adjust Max Health of Players (1%-100%)

 

This config allows you to set the time Suicides have to wait to respawn. (i.e. Suicides have a 35 second wait to respawn)

• Adjust Spawn Delay for Suicides.

 

This config allows you to set the time it takes for Health to regenerate if at all. (i.e. 5 Seconds to full regenerate health)

• Adjust Health Re-gen Time.

 

This config allows you to disable Health Regeneration completely.

• Disable Health Re-gen.

 

This Config allows you to disable forced respawns.

• Disable Force Respawn.

 

This config allows you to adjust the amount of time you can sprint in seconds. (i.e. 25 seconds of sprint time)

• Adjust amount of Sprint time available.

 

This config allows you to enable or disable Hardcore Mode for gametypes.

• Hardcore Mode: Enable / Disable

 

This config allows you to enable or disable Oldschool Mode for gametypes.

• Oldschool Mode: Enable / Disable

 

This config allows you to disable specific HUD elements or all of them. (i.e. No Icons but Obituaries okay)

• Disable specific HUD Elements.

o Disable Obituaries.

o Disable Objective Icons.

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Thanks M2! This information looks like it'd be really helpful for those days when we're looking for something a little different (custom night?).

 

Do you know how we can tell if the server is ranked or not right now? I'd think the "Rank (13th pctile)" text in the banner shows that it is ranked, but want to confirm that.

 

Also, do you have any ideas why this server isn't showing up in the server list? Is this something that takes a few days, or there's a config change, server change or something else that has to be done?

 

p.s. -- buy the game already! :P

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These are the magic commands im guessing

 

set sv_master1 "cod2master.activision.com"

set sv_master2 "cod2authorize.activision.com"

set sv_master3 "cod2master.infinityward.com"

set sv_master3 "cod2update.activision.com"

set sv_master4 "master.gamespy.com:28960"

set sv_master5 "master0.gamespy.com"

set sv_master6 "master1.gamespy.com"

set sv_master7 "clanservers.net"

set sv_gamespy "1"

 

 

I wouldnt mess with any of the network or maxrate commands that nfo put in there, i dont know what there restricting and so fourth.

 

 

 

//******************************************************************************

// Call of Duty 4 - Config by Tally and Joker

//******************************************************************************

//******************************************************************************

// Public Information

//******************************************************************************

sets sv_hostname "Your Server Name"

sets _Admin "admin"

sets _Email "admin AT yoursite DOT com"

sets _Website "http://www.cod4boards.com"

sets _Location "US"

sets _Irc ""

sets _Mod "Your fs_game"

sets _ModVer "1.0"

sets _ModUpdate "3Right Now"

sets _Maps "COD2 Stock"

set scr_motd "cod4boards.com"

 

//******************************************************************************

// Common Server Settings

//******************************************************************************

// Log Settings

set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append

set logfile "1" // 0 = NO log, 1 = log file enabled

set g_log "games_mp.log" // Name of log file, default is games_mp.log

set sv_log_damage "1"

 

// Network options

//set net_ip "1.2.3.4" // Set your servers IP address

//set net_port "28960" // Set your port number

set com_hunkMegs "512"

set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

 

// Server Network Mode

set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

 

// Master servers

set sv_master1 "cod2master.activision.com"

set sv_master2 "cod2authorize.activision.com"

set sv_master3 "cod2master.infinityward.com"

set sv_master3 "cod2update.activision.com"

set sv_master4 "master.gamespy.com:28960"

set sv_master5 "master0.gamespy.com"

set sv_master6 "master1.gamespy.com"

set sv_master7 "clanservers.net"

set sv_gamespy "1"

 

// Password Settings

set rcon_password "somepass" // RCON must supply pw to use

set sv_privatePassword "" // Private slots, non-public slots

 

// The following can be used to lock out the server so that only those

// players that have been provide the password can connect. Good for

// matches, practices, etc.

set g_password ""

 

// Player slots setup

set sv_maxclients "32" // MAX server player slots, this is TOTAL player slots

set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots

 

// Ping

set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect

set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

 

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps

// See included Quick Setup Guide for instructions.

set sv_allowdownload "1"

seta sv_wwwDownload "1"

seta sv_wwwBaseURL "http://www.xxx.xxx.xx"

seta sv_wwwDlDisconnected "1"

 

// Rate

set sv_maxRate "5000"

 

// FPS

//set sv_fps "20"

 

// Drop inactive players

set sv_timeout "300"

set sv_zombietime "1"

set g_inactivity "0"

set g_inactivityspectator "0"

 

// AntiFlooding Settings

set sv_floodProtect "1"

set sv_reconnectlimit "3"

 

// Anti Cheat Settings

set sv_disableClientConsole "0"

set cl_autocmd "0"

set sv_cheats "0"

set sv_pure "1"

set g_banIPs ""

set g_no_script_spam "1"

set sv_punkbuster "0"

 

// Temporary Ban duration, in seconds

set sv_kickBanTime "3600"

 

// In-game voice communication system

set sv_voice "0"

set sv_voiceQuality "1"

set voice_deadChat "0"

set voice_global "0"

set voice_localEcho "0"

set winvoice_mic_mute "1"

 

//******************************************************************************

// Misc

//******************************************************************************

set sv_allowAnonymous "0"

set g_antilag "0"

set g_compassShowEnemies "0"

//ui_maxclients 32

 

//******************************************************************************

// limits the number of players that can choose each class type

//******************************************************************************

set class_assault_limit 99

set class_specops_limit 99

set class_heavygunner_limit 99

set class_demolitions_limit 99

set class_sniper_limit 99

 

//******************************************************************************

// perks

//******************************************************************************

set perk_allow_specialty_parabolic 1

set perk_allow_specialty_gpsjammer 1

set perk_allow_specialty_holdbreath 1

set perk_allow_specialty_quieter 1

set perk_allow_specialty_longersprint 1

set perk_allow_specialty_detectexplosive 1

set perk_allow_specialty_explosivedamage 1

set perk_allow_specialty_pistoldeath 1

set perk_allow_specialty_grenadepulldeath 1

set perk_allow_specialty_bulletdamage 1

set perk_allow_specialty_bulletpenetration 1

set perk_allow_specialty_bulletaccuracy 1

set perk_allow_specialty_rof 1

set perk_allow_specialty_fastreload 1

set perk_allow_specialty_extraammo 1

set perk_allow_specialty_armorvest 1

set perk_allow_specialty_fraggrenade 1

set perk_allow_specialty_specialgrenade 1

set perk_allow_c4_mp 1

set perk_allow_claymore_mp 1

set perk_allow_rpg_mp 1

 

//******************************************************************************

// assault class default loadout

//******************************************************************************

set class_assault_primary m16

set class_assault_primary_attachment gl

set class_assault_secondary beretta

set class_assault_secondary_attachment none

set class_assault_perk1 specialty_null

set class_assault_perk2 specialty_bulletdamage

set class_assault_perk3 specialty_longersprint

set class_assault_grenade concussion_grenade

set class_assault_camo camo_none

set class_assault_frags 1

set class_assault_special 1

 

//******************************************************************************

// specops class default loadout

//******************************************************************************

set class_specops_primary mp5

set class_specops_primary_attachment none

set class_specops_secondary usp

set class_specops_secondary_attachment silencer

set class_specops_perk1 c4_mp

set class_specops_perk2 specialty_explosivedamage

set class_specops_perk3 specialty_bulletaccuracy

set class_specops_grenade flash_grenade

set class_specops_camo camo_none

set class_specops_frags 1

set class_specops_special 1

 

//******************************************************************************

// heavygunner class default loadout

//******************************************************************************

set class_heavygunner_primary saw

set class_heavygunner_primary_attachment none

set class_heavygunner_secondary usp

set class_heavygunner_secondary_attachment none

set class_heavygunner_perk1 specialty_specialgrenade

set class_heavygunner_perk2 specialty_armorvest

set class_heavygunner_perk3 specialty_bulletpenetration

set class_heavygunner_grenade concussion_grenade

set class_heavygunner_camo camo_none

set class_heavygunner_frags 1

set class_heavygunner_special 1

 

//******************************************************************************

// demolitions class default loadout

//******************************************************************************

set class_demolitions_primary winchester1200

set class_demolitions_primary_attachment none

set class_demolitions_secondary beretta

set class_demolitions_secondary_attachment none

set class_demolitions_perk1 rpg_mp

set class_demolitions_perk2 specialty_explosivedamage

set class_demolitions_perk3 specialty_longersprint

set class_demolitions_grenade smoke_grenade

set class_demolitions_camo camo_none

set class_demolitions_frags 1

set class_demolitions_special 1

 

//******************************************************************************

// sniper class default loadout

//******************************************************************************

set class_sniper_primary m40a3

set class_sniper_primary_attachment none

set class_sniper_secondary beretta

set class_sniper_secondary_attachment silencer

set class_sniper_perk1 specialty_specialgrenade

set class_sniper_perk2 specialty_bulletdamage

set class_sniper_perk3 specialty_bulletpenetration

set class_sniper_grenade flash_grenade

set class_sniper_camo camo_none

set class_sniper_frags 1

set class_sniper_special 1

 

set class_assault_movespeed 0.95

set class_specops_movespeed 1.00

set class_heavygunner_movespeed 0.875

set class_demolitions_movespeed 1.00

set class_sniper_movespeed 1.00

 

set scr_enable_nightvision 1

set scr_enable_music 1

set scr_enable_hiticon 1

 

//******************************************************************************

// Enables Dropping of Specified Weapon Class

//******************************************************************************

set class_assault_allowdrop 1

set class_specops_allowdrop 1

set class_heavygunner_allowdrop 1

set class_demolitions_allowdrop 1

set class_sniper_allowdrop 1

 

//******************************************************************************

// Assault Rifles

//******************************************************************************

set weap_allow_m16 1

set weap_allow_ak47 1

set weap_allow_m4 1

set weap_allow_g3 1

set weap_allow_g36c 1

set weap_allow_m14 1

set weap_allow_mp44 1

 

//******************************************************************************

// Assault Attachments

//******************************************************************************

set attach_allow_assault_none 1

set attach_allow_assault_gl 1

set attach_allow_assault_reflex 1

set attach_allow_assault_silencer 1

set attach_allow_assault_acog 1

 

//******************************************************************************

// SMG

//******************************************************************************

set weap_allow_mp5 1

set weap_allow_skorpion 1

set weap_allow_uzi 1

set weap_allow_ak74u 1

set weap_allow_p90 1

 

//******************************************************************************

// SMG Attachments

//******************************************************************************

set attach_allow_smg_none 1

set attach_allow_smg_reflex 1

set attach_allow_smg_silencer 1

set attach_allow_smg_acog 1

 

//******************************************************************************

// Shotguns

//******************************************************************************

set weap_allow_m1014 1

set weap_allow_winchester1200 1

 

//******************************************************************************

// Shotgun Attachments

//******************************************************************************

set attach_allow_shotgun_none 1

set attach_allow_shotgun_reflex 1

set attach_allow_shotgun_grip 1

 

//******************************************************************************

// LMG

//******************************************************************************

set weap_allow_saw 1

set weap_allow_rpd 1

set weap_allow_m60e4 1

 

//******************************************************************************

// LMG Attachments

//******************************************************************************

set attach_allow_lmg_none 1

set attach_allow_lmg_reflex 1

set attach_allow_lmg_grip 1

set attach_allow_lmg_acog 1

 

//******************************************************************************

// Sniper Rifles

//******************************************************************************

set weap_allow_dragunov 1

set weap_allow_m40a3 1

set weap_allow_barrett 1

set weap_allow_remington700 1

set weap_allow_m21 1

 

//******************************************************************************

// Sniper Attachments

//******************************************************************************

set attach_allow_sniper_none 1

set attach_allow_sniper_acog 1

 

//******************************************************************************

// Pistols

//******************************************************************************

set weap_allow_beretta 1

set weap_allow_colt45 1

set weap_allow_usp 1

set weap_allow_deserteagle 1

set weap_allow_deserteaglegold 1

 

//******************************************************************************

// Pistol Attachments

//******************************************************************************

set attach_allow_pistol_none 1

set attach_allow_pistol_silencer 1

 

//******************************************************************************

// Grenades

//******************************************************************************

set weap_allow_frag_grenade 1

set weap_allow_concussion_grenade 1

set weap_allow_flash_grenade 1

set weap_allow_smoke_grenade 1

 

//******************************************************************************

// First gametype to load

// "dm" - free for all deathmatch

// "dom" - domination

// "koth" - headquarters

// "sab" - sabotage

// "sd" - search & destroy

// "war" - team deathmatch

//******************************************************************************

set g_gametype "dm"

 

//******************************************************************************

// DM -- FREE FOR ALL DEATHMATCH

//******************************************************************************

set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship

 

gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype

 

dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map

 

mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"

 

//******************************************************************************

// DOM -- DOMINATION

//******************************************************************************

//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map

 

mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map

 

mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline

 

gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"

 

//******************************************************************************

// KOTH -- HEADQUARTERS

//******************************************************************************

//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map

 

mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map

 

mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline

 

gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"

 

//******************************************************************************

// SAB -- SABOTAGE

//******************************************************************************

//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map

 

mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map

 

mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline

 

gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"

 

//******************************************************************************

// SD -- SEARCH & DESTROY

//******************************************************************************

//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship

 

gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd

 

map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map

 

mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"

 

//******************************************************************************

// WAR -- TEAM DEATH MATCH

//******************************************************************************

//set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map

 

mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map

 

mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline

 

gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"

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I'll give that config a go when I get home tonight. Everything is very similar except for

 

// Rate

set sv_maxRate "5000"

 

I have it set to 25000, the default from NFO.

 

 

keep it at the 25000 thats why your paying so much, you have a server that can handle it. just make sure the master servers are set and it should be on them, otherwise enter a ticket to nfo or however they do support.

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The server was actually laggy because of a hardware issue on the box -- that should be resolved now.

 

The only issue now is getting the server listed in the master list.

 

Ahh I see... wait if it wasn't in the master list then why did we get 1 to 2 random pubbers last night... or did it change after that?

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Did not notice the random pubbers. And perhaps it was between the server.cfg changes, so who knows... all I know is that last night before I left, I tried refreshing 4 or 5 times, and the server never showed up.

 

Just looked up the random pubbers - KlausPeters and bshellbound. Weird... we'll definitely need the server showing up more if we want to work up a player base.

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