Jump to content

Unlimited Graphics


Xterminator

Recommended Posts

  • 3 weeks later...

I know that much valen lol. I meant how can it process that many particles and actually be playable.

They say its suppose to take less hardware to render it, since main thing with polygon is also high texture models. Since it would be tedious to do that with things that are "grains of sand", you could just paint the atoms any way you want. Personally the idea sounds better as a physics engine as what I had link. I believe in that video he also has an atom car in it, and he greatly increases and decrease the texture ...ahh resize sample limit(?).

 

 

In theory this could cut the games space usage in half as well or make games 7times longer, or having more weapons/item/characters

Edited by ValenAlvern
Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...