JackieChan November 18, 2012 Share JackieChan GC Alumni November 18, 2012 When the rescue vehicle is incoming? Meaning when it's time to leg it to the escape vehicle, should respawns be disabled? Link to comment Share on other sites More sharing options...
TheDude November 18, 2012 Share TheDude Member November 18, 2012 Why? Link to comment Share on other sites More sharing options...
JackieChan November 18, 2012 Author Share JackieChan GC Alumni November 18, 2012 So teams can't be cheap and buy someone up last second. Link to comment Share on other sites More sharing options...
crasx November 18, 2012 Share crasx GC Alumni November 18, 2012 i wouldn't think of that as being cheap. I mean they just played an entire round a man short Link to comment Share on other sites More sharing options...
JackieChan November 18, 2012 Author Share JackieChan GC Alumni November 18, 2012 Only for them to be brought back at the end with no effort? That's why I ended up fixing being able to buy stuff when the rescue vehicle is leaving. Link to comment Share on other sites More sharing options...
Codrut November 18, 2012 Share Codrut GC Coalition Member November 18, 2012 Maybe to the main, for exemple, if he died at the begin and he respawn at the end, he get all points... Link to comment Share on other sites More sharing options...
ValenAlvern November 18, 2012 Share ValenAlvern Member November 18, 2012 (edited) I always thought this prolonged the game a lot, as well as cheap the score. Edited November 18, 2012 by ValenAlvern Link to comment Share on other sites More sharing options...
paroxysm November 18, 2012 Share paroxysm Member November 18, 2012 (edited) Doesn't matter, all they have to do is go to spectator or leave the game for their main spot to be given to someone else. Also, the rest of the team has to farm 30 points to send to the main in the first place, so I don't think that doesn't take effort. It also handicaps the team 30pts. Point being it's a strategy that offers an advantage, just like point denial( spitters who buy suicide as soon as they spit to avoid giving points ). I don't want to plugin to start cozying up to beginners.( Like, you can now !heal through an infection..... it was more interesting before where you couldn't so the team had to cover and heal the infected person, it also gave the SI an incentive to go after the guy knowing they needs time to be healed) My vote is no. Edited November 18, 2012 by paroxysm Link to comment Share on other sites More sharing options...
TheDude November 18, 2012 Share TheDude Member November 18, 2012 Like, you can now !heal through an infection..... it was more interesting before where you couldn't so the team had to cover and heal the infected person, it also gave the SI an incentive to go after the guy knowing they needs time to be healed Liked the old system on this better too. Infections should require a medkit. 1 Link to comment Share on other sites More sharing options...
Biggs November 18, 2012 Share Biggs GC Alumni November 18, 2012 Doesn't matter, all they have to do is go to spectator or leave the game for their main spot to be given to someone else. Going spec to change who the mains are? Another exploit at everyone's disposal... sadly there is no way to control who is/isn't a main, it's pretty much random. Link to comment Share on other sites More sharing options...
Sky November 18, 2012 Share Sky Member November 18, 2012 screw mains... have it average the distance traveled of all players instead of just the mains, and then no one will talk about mains anymore. Link to comment Share on other sites More sharing options...
JackieChan November 18, 2012 Author Share JackieChan GC Alumni November 18, 2012 Like, you can now !heal through an infection..... it was more interesting before where you couldn't so the team had to cover and heal the infected person, it also gave the SI an incentive to go after the guy knowing they needs time to be healed Liked the old system on this better too. Infections should require a medkit. I guess that was an oversight that I never noticed. !heal should still not work, but apparently through the buy menu it does. Link to comment Share on other sites More sharing options...
Soap November 19, 2012 Share Soap Member November 19, 2012 I guess that was an oversight that I never noticed. !heal should still not work, but apparently through the buy menu it does. lets fix that! Link to comment Share on other sites More sharing options...
JackieChan November 19, 2012 Author Share JackieChan GC Alumni November 19, 2012 Oops... looks like I never had it enabled on the server. Link to comment Share on other sites More sharing options...
paroxysm November 20, 2012 Share paroxysm Member November 20, 2012 (edited) So I guess when a bot gets killed early and much later a player fills that slot, he should remain dead. Seems sort of harsh imo. EDIT: Seeing as how the majority of viewers think respawns should be disabled, perhaps to offset the scenario above, bots(both si and survivor) should be disabled. When a player joins his corpse spawns at the last checkpoint reached exception only when the vehicle has arrived, just my thoughts. Edited November 20, 2012 by paroxysm Link to comment Share on other sites More sharing options...
JackieChan November 20, 2012 Author Share JackieChan GC Alumni November 20, 2012 So I guess when a bot gets killed early and much later a player fills that slot, he should remain dead. Seems sort of harsh imo. I'm talking about when the finale is ALMOST over. The "run to the escape vehicle" scene if you will is when they would be disabled. Link to comment Share on other sites More sharing options...
paroxysm November 20, 2012 Share paroxysm Member November 20, 2012 Alright. Link to comment Share on other sites More sharing options...
Soap November 20, 2012 Share Soap Member November 20, 2012 When a player joins his corpse spawns at the last checkpoint reached exception only when the vehicle has arrived, just my thoughts. WHAT?!?!?! NO Way Link to comment Share on other sites More sharing options...
Garychios November 21, 2012 Share Garychios Member November 21, 2012 Jackie, too many members with too many opinions. Do what you think. I think there should ne a 3-4 minute time on the respawn. Then you dead for good. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now