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rookie101

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This is just some quick tips from me. From top being the best point farmer to bottom being the least.

 

As a survivor:

 

Go for rifle weapons as they are pretty solid weapons for all situations. You will be able to kill both land and airborne (from rocket spawning) SI while protecting your teammates from commons on the ground.

Shotguns are more prefer for tight tunnels or over-populated charger spawns but this won't net you much points as a rifle. It's nearly impossible to kill air-borne SI with a shotgun.

Snipers is perhaps the lowest point farming weapon as you will be more focus on killing SI rather than common infected (long reloading time and small magazine means bad for common infected). You could always buy firework crate to cover that issue but then crates do cost 4 points.

 

Next would be helping your teammates such as healing them with a medkit (Instead of yourself) or picking up incapacitated teammates.

 

Lastly is focusing on achievements. Each achievement is worth about 5 points if you continually perform the same action such as SI headshots, killing plethora of SI/CI or healing your teammates like crazy (those who need it, not the ones with 70 HP)

 

For Infected :

 

Hunters - Obviously landing high 25 damage pounces is the fastest way possible to get points. Certainly not easy though

Boomer - Rocket spawning and booming survivors. Most of the time, you will get 1-4 survivors and that is about 8 points just from two direction movements involved. And there is always someone to boom if you aim for them.

Spitter - Plan ahead of time and spit AHEAD of time. The longer the spit last, the more damage. A bad spit is when the charger already died and you just release your goop. At most it hurts them for 10 damage before they shake the charger animation off and skip along.

Charger - You have 600 HP and can't be stumble. You don't just right click the moment you see a survivor. Hit them a few times with melee and then charge for the best damage.

Jockey - Very few instances for the jockey to excel unless they have full HP. Jockeying someone from 100 to 0 gives you about 16 points? Plus there is always a achievement for that also. Best to rely fully in your teammates to cover your donkey.

Smoker - The worse point farmer class of all. Dies easily, gets interrupted easily and very easy to find (smoker trail). They do moderate damage but the points they get for it is dismal. The tradeoff is that they are essentially a pulling survivor tool, to give your teammates a chance to pummel the survivors.

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Infected: Focus on scattering survivors. The amount of points you can amass is directly proportionate to the mean geographic distance between survivors. Or in English, the further apart they are, the more time you have in engagement to accumulate points.

 

Survivors: Headshots, charger levels, healing team mates and volume scores are all useful as are collecting achievement points. Also, stick with the group, or see above.

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It's funny, I tried changing the convar for Smoker damage so he does 1 more point of damage per smoker-pull hit, but it never worked...and this was last year I tried changing it in the server.cfg file and it never stays...although since the move from a Windows server to Linux, the damage seems to stay changed. It's default in Versus is 5 damage and it should be at 6 and the time per hit is 25% faster too (from 1 second to 0.75 seconds). The Jockey's damage was also changed from 4 to 5 too a long time ago and that was a much needed buff for the Jockey given how little he was used before that change I made to him regarding points.

 

Also, a full 100 to 0 Jockey Ride gives you points ride time, over time damage, GOING FOR A JOYRIDE achievement, and incap... a really good Jockey can get you almost 30 points like swatfishy said. A much more viable infected now.

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