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dragonfly

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Everything posted by dragonfly

  1. Shrop, yeah, that's what wiki said too
  2. I dont think that's a circle, if x and y are perpendicular... I can show you arc-length on a circle (that's just gr.12 math) but I forget for an ellipse. Google it? Or maybe go here.
  3. Only games I've had trouble with were the old Red Alert games. Like, the REALLY old ones Everything else went fine for me (including starcraft)
  4. dragonfly

    I Can Do It

    lol Did you do a search before you posted this?
  5. I'll play UT until I die (or my pc dies and I can't afford another) ... or I get banned too... How long is long hair?
  6. Maybe I'll ask for the game back for $5... Thanks for the info.
  7. You know, I'm a bit of a perfectionist (it's the mathematician in me) so it may never be finished...
  8. Wasn't that the plot of Resident Evil: Degeneration? That's pretty much the exact theme from Resident Evil Spoiler alert! You guys ruined a totally worthless movie for me. Thanks a lot.
  9. Yeah, but that info is outdated. I was taken yesterday I use AVG mostly because it was free and doesn't seem to be a resource hog so much
  10. WOOOOOOT!!! Ok, Just take a brush, overlap it with what you have carved out, then INTERSECT it with all the brushes. This will only leave the brush building where you have made additive brushes. Then just click add, then remove all of the previous brushes. If it's too big, just clip it into sections. Done! :D
  11. I'm just going to stay here. Canadians are too nice to ever become zombies... except the french.
  12. Growing up as the son of a trapper and hunter, and being a hunter myself, yes yes yes, never put your finger on the trigger unless you want to shoot!!! Now I haven't shot many hand guns, but I have shot several rifles. Best shot was a bull moose at 395 yards with a Remington 308. :D Though, we hunt for the meat, not for the sport. Moose/deer is what we primarily eat.
  13. I had never before felt like I needed a wife until I read this. Me and a buddy played team doubles in Halo for most of the evening on Vday. Heh, me and a buddy beat through a few perfect dark zero missions for vday We played lots on 64, so he bought me PDZ for my bday
  14. So when I first woke up this morning an idea popped into my head. Since I started this building with an additive brush, and used subtractive brushes (for the most part) to carve out what I wanted, I SHOULD be able to make a second additive brush after deleting the first, and first deintersect (disintersect?) it with all of the other brushes in the structure. Then, I can delete all of the subtractive brushes since there will be no need for them. If I have time I'll try it tonight and let you know how it goes :D
  15. Hmmm, so I'm going to have to carefully select each brush that's additive, and create that building out of only additive brushes which have first been converted to SMs, then take the whole thing and convert it into one big SM. That's really going to suck Oh well, nothing comes easy, right? Thanks for the info, and thanks UE2 for not being very practical. I've been trying to convert to SMs because I read somewhere that they take less to render compared to the brushes. Is there any way to get the shape I have into the map without rebuilding the whole thing?
  16. The last one was very different! Crazy stuff you learn about, eh?
  17. Yes, less movement = better generally. I always use down/up, but then again I play metal, so you can't play fast enough with just down for what I do I have taught myself almost everything I know too, so I know where you're coming from. I took electric lessons for one semester 5 years ago, but everything else is just listen and play. Metronomes are great for getting yourself used to a tempo, and sticking to it. If you EVER plan on recording, practise LOTS with a metronome, because you'll be recording with one. If you haven't before, it's tricky to play along with one, so it's always good to play with it. It'll keep you tighter with the drummer to for live stuff. (PS the drummer should practice with one for SURE). He sounded fine singing, but then again it was a cell phone and no one else was trying. One last thingie - scales are your friend. They help your dexterity a LOT, are a great routine to practise up/down strokes, or just up or just down, get a feel for your guitar as a whole, show you patterns like minor/major third harmonies, major/minor keys and the notes used in them, relative minors, and the list goes on. That and if you ever want to play lead, you need to know scales! :D
  18. Yeah, I got it Flitter. Good thing we have an extensive community to try it out before it's final, eh? That is, if I ever finish it. I am just able to do the basics now. We haven't even looked at lighting, nodepaths, optimization, or any of those other cool things that make you feel like a noob.
  19. Sounds/looks like you guys were having a lot of fun! I can't understand the words to this song in the recorded version, so dont' feel bad that I can't in this one either Tip - not sure how good you are with this, but up-picking is an extremely useful tool. Personally, when I see someone ONLY down-stroke it appears that they can't upstroke, meaning keep practising. I know that only down stroking is used for a certain sound, so maybe that's why you're doing it? If not, it's a great thing to work on! I weally liked your energy though! I thought it was done very well for never having played together. Ever tried it with a metronome? (Aside: do you practice with a metronome?)
  20. http://udn.epicgames.com/Two/StaticMeshesTutorial.html This is the problem I've run into. I've put a SS here too, to show you the issue. Once the brushes (all selected) are converted to the SM, it's as if all brushes are additive, which suuuux. I dont know how to "intersect the whole thing into one brush". And flitter, of course it's symmetric! I mean, some would even grade it as an "A", as in asymmetric!
  21. For those of you interested, I added more. I need some help with the below building (I've been googling tutorials, etc, and can't find the info). I need to convert the building to a static mesh, but since it has subtractive and additive, I read I have to intersect all of the brushes first, otherwise they all become additive. I dont know how to do this, so if you know how, either post here or pm me plz! Oh, and yes, I use rocketdock. I'm not doing this on my old G4 mac And some terrain pics. Distance fog isn't final at all, just looks pretty at the moment
  22. Ok, I started working on the building. Who needs to do homework when you have this fun stuff to doodle with?
  23. Here's a story printed by the paper here in Thunder Bay. I laughed. I know this guy, play music with him once a month for an inter-city youth group. Story The sleeping giant shown above (in the summer).
  24. Someone shoot me now. No wait, shoot them now.
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