Ugh, no. In Morrowind, you could customize spells – change their duration, range, and magnitude and be limited only by the amount of magicka you could cast. Totally different than Skyrim. So I’m stuck with largely useless necromancy spells that can only reanimate weak enemies, like those Rieklings. Even then, some of the higher Riekling classes (Hunter and the Boar Rider, from what I saw) don’t work. I dunno – maybe someone made a mod to address this.
WHAT?! You donut. Just wait for a Steam sale. Besides, I know your unflagging honor would never permit such shiftiness.
Skyrim has different levels up raise undead. Raise Zombie, Reanimate Corpse, Revenant, Dread Zombie, Dead Thrall. I was wondering if any would raise the warebear.
Nope, that's what I was trying to say. Sorry, not trying to sound like a know-it-all. Just crying that Skyrim isn't like Morrowind in some aspects I might be wrong about the WereBear but I'm pretty sure they're too strong for the spells they give you.