stutters May 19, 2006 Share stutters GC Alumni May 19, 2006 just a reminder - using teamspeak to tell your team the location of enemies is not cool on the pub. Link to comment Share on other sites More sharing options...
bulletmagnet May 19, 2006 Share bulletmagnet Member May 19, 2006 i thought it was on force first person perspective? shouldnt that fix ghosting? it was the last time i was on the server ... Link to comment Share on other sites More sharing options...
stutters May 19, 2006 Author Share stutters GC Alumni May 19, 2006 it was, but it's not anymore. ghosting hasn't been a major issue. but it came up last night, so here's the friendly reminder (or blanket warning). Link to comment Share on other sites More sharing options...
tWc|WhiteyFord May 19, 2006 Share tWc|WhiteyFord Member May 19, 2006 if i catch people doing this then i will e-punch them in da face. boom whitey face shot. just joshing around. just follow the rules and it will be all good. Link to comment Share on other sites More sharing options...
Shazz May 19, 2006 Share Shazz Member May 19, 2006 ghosting = not cool! Sk1LLz = r0Xorz Link to comment Share on other sites More sharing options...
bulletmagnet May 19, 2006 Share bulletmagnet Member May 19, 2006 just make everyone play without sound. makes CS somewhat more fun Link to comment Share on other sites More sharing options...
Meatwad May 19, 2006 Share Meatwad Member May 19, 2006 I still have no idea how to tell who is ghosting. Link to comment Share on other sites More sharing options...
Z3RO May 19, 2006 Share Z3RO Member May 19, 2006 ROFL WHITEY EPUNCH ROFL Link to comment Share on other sites More sharing options...
stutters May 19, 2006 Author Share stutters GC Alumni May 19, 2006 I still have no idea how to tell who is ghosting.honestly, i don't look for it. there's 21 other people in the server that will mention the slighest fishiness. but then again, when it's being done in the west channel on teamspeak, it's really, really hard to not notice. i nearly had a friggen aneurysm last night when i came in and heard "he's over at A. two at A, one coming B." <counts backwards from 10> i'd be having a more intimate conversation with these guys if i could associate names with the new voices. after restraining myself from reaching through my mic and strangling them, i calmly asked them to stop. well, i intended to ask in a calm tone. not sure if it came out that way. at anyrate, in case people aren't aware, again, a friendly reminder. using teamspeak to tell your team the location of enemies is not cool on the pub. Link to comment Share on other sites More sharing options...
mookie May 19, 2006 Share mookie GC Alumni May 19, 2006 I still have no idea how to tell who is ghosting. Ghosting is like walling, but subtler, because players won't ever do anything like accurately shoot at enemies through doors and thin walls. All you'd be likely to notice is an uncanny ability to make good decisions with regards to what areas to cover and where to walk and run, and sometimes sudden direction reversals just after their enemies change directions. e.g. I'm walking towards long A from A, then my enemy balks outside long and goes back down the middle. I immediately turn and head back into A at full speed. Unless my enemy is being noisy, there's a chance I'm ghosting. If you see that happen a lot, the odds of me psychically knowing where enemies are turns into a good chance that I'm ghosting. Don't confuse this with players getting in someone's head, listening carefully, or using experience and logic to know where people are or what they will do. People who listen carefully can often tell where someone is and which way they're going much further away than you'd expect. Some people pay attention to their radar, and know where their teammates got killed, by whom, and often where the enemy was and how many other people fired by the gunfire, and that knowledge will usually give them a good idea of where they should go. Link to comment Share on other sites More sharing options...
ReNNeN May 19, 2006 Share ReNNeN Member May 19, 2006 ok. one of these incidents happened on my watch. i warned them on voice once and thought they heard me. after the next warning, it stopped. Link to comment Share on other sites More sharing options...
mookie May 19, 2006 Share mookie GC Alumni May 19, 2006 (edited) i'd be having a more intimate conversation with these guys if i could associate names with the new voices. -windowed Edited May 19, 2006 by mookie Link to comment Share on other sites More sharing options...
akaM2 May 19, 2006 Share akaM2 Member May 19, 2006 Some people pay attention to their radar, and know where their teammates got killed, by whom, and often where the enemy was and how many other people fired by the gunfire, and that knowledge will usually give them a good idea of where they should go. very good point, people sometimes call hacking or walling on me due to knowing my surroundings. Link to comment Share on other sites More sharing options...
stutters May 20, 2006 Author Share stutters GC Alumni May 20, 2006 i'd be having a more intimate conversation with these guys if i could associate names with the new voices. -windowed my new mission in life is to have windowed capability removed from css. after that, i'm coming to umass, knocking you out, and shaving your beard (after writing hilarious things on your forehead with an oversized sharpie). maybe i'll do that first. Link to comment Share on other sites More sharing options...
mookie May 20, 2006 Share mookie GC Alumni May 20, 2006 i'd be having a more intimate conversation with these guys if i could associate names with the new voices. -windowed my new mission in life is to have windowed capability removed from css. after that, i'm coming to umass, knocking you out, and shaving your beard (after writing hilarious things on your forehead with an oversized sharpie). maybe i'll do that first. Expect game updates during our next match, possibly with screenshots. Link to comment Share on other sites More sharing options...
Meatwad May 20, 2006 Share Meatwad Member May 20, 2006 How about people who hear the footsteps and reverse direction? Link to comment Share on other sites More sharing options...
witt May 20, 2006 Share witt Member May 20, 2006 How about people who hear the footsteps and reverse direction? Already addressed, read carefully. Don't confuse this with players getting in someone's head, listening carefully, or using experience and logic to know where people are or what they will do. People who listen carefully can often tell where someone is and which way they're going much further away than you'd expect. No need to discuss technicalities, just don't ghost on TS (or admin chat). Link to comment Share on other sites More sharing options...
Meatwad May 20, 2006 Share Meatwad Member May 20, 2006 How about people who hear the footsteps and reverse direction? Already addressed, read carefully. Don't confuse this with players getting in someone's head, listening carefully, or using experience and logic to know where people are or what they will do. People who listen carefully can often tell where someone is and which way they're going much further away than you'd expect. No need to discuss technicalities, just don't ghost on TS (or admin chat). Ah, I'm stupid. For some reason I passed over that post lol Link to comment Share on other sites More sharing options...
w8t4time May 20, 2006 Share w8t4time Member May 20, 2006 http://www.teamspeakoverlay.com/ this works when I first started to use it a warning though if I started teamspeak overlay while game running things froze if I started teamspeak start the overlay then start game it worked fine then! it tells you in-game whose name is chatting on the teamspeak! Link to comment Share on other sites More sharing options...
Blitz May 23, 2006 Share Blitz Member May 23, 2006 When you use teamspeak to talk to a player still alive when you are dead about something unrelated to the game being played, is that ok? Link to comment Share on other sites More sharing options...
mookie May 23, 2006 Share mookie GC Alumni May 23, 2006 When you use teamspeak to talk to a player still alive when you are dead about something unrelated to the game being played, is that ok? Just don't give a player any knowledge they wouldn't have about the game. Chit-chat and blah-blah would be OK, but possibly distracting. IMO watching a player and ragging on them as they fail to identify enemies and such is also OK (i.e. be an extra set of eyes from their own perspective, seeing only what they would be able to see). Link to comment Share on other sites More sharing options...
stutters May 23, 2006 Author Share stutters GC Alumni May 23, 2006 yep, i'm with mookie. sometimes it gets loud in there, so i've setup a mute key for those 1v10 situations... http://www.gamrs.co/forums/in...showtopic=24648 Link to comment Share on other sites More sharing options...
Guest Dude- May 27, 2006 Share Guest Dude- Guests May 27, 2006 Just want to clear something up...just because I know where you are, does NOT automatically mean I am ghosting. Link to comment Share on other sites More sharing options...
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