stutters June 11, 2006 Share stutters GC Alumni June 11, 2006 take a look. all stock cfgs, no weapon restrictions. new cycle isn't up yet, but probably will be later today. UPDATED: mornings:de_dust2 cs_office de_nuke cs_italy de_inferno middays: de_dust2 de_prodigy cs_office de_villa cs_italy de_piranesi de_nuke de_cbble evenings: de_dust2 de_train de_dust de_contra cs_office de_cpl_fire cs_italy de_cpl_mill de_cbble de_tides de_nuke de_piranesi de_villa de_prodigy de_inferno latenights: de_dust2 de_cbble de_prodigy cs_office de_dust de_inferno cs_italy overnights: de_dust2 cs_office Quote Link to comment Share on other sites More sharing options...
witt June 11, 2006 Share witt Member June 11, 2006 looks good, except for nuke and chateau. bah to those maps. Quote Link to comment Share on other sites More sharing options...
meherdmann June 11, 2006 Share meherdmann Member June 11, 2006 Looks good to me. Except de_dust. That map is soo CT sided it isn't funny and it always turns into a campfest at the end. Quote Link to comment Share on other sites More sharing options...
aMnesiac June 11, 2006 Share aMnesiac Member June 11, 2006 where's the villa love at? Quote Link to comment Share on other sites More sharing options...
stutters June 11, 2006 Author Share stutters GC Alumni June 11, 2006 villa - maybe evening, definitely not afternoon/midday. Quote Link to comment Share on other sites More sharing options...
ric3 e4ter June 12, 2006 Share ric3 e4ter Member June 12, 2006 bad idea to put de_dust in map cycle for morning.. Quote Link to comment Share on other sites More sharing options...
stutters June 12, 2006 Author Share stutters GC Alumni June 12, 2006 bad idea to put de_dust in map cycle for morning..can you back that up with a more specific reason? i'm looking for maps that will help extend the primetime/full hours. in the past, dust, dust2, and office (not in that order) have been the best pub maps for traffic. Quote Link to comment Share on other sites More sharing options...
s|im smi|ey June 12, 2006 Share s|im smi|ey Member June 12, 2006 !. de_dust - fills up fast, but then empties just as fast after the 4th round when CT's start whipping out the awps and full-auto's.---- I say leave it out of rotation till evenings 2. de_villa - I've actually been able to get some good turn outs morning-midday and it usually stays full till the end..... and then assault pops up ....... server death -------- I say try putting de_villa in the rotation for a bit. 3. de_inferno - This one actually stays full thru the morning and midday for me, but depends on the day though it seems. --------- try this one out for the midday, but I'll be putting it on in the morning anyways... keke:) Quote Link to comment Share on other sites More sharing options...
stutters June 12, 2006 Author Share stutters GC Alumni June 12, 2006 thanks for the feedback. i haven't made the changes yet, but i'll try some of your ideas when i upload it. but I'll be putting it on in the morning anyways...i'm glad you brought this up. seeing the admins break out of the rotation is a good thing....assuming you think "is this going to kill the server" before doing it. Quote Link to comment Share on other sites More sharing options...
stutters June 12, 2006 Author Share stutters GC Alumni June 12, 2006 still haven't updated yet. the latenight cycle needs some help, but not sure what to put in... is a plain dust2/office 24x7 style a bad idea overnight (4a-8a)? mornings:de_dust2 cs_office de_nuke cs_italy de_inferno middays: de_dust2 de_prodigy cs_office de_villa cs_italy de_piranesi de_nuke de_cbble evenings: de_dust2 de_train de_dust de_contra cs_office de_cpl_fire cs_italy de_cpl_mill de_cbble de_tides de_nuke de_piranesi de_villa de_prodigy de_inferno latenights: de_dust2 de_cbble de_prodigy cs_office de_dust de_inferno cs_italy overnights: de_dust2 cs_office Quote Link to comment Share on other sites More sharing options...
s|im smi|ey June 12, 2006 Share s|im smi|ey Member June 12, 2006 I would say leave dust/aztec off the overnight rotation...... to much one sidedness (is that even a word???) Quote Link to comment Share on other sites More sharing options...
ric3 e4ter June 12, 2006 Share ric3 e4ter Member June 12, 2006 dont worry slim, if you said it, it has to be a word!! right? but good idea slim.. de_villa is a fun map, alot of the regs like me like it alot. i like the midday rotation except for aztec, personally i dont care for it to much lately, cause im tired of 1 sided maps, but i guess it would be ok, since i know people like to play it regardless. Quote Link to comment Share on other sites More sharing options...
witt June 12, 2006 Share witt Member June 12, 2006 dust 2 and office overnight would probably help to keep the server populated during the wee hours. Quote Link to comment Share on other sites More sharing options...
stutters June 12, 2006 Author Share stutters GC Alumni June 12, 2006 i like the midday rotation except for aztec, personally i dont carefor it to much lately, cause im tired of 1 sided maps, but i guess it would be ok, since i know people like to play it regardless. aztec is out, but prodigy is in. hopefully it's spaced out enough between favored maps to keep it fun. let me know, this is really easy to change. re: overnights i'm going to try the dust2/office rotation with a 24x7 feel... - timelimit = 60 - fraglimit = 100 - winlimit = 0 - hostname = GCftw.com | Dust2/Office | WestCoast > Insomnia (Immutable) this will run between 3am-8am 7 days/week. friendly fire will stay on so people don't get really confused. i'll also include an executable cfg in case an admin *cough* DUNLAVY *cough* shows up in the middle of the night and wants to break this two map rotation. admins: ma_rcon exec stock.cfg AFTER starting the map will go back to a stock setup for JUST THAT MAP. sorry, but i can't think of a better way to do it. - timelimit = 30 - fraglimit = 0 - winlimit = 10 - hostname = GCftw.com | FF | Stock | WestCoast > Immutable 100tic atm, there's nothing to lose. traffic always dies between 3am-4am. we haven't had a full 24 hour traffic day in a long, long time. if anyone (that plays at this time) objects, post up. this is just another experiment. Quote Link to comment Share on other sites More sharing options...
shadow June 12, 2006 Share shadow Member June 12, 2006 I really like villa. Lots of fun with a lot of people in it. Quote Link to comment Share on other sites More sharing options...
stutters June 13, 2006 Author Share stutters GC Alumni June 13, 2006 Mmmm'kay. mapcycle is update. if you guys notice people jumping ship on a certain map, i'll buy you a burrito if you post with: - map name - time - player count (before/after) if not, i'll fart in your general direction. Quote Link to comment Share on other sites More sharing options...
Tristan June 14, 2006 Share Tristan Member June 14, 2006 Looks good. : ) Quote Link to comment Share on other sites More sharing options...
Guest AngaelofDaeth June 15, 2006 Share Guest AngaelofDaeth Guests June 15, 2006 Some more cs_ maps would be nice. Atm, I feel there are too many de_ maps. Hey, maybe ka_airdrop2 could be added. Quote Link to comment Share on other sites More sharing options...
Guest Careful Aim June 15, 2006 Share Guest Careful Aim Guests June 15, 2006 All good except de_dust: that's a really not-fun map. Also, and I realize I'm in the minority, I really enjoy de_compound. Unlike de_assault, it's a CT uber-aggressive map with lots of cool variations, and is especially interesting when people know how to use smoke effectively. Quote Link to comment Share on other sites More sharing options...
Silo June 15, 2006 Share Silo Member June 15, 2006 2 words.................MORE CONTRA! oh and if you would be so kind as to replace the de_dust, that is on the current server with the crazy lighting, with the original de_dust, that has the original lighting. I know it is not just me because whenever we are there, there are always a few complaints about how some can't play, or dislike playing with the new lighting Thanx Quote Link to comment Share on other sites More sharing options...
Meatwad June 15, 2006 Share Meatwad Member June 15, 2006 Yeah, there seems to be more people staying for contra and villa lately, instead of leaving like it used to be. Nice rotation John, although I would agree that dust and (IMO) prodigy are a bit more CT-sided and uncomfortable for the Ts. Quote Link to comment Share on other sites More sharing options...
stutters June 15, 2006 Author Share stutters GC Alumni June 15, 2006 oh and if you would be so kind as to replace the de_dust, that is on the current server with the crazy lighting, with the original de_dust, that has the original lighting.sorry, there aren't two different versions. valve added hdr to dust (also on nuke, and...?). personally, i've just turned hdr off in my video options. also, i hope the new rotation starts taking. traffic has been seriously hurting since it was changed up. Quote Link to comment Share on other sites More sharing options...
Meatwad June 15, 2006 Share Meatwad Member June 15, 2006 For some reason cbble just emptied out half the server. lol Quote Link to comment Share on other sites More sharing options...
Silo June 15, 2006 Share Silo Member June 15, 2006 How do you turn off hdr lighting? an no matter the map cycle, i will always play on the GC servers Quote Link to comment Share on other sites More sharing options...
Meatwad June 16, 2006 Share Meatwad Member June 16, 2006 Tides also emptied out the server, but for some reason there was lots of people on villa, and everyone was clamoring for cpl_fire lol Quote Link to comment Share on other sites More sharing options...
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