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Could I run a server from home?


Wentz

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would my connect support a 10-16 person server u guys think?

 

 

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Using UT2k4 requirements, here is the math...

 

Suggested Netspeed = 10000 bytes

Suggested Tick Rate = 30

10000 / 30 = 333 bytes per tick which should be fine

 

10000 * 10 players = 100,000 bytes = 100 KB * 8 bits/byte = 800 kb/sec (bandwidth needed)

10000 * 16 players = 160,000 bytes = 160 KB * 8 bits/byte = 1280 kb/sec (bandwidth needed)

 

Since you have an async connect, your connection will most likely slow to a crawl as your upload bandwidth is all used up. Also redirect isn't working correct atm, so custom maps/mutators all have to be downloaded at 10KB/sec.

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