Flitterkill August 15, 2011 Share Flitterkill GC Board Member August 15, 2011 1) Bunch of new plugins. Might be some bugs. See the sticky. 2) The dynmap bugs in the perspective view are patched in the next stable release. So whenever that comes out... 3) Dynmap web-2-minecraft is almost certainly not going to work until the developer rewrites the aspx file. Enjoy it as is. 4) No mas for plugins unless there are any specific requests. Why for? Were a month or two out from final and I imagine the requisite bukkit as well. New world gen stuff; new ton of stuff actually. With that spout and permissions (economy?) can go on then. Link to comment Share on other sites More sharing options...
lousiest August 15, 2011 Share lousiest Member August 15, 2011 :luxhello: Link to comment Share on other sites More sharing options...
Flitterkill August 16, 2011 Author Share Flitterkill GC Board Member August 16, 2011 Server has been patched for Windows security. Full perspective render of the surface took 9 hours Nether is only rendered as you enter (no full rez done) - the bugs in DynMap have not been patched so expect the checkerboarding when entering a new tile area for the first time. Updated to latest Craft Bukkit. Pls report bugs in forums. GoHome is BROKE in this build. When the author patches it I'll put it up. Link to comment Share on other sites More sharing options...
boiler August 16, 2011 Share boiler Member August 16, 2011 GoHome is BROKE in this build. When the author patches it I'll put it up. Oh noes! Link to comment Share on other sites More sharing options...
lousiest August 16, 2011 Share lousiest Member August 16, 2011 GoHome is BROKE in this build. When the author patches it I'll put it up. Oh noes! Aye Link to comment Share on other sites More sharing options...
Flitterkill August 17, 2011 Author Share Flitterkill GC Board Member August 17, 2011 Rolled back to build 1000. Go Home all you want now. Link to comment Share on other sites More sharing options...
lousiest August 17, 2011 Share lousiest Member August 17, 2011 :luxhello: Link to comment Share on other sites More sharing options...
DragonFire August 17, 2011 Share DragonFire Member August 17, 2011 Rolled back to build 1000. Go Home all you want now. Thanks Flitter, but we now have a cool rail system built between the places so we don't need to Go Home anymore. Link to comment Share on other sites More sharing options...
boiler August 17, 2011 Share boiler Member August 17, 2011 Rolled back to build 1000. Go Home all you want now. Thanks Flitter, but we now have a cool rail system built between the places so we don't need to Go Home anymore. SHHHHHHHHHHHHH!!!! Shut yer trap! It's not finished yet and i need mah teleportz! Link to comment Share on other sites More sharing options...
lousiest August 17, 2011 Share lousiest Member August 17, 2011 You guys are building a rail system to everyone's place? :o I thought that was very hard? Link to comment Share on other sites More sharing options...
amertrash August 17, 2011 Share amertrash Member August 17, 2011 Not that hard, just uses lots of iron. Main line runs from DF/Boiler's castle to my place, probably 90% laid out now(ridable one-way) using probably around 1000 iron. And yea I'd like everyone to have a stop but automatic ones with cart dispensers are large. Probably shaz and san on stop #1, peklz's trap on stop #2, shift's place on #3, a branch to brr's place on #4, then my place for now. Takes about 3-4 minutes to ride the length of it, bit scary at night now too. Link to comment Share on other sites More sharing options...
lousiest August 17, 2011 Share lousiest Member August 17, 2011 Very cool indeed Link to comment Share on other sites More sharing options...
san` August 17, 2011 Share san` GC Alumni August 17, 2011 Thanks for all the hard work Flitter. Great work on the rail guys. Side note: I'll be building a fenced off minefield game. Basically it has an entrance and exit, and if you make it from one end to the other you get a prize. Limit one per person. Link to comment Share on other sites More sharing options...
lousiest August 18, 2011 Share lousiest Member August 18, 2011 You gonna plant mines each time?? Link to comment Share on other sites More sharing options...
san` August 18, 2011 Share san` GC Alumni August 18, 2011 You gonna plant mines each time?? I'm trying to think of a way that I don't have to re-make it every time. Link to comment Share on other sites More sharing options...
shift August 18, 2011 Share shift Member August 18, 2011 if you make it from one end to the other you get a prize. Limit one per person. count me in! Link to comment Share on other sites More sharing options...
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