ctrlfrk October 6, 2012 Share ctrlfrk Member October 6, 2012 It seems the regular infected are set to 'easy' at the moment, and they don't really do much except get in the way. I'm still fairly new to the server but as far as I can tell there is never any time that spending points on a horde is worthwhile. What would you guys think of having the option to 'buy' upgrades to the regular infected? Link to comment Share on other sites More sharing options...
JackieChan October 6, 2012 Share JackieChan GC Alumni October 6, 2012 Versus is at "Normal" campaign difficulty. Plus the server "tries" to be as vanilla as possible with a buy system. Depending on what you mean by "infected upgrades", I feel it would over complicate the plugin. Link to comment Share on other sites More sharing options...
ctrlfrk October 6, 2012 Author Share ctrlfrk Member October 6, 2012 I mean like an option you buy called 'Upgrade Common Infected', costs 50 pts or something, that increases their HP and damage for the rest of the round. Link to comment Share on other sites More sharing options...
JackieChan October 6, 2012 Share JackieChan GC Alumni October 6, 2012 That could be doable, but common infected damage is based on difficulty so it's not something that can easily be changed unlike changing their HP. Link to comment Share on other sites More sharing options...
ctrlfrk October 6, 2012 Author Share ctrlfrk Member October 6, 2012 Yeah raising the difficulty raises damage by far too much (1 -> 2 -> 5 -> 20) Is it possible to enable just the part of realism where infected losing their limbs doesn't kill them? I just want some way to make the common infected actually an issue in the game, at the moment they may as well not be there. Link to comment Share on other sites More sharing options...
JackieChan October 6, 2012 Share JackieChan GC Alumni October 6, 2012 From what I read, "z_non_head_damage_factor_normal" effects Versus as well, but I'll have to test this myself. Link to comment Share on other sites More sharing options...
ctrlfrk October 6, 2012 Author Share ctrlfrk Member October 6, 2012 I think z_head_damage_causes_wounds is the other cvar that realism CI get. I'm... not sure what it does. I suspect it's the one that causes limbs to drop off from non sniper weapons but it doesn't sound like it from the name. Link to comment Share on other sites More sharing options...
Soap October 6, 2012 Share Soap Member October 6, 2012 This is exactly when we have all been waiting for jackie! Can we add health these common or do you feel more comfortable with it as an upgrade? Link to comment Share on other sites More sharing options...
Aarkovi October 6, 2012 Share Aarkovi Member October 6, 2012 How about for 15 points, you can "upgrade" the horde to be witches? Link to comment Share on other sites More sharing options...
Codrut October 6, 2012 Share Codrut GC Coalition Member October 6, 2012 How about for 15 points, you can "upgrade" the horde to be witches? lol. and for 20 to become tanks? Link to comment Share on other sites More sharing options...
Aarkovi October 6, 2012 Share Aarkovi Member October 6, 2012 How about for 15 points, you can "upgrade" the horde to be witches? lol. and for 20 to become tanks? Well now you're just being silly. Link to comment Share on other sites More sharing options...
mavC October 6, 2012 Share mavC Member October 6, 2012 A Horde of tanks. Ha..... Well... that may be interesting. Link to comment Share on other sites More sharing options...
ctrlfrk October 6, 2012 Author Share ctrlfrk Member October 6, 2012 A horde of those armoured dudes might be interesting. Link to comment Share on other sites More sharing options...
Soap October 7, 2012 Share Soap Member October 7, 2012 Jackie? Thoughts? Link to comment Share on other sites More sharing options...
Lookback October 8, 2012 Share Lookback Member October 8, 2012 (edited) Common are fine now, why would it need to be changed? I hope the day never comes where we are buying up commons to do the job for special infected teams. Edited October 8, 2012 by Lookback 1 Link to comment Share on other sites More sharing options...
crasx October 8, 2012 Share crasx GC Alumni October 8, 2012 maybe 20 ai tanks, and survivors automatically win if they are all killed yea, lets not go there... Link to comment Share on other sites More sharing options...
Masgnoh October 8, 2012 Share Masgnoh Member October 8, 2012 i thought this was already discussed somewhere? like it's possible on other servers to buy hordes of riot police, clowns, ceda agents, and jimmy gibs juniors. but a permanent hp increase hmmm.... maybe. right now commons are utter worthless. if anything they stop forward movement because they literally get in your path. more hp would make them be in your path even more so. but fire instantly kills commons, so they still wouldn't do much. if they had more hp, then being incapped while boomed would be seriously dangerous cuz pistols wouldn't be able to kill the commons that well. but a horde of jimmy gibs juniors...... Link to comment Share on other sites More sharing options...
TheDude October 8, 2012 Share TheDude Member October 8, 2012 Can't believe most of you are saying commons are useless, they have 2 key features that make them useful: 1. they can block your way. If they have you surrounded they can really slow you down, and if you're in spit they can incap you that way. 2. they can kill a downed survivor faster than any special infected in the game. Basically if they catch you alone they're like a big beacon over your head saying "hey! Someone attack this guy!" Link to comment Share on other sites More sharing options...
Codrut October 8, 2012 Share Codrut GC Coalition Member October 8, 2012 Can't believe most of you are saying commons are useless, they have 2 key features that make them useful: 1. they can block your way. If they have you surrounded they can really slow you down, and if you're in spit they can incap you that way. 2. they can kill a downed survivor faster than any special infected in the game. Basically if they catch you alone they're like a big beacon over your head saying "hey! Someone attack this guy!" glad you see that Link to comment Share on other sites More sharing options...
ctrlfrk October 9, 2012 Author Share ctrlfrk Member October 9, 2012 I did some testing, a CI with 50k hp still dies pretty easy. And the next tier of damage (2 -> 5) is too high. I agree upgrading all CI would move the focus too far away from the players, but I still feel the 10 point horde needs some help. If it's possible to make it a horde of armoured dudes then that might be worth looking into. 1 Link to comment Share on other sites More sharing options...
Soap October 9, 2012 Share Soap Member October 9, 2012 I did some testing, a CI with 50k hp still dies pretty easy. And the next tier of damage (2 -> 5) is too high. I agree upgrading all CI would move the focus too far away from the players, but I still feel the 10 point horde needs some help. If it's possible to make it a horde of armoured dudes then that might be worth looking into. Maybe we do 75 hp CI then? Or maybe hordes we buy are exactly what you are saying ctrl! xoxoxox Link to comment Share on other sites More sharing options...
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