turnbullTeRRoR February 11, 2014 Share turnbullTeRRoR GC Alumni February 11, 2014 We are prepping for WAR! On this post you will find the rules and proposed rules that will be voted upon via poll and a active list of participants and eventually the teams. Rule#1 No fortifications built outside of the road. All forts must be inside the road or with in shooting distance of a town which means very much in plain sight of the town on the outside of the road side. The meadow around NO Stack is fine, Down hill slightly from BIG stack is fine. Across the road from Small stack is fine. Behind the mountain at gas tanks should be NOT FINE. Rule#2 Anything inside the road is considered KOS if not team mates. Please make neutrals you see aware of this fact. ALL AIR DROPS regardless of landing area is KOS let neutrals know this as well. Rule#3 building restrictions? pending Rule#4 base identification pending Rule#5 handling of non members who want to join the war- work in progress. Enlisted and ready for service. TbT Yoshi crasx Slim Limit Marvin Talpa Leon Proto Link to comment Share on other sites More sharing options...
BlackYoshi February 11, 2014 Share BlackYoshi Member February 11, 2014 When you say 9 foundations, did you mean it can only be max 3x3 or 9x9? Link to comment Share on other sites More sharing options...
turnbullTeRRoR February 11, 2014 Author Share turnbullTeRRoR GC Alumni February 11, 2014 3 x 3 for the wood forts 4 stories high with a 5story being roof only mabye some exterior walls but can' t be closed in. That is for the wooden forts / you could build how ever man you want but you can have a 1 metal fort built as large as you want. Link to comment Share on other sites More sharing options...
crasx February 11, 2014 Share crasx GC Alumni February 11, 2014 i'm in. Link to comment Share on other sites More sharing options...
Slim February 11, 2014 Share Slim Member February 11, 2014 sounds awesome, I think the road your thoughts are going down is great. I like the idea of limiting wood fort plus one free for all metal fort. And teams should meet some criteria before things kick off like we could design a starter fort that both teams build. Link to comment Share on other sites More sharing options...
LiMiT February 12, 2014 Share LiMiT Member February 12, 2014 Wooooo! I'm all for it. I like teams to be either randomly generated or have two team captains who could then pick teams. Also, I think there should be a few days at least where we have a cease fire in effect. Obviously, people who play the most will have the clear advantage so in order to give each team a good start is to give us some time to let each team to get a decent start. I think having a 4 day cease fire starting on a saturday. Also should start on a server wipe which would hopefully be on a saturday. I don't know what the update schedule is but I think the admins have control over server wipes if needed. My second thought is what conditions would need to be met to declare a winning team? Destroy enemy team base? Kill all enemy team players a set number of times? This will need some extra thought and planning. The other thing I can foresee a problem is with neutral players being caught in the cross fire. If there was a way to put a motd on the server when you join to warn others of our little war would help. Also, I know each team will probably be killing neutrals on site since we can't determine who is who until they are close enough for the name to appear. The cross fire and mistaken identity may drive people away from the server which we don't want. It will be tricky, but I think this will be really fun for all the GC members who which to join in. S. Link to comment Share on other sites More sharing options...
Slim February 12, 2014 Share Slim Member February 12, 2014 For my money it isnt about having a winner. Rust just needs some pvp in order to have longevity. You can only craft so many guns in your mountain fortress before you get bored and we're all too nice to each other. Link to comment Share on other sites More sharing options...
crasx February 12, 2014 Share crasx GC Alumni February 12, 2014 For my money it isnt about having a winner. Rust just needs some pvp in order to have longevity. You can only craft so many guns in your mountain fortress before you get bored and we're all too nice to each other. tru dat homes Link to comment Share on other sites More sharing options...
LiMiT February 12, 2014 Share LiMiT Member February 12, 2014 True. But, if it gets to a point where one team has been destroyed and is unable to rebuild or mount any kind of resistance to the other team it will start to get pointless. S. Link to comment Share on other sites More sharing options...
MaRvIn February 12, 2014 Share MaRvIn Member February 12, 2014 I'm in. Too lazy to contribute ideas though. Link to comment Share on other sites More sharing options...
turnbullTeRRoR February 12, 2014 Author Share turnbullTeRRoR GC Alumni February 12, 2014 True. But, if it gets to a point where one team has been destroyed and is unable to rebuild or mount any kind of resistance to the other team it will start to get pointless. S. You know you've won when this happens! Opposing team captain can capitulate! Plus server wipes are gonna happen even after the game is fully done so you'll get fresh restarts and hey I say recruit Nuetrals! as Militia members! and to stop over recruiting if you get someone to agree to join your fight you should post there game name on the forums maybe make a sticky thread for each team showing members and militia members! Make is so that recruiting is part of game play! ARM YOUR MILITIA! heck may be a good way of recruiting people to GC period. Don't let militia members access your base make them build their own bases. If this goes down right it could be all kinds of cool Link to comment Share on other sites More sharing options...
Leonebluen February 12, 2014 Share Leonebluen Member February 12, 2014 (edited) I like this idea and would gladly join. I think that in addition to the base, though, teams should be allowed to build an outer fortification as well, just not enclosed. Thus we can prevent people from building stairs and whatnot next to the wood base. Also, why bother limiting the size of the wood base if you'll allow any size metal base? I say let all bases be however big the team wants or limit the size of all bases equally. Edited February 12, 2014 by Leonebluen Link to comment Share on other sites More sharing options...
turnbullTeRRoR February 12, 2014 Author Share turnbullTeRRoR GC Alumni February 12, 2014 well I was figuring that the metal base size would indicate winning as well in a way. With 2 openly hostile forces on the server you definitely will not be resourcing as much safely. You ability to quickly create a large metal fortress will be greatly hampered also by the fact that when the next wipe comes out everyone will have to re-research stuff. Making it a race to even learn metal. Link to comment Share on other sites More sharing options...
Slim February 12, 2014 Share Slim Member February 12, 2014 (edited) True. But, if it gets to a point where one team has been destroyed and is unable to rebuild or mount any kind of resistance to the other team it will start to get pointless. S. That is a good point. I like the idea of recruiting. Maybe even a mini rust feudal system. Off with San's head! Edited February 12, 2014 by Slim Link to comment Share on other sites More sharing options...
MasterTalpa February 12, 2014 Share MasterTalpa Member February 12, 2014 How about we do a reverse captain's mode? Link to comment Share on other sites More sharing options...
Protomanx13 February 12, 2014 Share Protomanx13 Member February 12, 2014 I like the idea. It is like Age of Empire, but in mmofps I'm in. Link to comment Share on other sites More sharing options...
Leonebluen February 13, 2014 Share Leonebluen Member February 13, 2014 I'd join, and I'd just immediately start on the second unlimited base Link to comment Share on other sites More sharing options...
MaRvIn February 13, 2014 Share MaRvIn Member February 13, 2014 I'd join and just immediately kill leon Link to comment Share on other sites More sharing options...
turnbullTeRRoR February 13, 2014 Author Share turnbullTeRRoR GC Alumni February 13, 2014 update edited first post. Will go on with discussion from there. Link to comment Share on other sites More sharing options...
Leonebluen February 14, 2014 Share Leonebluen Member February 14, 2014 Good luck with that. You only managed it one out of 5+ attempts. Link to comment Share on other sites More sharing options...
MasterTalpa February 15, 2014 Share MasterTalpa Member February 15, 2014 should we start voting for captains now or have they been determined? Link to comment Share on other sites More sharing options...
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