ConGregation September 17, 2002 Share ConGregation Member September 17, 2002 I drew up a quick pic for reference. Its just a preliminary one so nothing is set in stone. The area with the square around it is the choke point. What we need to find out is where exactly the two sides will meet when running from the closest spawn point. If we can seal that off than they cannont get to the other bombsite (correct me if Im wrong). So we have to hit that one hard. Notice the one guy back by stairs? That is a nice position. Ts usually turn the other way or go straight. Just be careful you dont get brought down from directly across bomsite. Kurtz did that to me last night! We also need to hit our closest entry to the bombsite. Again, we need to see exactly where the two sides meet if we rush from closest spawn points. A T rush out the door directly opposite might be able to get the bomb down if they can contain our first point of entry. SO we need to cover middle with those two guys especially at first. I put two guys up in tower but that is debatable. Once we get an awp I wouldnt mind putting an awp directly on the other tower. As long as that is clear it helps a lot. The other guy is in the corner so the only possible shot he has is in room across bombsite (the same room that Kurtz got me from). As long as he stays back he shouldnt receive fire from any other spot. General tactics: Stay back and stay hidden. Move around if enemy sees you. We dont have to engage until they get in the open. Lets hash this out! One point I want to make. We are a bunch of prima donna's. We havent worked together much. Im assuming you guys can comprehend a strat and set your ego's aside and do it. Im just throwing this out there. I know most of you guys are seasoned veterans. I dont know who will be leading in the field (I nominate Kurtz, Mom or Fat if he plays) but whoever it is we will follow. Can't wait to bust some tail!! Link to comment Share on other sites More sharing options...
Kurtz September 17, 2002 Share Kurtz Member September 17, 2002 i dont want play calling im not good at it i need to focus on my job(its that whole chewing bubble gum and walking ting i cant get a handle on it).The one place i see an awp being most effective is at our spawn you can stay way back and still keep the bomb from being planted while at the same time calling backup ready to nade.its a very short distance from site to site so we could even go 5 at A 1 awper hidden in our spawn at B but that for you guys to decide. Link to comment Share on other sites More sharing options...
ConGregation September 17, 2002 Author Share ConGregation Member September 17, 2002 Well we ran the Ts and CTs at each other and that choke point is almost a dead tie. Id say Ts have the advantage if there is any. I would suggest then that we send one or two the back way to that spot. You know down through that little open area. Link to comment Share on other sites More sharing options...
yErMoTH3r September 17, 2002 Share yErMoTH3r GC Founder September 17, 2002 ill give u a dollar to email me the pic or correct the link ;-) ...too late u owe me a dolla... Link to comment Share on other sites More sharing options...
ConGregation September 17, 2002 Author Share ConGregation Member September 17, 2002 Thx Mom An awp at CT spawn would be VERY effective. During practice we will find out if we can hold that choke or not. My only qualm is that if they plant at the other site that guys is pretty well useless. I spose he could go with a deagle. But I still kinda like the idea of sealing off half the map by holding that choke point. Link to comment Share on other sites More sharing options...
Kurtz September 19, 2002 Share Kurtz Member September 19, 2002 Hey a have 2 plan things 1ct 1t how do i post them or who could i send them to to take a look at. Link to comment Share on other sites More sharing options...
Gond September 19, 2002 Share Gond Member September 19, 2002 Kurtz, if you need the pics hosted still you can email them to me and I'll get them up tonight. gond@the3bs.com Link to comment Share on other sites More sharing options...
Kurtz September 19, 2002 Share Kurtz Member September 19, 2002 Kurtz, if you need the pics hosted still you can email them to me and I'll get them up tonight. gond@the3bs.com cool thx ill send them to you. Link to comment Share on other sites More sharing options...
Fatty September 19, 2002 Share Fatty GC Founder September 19, 2002 Arg! Should have turned that pic up and down. Horizontal scrolling ahhh! I would go against an AWP on this map at all. A colt on a guy with a bomb in his hand is just as good. I would also not leave him back there to wait, but get him involved in the line to stop the T advance. I would also say that there are really only 2 ways to get where they want to go if they want to get to the back site: Through the first site, or through that door. Now, those walls are thin, paper thin (honestly, I don't think they stop even mp5, someone wanna check me on that?), and if so, we should exploit that. I think Rev's setup looks good. If the guys in the room to the north are covered from anyone coming through the bomb at them, they should be able to hold down people piling through the doorway. In all, there are 4 places that a T can appear to enter the CT half. Have some guns on each, then add patience, and I think we'll do well. ON the flip side, as T, I'd do the same thing. Slow moving, get a gun to most of the areas, find the guarding CTs and nail em slowly. These scenarios defend each other. Link to comment Share on other sites More sharing options...
Kurtz September 19, 2002 Share Kurtz Member September 19, 2002 Well the bigest question is if we can get those 2 northern guys into pos. without gettin them killed.From the times rev and i played the Ts get there first and i was able to spam the door in the main hall well before CTs could get there.Thats what tonights practice can be, have each team go only those ways(Talking main hall and outside )and see if we can get into pos. and how often and how mmany guys we lose. Link to comment Share on other sites More sharing options...
DJ Premier September 19, 2002 Share DJ Premier Member September 19, 2002 Btw, I played on CBW for a bit and they are pretty good. I would say they would give any one of the clans in this community a good run for their money. The first match of the season is one of the most important. This is because if we lose, we will have 1 plot of land left, putting us in a position to be eliminated in the 2nd week. I say put on your "Mmmmonster Kill" hats for this match. Link to comment Share on other sites More sharing options...
Fatty September 19, 2002 Share Fatty GC Founder September 19, 2002 Then play the best guns. It's not about egos...put the best guys in! <steps back, sits down, grabs pom-pom> I'm being serious. If someone has an issue with not playing our best guys on the first match, then boot em. Link to comment Share on other sites More sharing options...
DJ Premier September 19, 2002 Share DJ Premier Member September 19, 2002 That might be an ugly battle of ego's. I'll stay out of the "ranking" of the players. It might get me into trouble. Link to comment Share on other sites More sharing options...
DJ Premier September 19, 2002 Share DJ Premier Member September 19, 2002 Ahh well, i folded. Here is my bid (I left myself out as well as other DOH (except Kurtz) in order to make sure my ego didn't get in the way): Rev (Leader) Kurtz YoMamma Sid Slims And someone from DLM (I don't know who since I don't know the DLM guys that well) Link to comment Share on other sites More sharing options...
ConGregation September 19, 2002 Author Share ConGregation Member September 19, 2002 Well the bigest question is if we can get those 2 northern guys into pos. without gettin them killed.From the times rev and i played the Ts get there first and i was able to spam the door in the main hall well before CTs could get there.Thats what tonights practice can be, have each team go only those ways(Talking main hall and outside )and see if we can get into pos. and how often and how mmany guys we lose. I think it can be done and very effectively! You noticed that I was usually able to control it when playing against you last night. Here is what you do.... RUN there. IF you dont hear footsteps your in. IF you hear footsteps it gets a little tricky. Dont go to the door. Go straight into the corner, crouch and lay into where their door would be. Its a straight shot from that corner and easy to hit. You DONT want to shoot from the door (this is all through the wall) because they will be shooting for it as well. Keep back a step to hide your gun. That will create a devastating rein of fire to make them think twice about coming through that door. The guy right behind the first one who is firing through wall will try to get through the door. If he can get in without dying than the first guys needs to retreat to tower because we will always send one the back way just in case. If he hears firing than he can run there. If not he should maintain silence. On this map, silence is GOLDEN! I hope you understood that. I really want to test this out in practice. Im thinking whoever controls that choke point will control the game. As T I think we should go for it as well. Link to comment Share on other sites More sharing options...
yErMoTH3r September 19, 2002 Share yErMoTH3r GC Founder September 19, 2002 That will create a devastating rein of fire to make them think twice about coming through that door. from 3 sides if we post up correctly...people shooting at the front door(s) and one shooting lengthwise THRU the same area, nice crossfire and nice reign of fire to keep them inside...where they are again, being shot by someone that they cant see. That same lengthwise shooter needs to also watch the towers Link to comment Share on other sites More sharing options...
ConGregation September 19, 2002 Author Share ConGregation Member September 19, 2002 Ahh well, i folded. Here is my bid (I left myself out as well as other DOH (except Kurtz) in order to make sure my ego didn't get in the way): Rev (Leader) Kurtz YoMamma Sid Slims And someone from DLM (I don't know who since I don't know the DLM guys that well) And you chose these based on? If you weregoing by skill I wouldnt be on there. Maybe you chose based on big ego's Link to comment Share on other sites More sharing options...
DJ Premier September 19, 2002 Share DJ Premier Member September 19, 2002 I felt they'd need a Rev to say their prayers for them after we beat them to a pulp. Link to comment Share on other sites More sharing options...
Gond September 20, 2002 Share Gond Member September 20, 2002 Ok, let me try this...Kurtz's strats *** Sorry, won't let me attach the images. Might be cause they are bmp...not sure. For now you will have to copy and paste:) http://www.lunaticsoldiers.com/Kurtz/CT1.bmp This is a safe plan and need good shots for the guys that peek cause you wont get many looks before lead is thrown your way. The black team has an extra guy to cover and call flank(hard T rush through main hall) and orange guys are in a good pos. to backdoor Ts if the rush hard through that main hall by dropin down when they hear the call or gun fire. The white guy is at our spawn with awp.The main job for him is to keep the bomb from being planted at second site.DO NOT take on the whole team as soon as you see Ts call for back-up select your shot carefully only come out to stop that bomb from going down. http://www.lunaticsoldiers.com/Kurtz/Ts1.bmp This is a slower plan and meant to pick off a couple of cts before we send our guy out with the bomb.We can reach all pos. by the safest way straight from our spawn and can be in pos. very quickly. Our weakest point is with the black team they are the most likely to be flanked.We might even think about movin 1 of the brown team to black to watch their back and leave 1 brown for spoter. the main spoter will be the brown team the others should try to stay out of sight until ct positions are called out. Link to comment Share on other sites More sharing options...
yErMoTH3r September 20, 2002 Share yErMoTH3r GC Founder September 20, 2002 Might be cause they are bmp...not sure. correct...you would want to save those puppies as jpg or gif and use the IMG as opposed to URL linkbutton. BMP has no compression Link to comment Share on other sites More sharing options...
DJ Premier September 20, 2002 Share DJ Premier Member September 20, 2002 GIF and JPG causes degradation in image quality. Therefore, we won't be able to see the overhead in all its wondrous luster. That would be a sacrifice I am not willing to take. Link to comment Share on other sites More sharing options...
yErMoTH3r September 20, 2002 Share yErMoTH3r GC Founder September 20, 2002 remind yourself that when you next go surfing for pr0n Link to comment Share on other sites More sharing options...
ConGregation September 20, 2002 Author Share ConGregation Member September 20, 2002 Here you go! Link to comment Share on other sites More sharing options...
yErMoTH3r September 20, 2002 Share yErMoTH3r GC Founder September 20, 2002 it also takes 14 seconds to 'rush' to the courtyard and start planting... DO NOT PLANT IN CENTER! THERE IS A WIDE CIRCLE (talk about crossfire)...go for a corner near the boxes if you see more than 3 people in any one area...reverse and go for their spawn in a very round about way. make sure to cover your 6 on the way...lotsa places to set us up the bom at their spawn and camp it out. Link to comment Share on other sites More sharing options...
Gond September 20, 2002 Share Gond Member September 20, 2002 Thanks Rev:) Went to dinner after work so didn't get back to this. Link to comment Share on other sites More sharing options...
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