After nearly a year's span of work (a lot of off and on) on Subdivision, i've finally been able to run the final compile.
Which was a dandy, it took quite a long time for it to fully load.
Specifically, it took: 2 days, 20 hours, 35 minutes, and 27 seconds (or, 68 hours etc)
Unfortunately...an error in the skybox geometry I thought I fixed reoccured, and it really, shall we say,
ticked me off when I saw it again. Also there is one model (in the corner of the skybox, not very obvious) that is not working. I can explain why, if you anyone wants to know. Fortunately, you won't really notice it unless you are looking for it.
Finally, there is some random missing geometry that really has no effect on the gameplay as it is not accessible in any way to the player. In fact, I have no idea why it is missing, I may have accidently deleted it.
I will have some screenshots on these minor errors tomorrow, I just wanted to know if you folks feel it's ready for custom map night, or if I should spend 5 minutes to correct these errors, and then sacrifice my computer for nearly three days to load it.