Fatty January 26, 2005 Share Fatty GC Founder January 26, 2005 We gotta figure out a way to get Mayhem going when Rec is full during the morning, early afternoon, etc. Right now it's 3:40 EST and Mayhem sits idle while Rec goes strong. I can't continue to bother the members and regulars that are enjoying themselves in Rec, but I don't know what to do. Populating a server, working toward the long term effects of having a strong server, are more of a draw for me than 20 minutes of gaming, but I can't expect that from anyone else. Any suggestions? I want to avoid redirection from Rec to Mayhem because the flat boot to nothingness has a good impact and brings up the demand for a reserve, as opposed to conveniently moving them to a place to play. Maybe it's just a couple days in a row that I've noticed this, but I think as a coalition, we need some common goal and commitment to both servers. If I were home, I wouldn't step into a server if I saw the other one going...but I'm not at home. People in GC have a name that pulls people....they see you, they wanna play where you're at. Suggestions? Some of you guys have been great in the early hours.....and thre's some regs too, Chamberlain especially, who has been starting BOTH servers for us. Talk. Link to comment Share on other sites More sharing options...
strangefamous January 27, 2005 Share strangefamous Member January 27, 2005 I don't have any suggestions about Mayhem, but I do know it's my favorite place to game, and if I'm gaming I'm on Mayhem. I do my best to try to keep mayhem populated, but there will always be dead times I suppose. Link to comment Share on other sites More sharing options...
Acid-Flux January 27, 2005 Share Acid-Flux Member January 27, 2005 For the past few weeks ive been trying to get it going in the morn when i've been asked. I would do it more, but usually when im playing on rec and it's full it never dawns on me to get may going untill Sir. Console gives me the heads up. Link to comment Share on other sites More sharing options...
Ice_Berge_00 January 27, 2005 Share Ice_Berge_00 GC Alumni January 27, 2005 I almost always play on Mayhem now. It's almost always busy when I get back from work so I haven't noticed it being empty too often. I have noticed though that it seems to emtpy out earlier than Rec does. Link to comment Share on other sites More sharing options...
Fatty February 3, 2005 Author Share Fatty GC Founder February 3, 2005 We are still enjoying afternoons full on rec with an empty mayhem. It really doesn't take much to start the game, guys. There are some of us that are able to play in morning / afternoon.....we need 2 full servers to be the mission and the priority. Link to comment Share on other sites More sharing options...
SiX February 4, 2005 Share SiX Member February 4, 2005 just need one person to hop in the server to get some activity, generaly i will join the lesser of the two servers when looking to join... Link to comment Share on other sites More sharing options...
Fatty February 4, 2005 Author Share Fatty GC Founder February 4, 2005 That's exactly all I would ask. 10 minutes is the most I've sat, even in the morning (and this is without recruiting by spamming the other server)...this is by myself. On Sundays I can usually have both servers started within 1/2 hour, with good games going in each. This is long-term stuff fellas. Higher connections / day = community growth through established servers. Link to comment Share on other sites More sharing options...
Fatty February 4, 2005 Author Share Fatty GC Founder February 4, 2005 Mayhem seems to be at a record setting pace today. Let's see if we can keep her full the rest of the day. I should have some good playtime in tonight....Amy will be out late with the girls.....so after daddy time ends around 7:30-8:00....it's time to ping and wine. Link to comment Share on other sites More sharing options...
MrDuke February 5, 2005 Share MrDuke Member February 5, 2005 I'll watch both servers on hlsw but I'll only PLAY on scopeless for the next few weeks. If we had a few more admins that might commit to scopeless for a few weeks, we might see better results. Unless goot is on stock...then all bets are off. I go where he goes in the hopes of knifing him. Link to comment Share on other sites More sharing options...
Fatty February 7, 2005 Author Share Fatty GC Founder February 7, 2005 NEW RECORD yesterday for mayhem...Bean started a game early and I'm sure we had a few post-midnight connections! Check it out: http://69.84.33.222/mayhemstats/imgserver.php?w=900&h=450 In fact, I can't even tell which server had more! I'd love to see them both at 1000 connections / day. Should we make Mayhem's max players 24 like Rec's? Link to comment Share on other sites More sharing options...
strangefamous February 7, 2005 Share strangefamous Member February 7, 2005 One of the reasons i love mayhem so much is for the smaller sized teams, i'd say keep it how it is, but it depends how everyone feels Link to comment Share on other sites More sharing options...
shep48 February 7, 2005 Share shep48 Member February 7, 2005 lower supply= higher demand for reserves, i vote to keep it at 20 Link to comment Share on other sites More sharing options...
Fatty February 7, 2005 Author Share Fatty GC Founder February 7, 2005 lower supply= higher demand for reserves that equation doesn't really apply here, actually. The majority of CS players like to play where the people are....bigger servers become popular powerhouses. More traffic = more exposure = continual growing community. When DoD hits, we'll start big and bring it down. My thinking here is this: we're still establishing Mayhem. She's still young. It could be a good move for her to up for a month or two and reduce back down. If the above theory were true, we should lower the maxplayers to 5 with one reserved slot and everyone would want a reserve. It's actually inverse....the demand for a reserve slot goes up when you create a powerful server that everyone wants to get into. Now, tell me about gameplay with 10 v 10 as opposed to 12 v 12 and I'll buy that. Link to comment Share on other sites More sharing options...
shep48 February 7, 2005 Share shep48 Member February 7, 2005 If the above theory were true, we should lower the maxplayers to 5 with one reserved slot and everyone would want a reserve. thats the extreme side of the equation. but you are right, there is a happy medium somwhere.. Link to comment Share on other sites More sharing options...
Clueless February 7, 2005 Share Clueless GC Alumni February 7, 2005 There have been alot of connections, but the amount of times that all the slots are full at one time and people banging the door down to get in are low. Bumping it up doesnt seem bad to me, but if the extra slots cost money, then it may not be the right move yet. Just thinking about the 'ol pocketbook. Link to comment Share on other sites More sharing options...
Fatty February 7, 2005 Author Share Fatty GC Founder February 7, 2005 Our budget would be fine if we bumped it up knowing that we'd take it back down in a couple months after she's REALLY established. All I'm suggesting is that we speed the clock up a bit. Link to comment Share on other sites More sharing options...
Clueless February 8, 2005 Share Clueless GC Alumni February 8, 2005 Well, if money isnt an issue, then kicking it up a couple slots surely wouldnt hurt anything. I just wanted to make sure that you realized with the great numbers she's having, that I have'nt noticed alot of complete fullness though. But you da' man, just trying to offer you some input to better make your decision Link to comment Share on other sites More sharing options...
Fatty February 8, 2005 Author Share Fatty GC Founder February 8, 2005 Bumping will help traffic, not just create more spots. Your everyday CS player will general sort his list by ping or playercount first. Bumping it up will bring more exposure, thus more traffic, and I gurantee it will increase demand, not decrease it. I would not do this, as it is a small financial thing, without the consent of GC, although I do believe that if we can sacrifice the "small game feel" for a couple months, we can really establish her....then, at THAT time, decreasing the size has a BIG impact on demand. Our community leapt from UT, and as predicted, is leaping again with Source. This would only foster it even more. There are many more good people out there to be found! I'd like to increase Mayhem to 25 like Rec for about two months and see how it's going, and at that point perhaps bring her back down...all of this for the above reasons. I leave it up to you. Also, financially, I believe we are letting MoboII go soon, so we'll be fine to add DoD when it happens with no problem. Poll added. Link to comment Share on other sites More sharing options...
Fatty February 8, 2005 Author Share Fatty GC Founder February 8, 2005 btw, feel free to speak freely with your thoughts here, either way. Link to comment Share on other sites More sharing options...
Acid-Flux February 8, 2005 Share Acid-Flux Member February 8, 2005 Give it a whirl, nothing bad can come out of it. Link to comment Share on other sites More sharing options...
Fatty February 8, 2005 Author Share Fatty GC Founder February 8, 2005 Make sure you vote before you leave. Then, someone go start a game in Mayhem! Link to comment Share on other sites More sharing options...
MrDuke February 8, 2005 Share MrDuke Member February 8, 2005 You constantly have to make small changes to try to increase the value of your product. Skateboards to drugs to servers...it's all the same. Implement, evaluate, document, develop new concepts, re-implement. I say increase for 4 weeks and evaluate. If progress is made, go 4 more weeks and so on. If improvement is minimal, determine if cost-effective. If no improvement, go back to square 1. Link to comment Share on other sites More sharing options...
Mini_Me February 8, 2005 Share Mini_Me GC Founder February 8, 2005 voted no...but what about offering a server of every flavor if you will. 32 man - large game play (replace mobo2) 25 man - normal/match server (recrud) 16 man - smaller more team based game (drop may count) Link to comment Share on other sites More sharing options...
Fatty February 8, 2005 Author Share Fatty GC Founder February 8, 2005 I'd hesitate on going 16 atm....be worse off connectionwise than Mayhem. I know Rev would love to lead up the 32 man admin team. I would go for 32, 25, 20 if we wanted to try that! Or even 30, 25, 20 to make it sorta patternyish. Link to comment Share on other sites More sharing options...
Fatty February 8, 2005 Author Share Fatty GC Founder February 8, 2005 A 30 player Source server might even finish up FragFestOhio to 125 attendees! Heck, you guys hash it out, I'm working with Barry on some pricing changes and new discounts....tell me where you want to go. But I come out like this: gotta take some risks and make some changes when you're pushing forward. Link to comment Share on other sites More sharing options...
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