Decoy June 7, 2005 Share Decoy Member June 7, 2005 (edited) I respectfully request that the de_islandnation topic be deleted. This is the most work I've done on a map... ever. I started up again on this, and it's well on it's way to being finished. By the end of the week, even. The objective is: Counter-Terrorists must defend both bombsites. One is in the backyard, the other is in the basement. Here is the synopsis: The Terrorists spawn on boats, docks, and a small guardhouse outside of the main house. From there, they have an option to go through an underground(1% underwater) passageway into the basement of the house.. Or... They can go up on land and make a full frontal assault. And can sneak into the basement, as well... Once inside the house, you can move around freely.. Take a dip in the pool... and don't forget to take a shower. Edited June 7, 2005 by xxDecoy Link to comment Share on other sites More sharing options...
Decoy June 7, 2005 Author Share Decoy Member June 7, 2005 (edited) It cut my images off Then you can see what the basement has to offer (so far, as is everything else) And what can I say about the CTs? They aren't finished yet, or rather, they really aren't started yet. Except for one easy entrance into the basement. All in all, I've had a few people test the map, and they enjoy it thus far. I should have a beta by Wednesday. And, as I said, a final version by Saturday night. Edited June 7, 2005 by xxDecoy Link to comment Share on other sites More sharing options...
Clueless June 7, 2005 Share Clueless GC Alumni June 7, 2005 I played on it yesterday, its nicely done. He put alot of work into it. Link to comment Share on other sites More sharing options...
VooDooPC June 7, 2005 Share VooDooPC Member June 7, 2005 You forgot the /a7/ part in your picture links besides the second one. Map looks good so far. Whats that green stuff in the pool? Link to comment Share on other sites More sharing options...
Decoy June 7, 2005 Author Share Decoy Member June 7, 2005 You forgot the /a7/ part in your picture links besides the second one. Map looks good so far. Whats that green stuff in the pool? <{POST_SNAPBACK}> a7's are in now. The green stuff is a semi-working appearance of making it seem toxic. I'm getting there. There's more to the map that I still haven't finished yet, and when it is at the beta stage, the people playing it will understand why it's toxic. Link to comment Share on other sites More sharing options...
Rashad June 7, 2005 Share Rashad Member June 7, 2005 hope i get to play on it sometime Link to comment Share on other sites More sharing options...
Decoy June 8, 2005 Author Share Decoy Member June 8, 2005 As promised, the first beta is complete. Fully functional. Just a few texture problems, and a few solids that didn't want to show up. However, none of them affect any aspect of the gameplay. de_xanadu_b3.zip Enjoy. I hope fatty will throw this up on the server. Link to comment Share on other sites More sharing options...
Decoy June 9, 2005 Author Share Decoy Member June 9, 2005 de_xanadu_b4.zip Enjoy. I know it is laggy. Link to comment Share on other sites More sharing options...
Shodan June 9, 2005 Share Shodan Member June 9, 2005 de_xanadu_b4.zip Enjoy. I know it is laggy. <{POST_SNAPBACK}> I am going to give this puppy a try. Link to comment Share on other sites More sharing options...
Decoy June 9, 2005 Author Share Decoy Member June 9, 2005 (edited) The map, in my opinion, is officially complete. There's nothing I more I can do to make it anymore complete. It is complete. However, the front yard will drain your fps. Kind of like aztec does when you get into the water. And the generator in the backyard will drain your fps. However, you can choose many different ways, so the lag won't affect your gameplay. de_xanadu.zip Thanks to clueless, shep, toka, norguard, and sleewok for testing this all for me. It was and still is very much appreciated. Edited June 10, 2005 by xxDecoy Link to comment Share on other sites More sharing options...
anonymo June 10, 2005 Share anonymo Member June 10, 2005 Wikkid looking map...I can't wait to try it out...unfortunately I keep timing out when trying to dl it...it might just be me...I hope to see this on mayhem this saturday!!! Link to comment Share on other sites More sharing options...
Decoy June 10, 2005 Author Share Decoy Member June 10, 2005 (edited) Wikkid looking map...I can't wait to try it out...unfortunately I keep timing out when trying to dl it...it might just be me...I hope to see this on mayhem this saturday!!! <{POST_SNAPBACK}> It was timing out because... i had to have a change of hosts. I have my own website now that I'm hosting the file from. I could only compile it on fast... the normal build got itself into an infinite loop... I changed the file name to de_xanadu_f.bsp so that if I ever get the normal build to work, we'll use that one. The file I posted up will, most definitely, be the one we're using on saturday. http://www.xonoxide.com/de_xanadu/ Edited June 10, 2005 by xxDecoy Link to comment Share on other sites More sharing options...
Vovik June 11, 2005 Share Vovik Member June 11, 2005 Mad cudos to you Decoy for making ur own map! I tried it out today. Put some bots on. It actually takes a big toll on my fps in some places, escpecially outside entrances. And bots, they were just standing around, but who cares about the bots anyway? I wanna try it out with some ppl! It probably be some good times. Link to comment Share on other sites More sharing options...
-=SKArface=- June 12, 2005 Share -=SKArface=- Member June 12, 2005 Map making guides? Could you point me in the direction of a good map making tutorial? Thanks. - andrew Link to comment Share on other sites More sharing options...
Decoy June 13, 2005 Author Share Decoy Member June 13, 2005 Just talk to me... whether it be on AIM or MSN.. it's not so much that you'll need a tutorial. I found it was harder reading how to do something than figuring it out on my own. Link to comment Share on other sites More sharing options...
Ice_Berge_00 June 13, 2005 Share Ice_Berge_00 GC Alumni June 13, 2005 I agree totally Decoy, I've been reading diff tutorials and tips and whatnot online but I find I learn more just by trying diff things. Course every once and awhile you gotta look up some technical factoid but otherwise experimentation works the best. I started with a generic simple room, just to test out somethings, then moved onto a fy style map with barrels and slopes and whatnot. Then I made a simple (well started to) bombing map to learn more features. Now I've moved into main production on my custom map. For reference I use the valve hammer tutorial and a few links I found on the steam powered forums. I'll try to dig up some links whne I fire up my other comp. Link to comment Share on other sites More sharing options...
Kilzugud June 16, 2005 Share Kilzugud Member June 16, 2005 decoy, awesome job man. i took a run through it, hope you dont mind. looks good, seems like it could be an awesome map with all the good ol "regs" sluggn it out. maybe sometime we can get them to honor you by throwin it into custom map night and get everyone elses opinion. in the mean time....hats off to you man. keep em comin!! ....... you know what i miss though, just an idea if you ever get bored...... i miss good old school cs docks, you know with all the water and so on, lol, just an idea i guess. cya in there, dont kill me too much!! Link to comment Share on other sites More sharing options...
anonymo June 20, 2005 Share anonymo Member June 20, 2005 decoy, awesome job man. i took a run through it, hope you dont mind. looks good, seems like it could be an awesome map with all the good ol "regs" sluggn it out. maybe sometime we can get them to honor you by throwin it into custom map night and get everyone elses opinion. in the mean time....hats off to you man. keep em comin!! ....... you know what i miss though, just an idea if you ever get bored...... i miss good old school cs docks, you know with all the water and so on, lol, just an idea i guess. cya in there, dont kill me too much!! <{POST_SNAPBACK}> Where were you last custom map night? We played this beauty...it was a little fps hog in some places but otherwise I got pwned... Link to comment Share on other sites More sharing options...
Sir Shertown Pimp June 21, 2005 Share Sir Shertown Pimp Member June 21, 2005 based on the movie with olivia newton john? Link to comment Share on other sites More sharing options...
Rashad June 23, 2005 Share Rashad Member June 23, 2005 Played the map a few days ago, had some video issues. Mainly because it's such a large map. Link to comment Share on other sites More sharing options...
Havoc August 23, 2005 Share Havoc Member August 23, 2005 (edited) hey m8 glad to see u finally completed the map, looks very nice My msn got totally f*cked up so i lost all my contacts etc . Edited August 23, 2005 by Havoc Link to comment Share on other sites More sharing options...
Ice_Berge_00 August 24, 2005 Share Ice_Berge_00 GC Alumni August 24, 2005 Havoc, don't swear on teh forums please. Link to comment Share on other sites More sharing options...
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