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get dissconected from our server


bushwack

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I played earlier this evening but got disconnected when the map changed. I can join other severs and play. So I reboot my comp and still no go for the Efficacious. Still I can still join other servers and play.

 

What gives? Why all the custom maps too? Can we keep the reg maps in rotation also? I'm still a noob in this game and just started getting used to the default maps.

 

Fix it.

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I was wondering why you were spamming the server with join messages tonight. You're the only one it's happened to, but I'll check the logs to see what I can figure out.

 

And as for the custom maps, low player-counts are woefully under-represented by the default six. When the server dries up for one reason or another, I have to switch to customs to keep the games fun for those of us who are keepin' things rolling. Call it server triage. Tonight it was a combination of a clan rolling in and destroying everyone, causing a bunch of people to leave, then leaving, themselves, and a TF2 update. With the server down to 2 people in prime-time, I turned to the small maps and within an hour we were back to running full-tilt. It wasn't until tonight that I put the first third-party map--cp_labor--into our regular cycle, as a result of the way it was received and the contribution it made to getting the server filled back up. I had the server on manual for a few hours tonight to keep it spinning, but don't worry. You won't see any drastic, sudden changes to the regular line-up. >8)

 

I don't know how to convince you, but you'll have to trust me that I am doing whatever I can to make this server good. All I can ask is that you give me some time and make the judgment for yourself in a few weeks.

 

Remind me if I haven't gotten back to you by tomorrow evening about your server problem.

 

-hC

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When you say you got disconnected, what do you mean?

a) kicked by console

2) missing map

c) game crashed

d) some other error

Yeah sorry bout that. When I would try to join the loading bar would get about a quarter of the way and the a little grew window would pop up and say "disconnected". All seems well now, must have been a glitch last night.

 

And Chipper, do whatever it takes to keep the server populated or there will be no cake.

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l0115053.log:L 01/15/2008 - 22:13:38: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 55 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:13:38: "BushwacK.gc<55><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:14:18: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 58 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:14:18: "BushwacK.gc<58><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:15:05: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 63 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:15:05: "BushwacK.gc<63><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:15:18: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 64 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:15:18: "BushwacK.gc<64><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:15:30: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 65 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:15:30: "BushwacK.gc<65><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:21:38: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 79 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:21:38: "BushwacK.gc<79><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:22:10: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 85 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:22:10: "BushwacK.gc<85><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115053.log:L 01/15/2008 - 22:22:21: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 86 Remaining slots reserved for GamersCoalition members.
l0115053.log:L 01/15/2008 - 22:22:21: "BushwacK.gc<86><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115054.log:L 01/15/2008 - 22:27:26: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 103 Remaining slots reserved for GamersCoalition members.
l0115054.log:L 01/15/2008 - 22:27:26: "BushwacK.gc<103><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115054.log:L 01/15/2008 - 22:27:48: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 105 Remaining slots reserved for GamersCoalition members.
l0115054.log:L 01/15/2008 - 22:27:48: "BushwacK.gc<105><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115054.log:L 01/15/2008 - 22:29:18: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 110 Remaining slots reserved for GamersCoalition members.
l0115054.log:L 01/15/2008 - 22:29:18: "BushwacK.gc<110><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")
l0115054.log:L 01/15/2008 - 22:32:29: CONSOLE :  Kick (Remaining slots reserved for GamersCoalition members.) [BushwacK.gc] [STEAM_0:1:8233279] [71.207.243.123] kickid 116 Remaining slots reserved for GamersCoalition members.
l0115054.log:L 01/15/2008 - 22:32:29: "BushwacK.gc<116><STEAM_0:1:8233279><Unassigned>" disconnected (reason "Kicked by Console : Remaining slots reserved for GamersCoalition members.")

 

Have you considered joining the GamersCoalition?

 

-hC

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When you join...is your game already running? Or are you seeing a free slot, then double clicking the server, waiting for TF2 to launch...etc...if another guy or two connect while your computer loads the game, it will show full.

 

If you're getting a "server is full" message, that means that NO slots are there, and the server is waiting for others to complete their connection before it can ID them as NOT a reservist, and then dispose.

 

If you're getting booted for a reserve, then there's something wrong. I've double checked your STEAMID once more, and it's in there like the others. My guess is the former.

 

Now, when you get disallowed, your TF2 should be running. Refresh the server list, and when you see a slot available, type retry in the console immediately....with your game already loaded, your connection to the server should be nearly immediate.

 

Let us know what happens then.

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First time it showed 1 free slot open so i clicked join. The bar loaded about half-way then i got the nice disconnected window. It did that several times. Then it showed the server full so i click join and put it on auto join as soon as an opening is available. It then did its auto connect and about halfway loading it gave me the boot again. I waited a few minutes till the server was 25/28 and then had no problem joining.

 

I guess me and someone else is joining at the same time but for some reason I always loose.

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GC Alumni
(edited)

The server config is nondeterministic. cfg/mani_server.cfg and cfg/mani_admin_plugin/defaults.cfg execute simultaneously, leaving any CVARs set in both in an unpredictable state. Sometimes, mani_reserve_slots will be set, and sometimes it will be clear.

 

I'm not really sure that this is the cause of this problem, but it might be. Right now a better guess might be that it's because mani_reserve_slots_include_admin is clear.

 

Or it could be something else.

 

It's a little surprising that no-one else has reported being dropped like this. If you can claim that your Steam ID is not STEAM_0:1:8233279 there might be a simple explanation

Edited by mookie
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Arggg, doing it again. Says 27/28 or 26/28 and I got a disconnected half way through. You sure you have my steam ID?

 

I have the same problem, but I get a message that states I can't join because the remaining slots are for reserves.

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Arggg, doing it again. Says 27/28 or 26/28 and I got a disconnected half way through. You sure you have my steam ID?

 

I have the same problem, but I get a message that states I can't join because the remaining slots are for reserves.

 

 

happened to me a couple times too, but I assumed that was because I tried to join before the game was opened and I got passed up thanks to TF's 4 minute load time

Thanks for the new input. I will now declare it. Reserves are disabled on Efficacious.

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I wonder if this is why it was kicking me for reserves as well. I thought maybe I wasn't on the reserve list because I just signed up. Fatty assured me that I am, so this makes sense.
Thanks for the new input. I will now declare it. Reserves are disabled on Efficacious.
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I had a hunch that mani reserves weren't working properly. I'm going to see what I can do with SourceMod, and use a local sed script for now to translate the mani config to a SM reserve list. I'll have to update the list manually when new reserves are added, but for now, I think I can live with that. I'll keep you updated on my progress.

 

-hC

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I had a hunch that mani reserves weren't working properly. I'm going to see what I can do with SourceMod, and use a local sed script for now to translate the mani config to a SM reserve list. I'll have to update the list manually when new reserves are added, but for now, I think I can live with that. I'll keep you updated on my progress.

 

-hC

If you just set the CVARs to the correct values it will work. Please read my posts in this thread.

 

14:53:16 cvarlist mani_reserve

14:53:16 cvar list

--------------

mani_reserve_slots : 1 : , "nf", "rep" : This defines whether reserve slots are on or off (1 = on)

mani_reserve_slots_allow_slot_fill : 0 : : This defines whether reserver slots can be used up when joining or whether the reserver slots must remain free causing player k

mani_reserve_slots_include_admin : 0 : : This defines whether the admins setup are part of the reserve slot list (1 = yes they are)

mani_reserve_slots_kick_message : 0 : : This defines the message displayed in the client console when kicked for taking up a reserve slot

mani_reserve_slots_kick_method : 1 : : This defines how a player is kicked, 0 = by ping, 1 = by connection time

mani_reserve_slots_number_of_slots : 2 : : This defines how many reserve slots you have

mani_reserve_slots_redirect : 0 : : This defines another server to redirect the player to

mani_reserve_slots_redirect_message : 0 : : This defines the message displayed in the client console when redirected for taking up a reserve slot

--------------

8 convars/concommands for [mani_reserve]

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The server config is nondeterministic. cfg/mani_server.cfg and cfg/mani_admin_plugin/defaults.cfg execute simultaneously, leaving any CVARs set in both in an unpredictable state. Sometimes, mani_reserve_slots will be set, and sometimes it will be clear.

I'll set defaults.cfg to be sourced at the end of mani_server.cfg, then. That's really non-intuitive, since the vars include ordinals in their name.

 

I'm not really sure that this is the cause of this problem, but it might be. Right now a better guess might be that it's because mani_reserve_slots_include_admin is clear.

Didn't realize we relied on this for all reserve slots. I'll fix this.

 

-hC

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The server config is nondeterministic. cfg/mani_server.cfg and cfg/mani_admin_plugin/defaults.cfg execute simultaneously, leaving any CVARs set in both in an unpredictable state. Sometimes, mani_reserve_slots will be set, and sometimes it will be clear.

I'll set defaults.cfg to be sourced at the end of mani_server.cfg, then. That's really non-intuitive, since the vars include ordinals in their name.

That may or may not do what you want. This issue is sneaky, because it doesn't always show up. Normally the configs will run 1-5 right down as long as all you do is set CVARs. If one of them blocks though, it will switch to another. If you run a config of server.cfg it branches and does exactly the same thing. The normal way to set up Mani's admin plugin is to edit mani_server.cfg, which you may as well do, since it doesn't actually contain the default values of the CVARs in it anyway.

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