akaM2 January 13, 2009 Share akaM2 Member January 13, 2009 Someone asked for this, so here you go and yes I have an amazing comp and still dumb the graphics down // UNREVEALED.eu Low end fps config v1.0// Updated: Sunday, March 23, 2008 // Cvars Value for the command // Rates Settings cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_updaterate "101" cl_interpolate "1" cl_cmdrate "101" cl_interp "0.01" cl_smooth "1" cl_smoothtime "0.01" cl_resend "6" rate "30000" cl_pred_optimize "2" net_maxfragments "1280" cl_timeout "30" cl_predictweapons "1" //Ingame Quality jpeg_quality "100" mat_monitorgamma "1.6" mat_debug_postprocessing_effects "0" mat_debugdepthmode "0" mat_debugdepthval "128" mat_debugdepthvalmax "256" cl_allowdownload "0" cl_allowupload "0" cl_forcepreload "1" cl_drawmonitors "0" gl_clear "1" texture_budget_background_alpha "9999999" texture_budget_panel_height "0" texture_budget_panel_width "0" mat_compressedtextures "1" mat_filterlightmaps "1" mat_forcehardwaresync "0" mat_reducefillrate "1" mat_disable_bloom "1" r_maxdlights "32" mat_wateroverlaysize "8" cl_show_splashes "0" cl_detail_avoid_force "0" cl_detail_avoid_radius "0" cl_detail_avoid_recover_speed "0" cl_detail_max_sway "0" muzzleflash_light "0" mat_hdr_enabled "0" r_maxnewsamples "0" r_maxsampledist "0" r_norefresh "0" r_minnewsamples "0" mat_parallaxmap "0" mat_hdr_level "0" budget_peaks_window "0" mat_forceaniso "0" mat_bloomscale "0" mat_forcemanagedtextureintohardware "0" mat_fastnobump "1" cl_wpn_sway_interp "0" mat_trilinear "0" budget_show_peaks "0" budget_averages_window "0" budget_background_alpha "0" budget_show_averages "0" mat_antialias "0" mat_specular "0" mat_bumpmap "0" mat_bufferprimitives "1" mat_disable_lightwarp "1" budget_show_history "0" mat_framebuffercopyoverlaysize "0" budget_history_range_ms "5" r_forcewaterleaf "0" mat_disable_ps_patch "1" mat_envmapsize "0" mat_envmaptgasize "0" mat_disable_fancy_blending "1" mat_autoexposure_max "0" mat_autoexposure_min "0" budget_history_numsamplesvisible "0" mat_picmip "0" mat_clipz "1" r_phong "0" lod_TransitionDist "0" mat_vsync "0" r_decal_cullsize "9999" r_shadows "1" r_eyes "0" r_eyeglintlodpixels "0" r_eyesize "0" r_eyeshift_z "0" r_shadowrendertotexture "1" flex_smooth "0" r_lod_noupdate "1" r_flex "0" r_eyeshift_y "0" mat_shadowstate "0" r_eyeshift_x "0" r_eyemove "0" r_eyegloss "0" r_teeth "0" r_decals "0" r_worldlightmin "0.0002" r_waterforcereflectentities "0" r_worldlights "2" r_PhysPropStaticLighting "0" r_cheapwaterend "1" r_cheapwaterstart "1" r_updaterefracttexture "0" r_WaterDrawReflection "0" r_WaterDrawRefraction "0" r_drawflecks "0" r_dopixelvisibility "0" r_renderoverlayfragment "0" r_occlusion "0" r_shadowmaxrendered "9" r_rootlod "2" r_lod "2" r_drawbatchdecals "0" cl_rumblescale "0" cl_ejectbrass "0" mp_decals "1" net_showevents "0" r_spray_lifetime "1" showhitlocation "1" r_ambientboost "0" r_ambientfactor "1" r_waterforceexpensive "0" r_ropetranslucent "0" r_dynamic "0" r_lightaverage "1" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" lod_enable "1" cl_autohelp "0" cl_c4progressbar "1" dsp_water "14" blink_duration "0" closecaption "0" //Sound Settings snd_flushasync snd_mixahead "0.1" snd_async_fullyasync "0" snd_digital_surround "1" snd_noextraupdate "1" suitvolume "0" dsp_enhance_stereo "0" dsp_slow_cpu "0" dsp_spatial "40" dsp_speaker "50" dsp_volume "2" cl_downloadfilter "nosounds" snd_profile "0" volume "1" voice_scale "1" voice_modenable "1" voice_enable "1" // These cvars boost your fps dramaticly r_3dsky "0" r_sse "1" r_sse2 "1" r_mmx "1" con_enable "1" props_break_max_pieces "0" fps_max "1337" weapon_showproficiency "1" //Ropes rope_averagelight "0" rope_collide "0" rope_shake "0" rope_smooth_maxalphawidth "0" rope_smooth_maxalpha "0" rope_smooth_enlarge "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_smooth "0" rope_subdiv "0" rope_wind_dist "0.01" //Models cl_minmodels "1" cl_min_ct "1" cl_min_t "1" cl_phys_props_max "50" cl_ragdoll_physics_enable "0" cl_ragdoll_collide "1" r_drawmodeldecals "0" r_maxmodeldecal "0" //Blood Settings violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" //Buy Script bind "KP_PLUS" "buy m4a1; buy defuser; buy vesthelp; buy vest; buy flashbang; buy flashbang; buy hegrenade" bind "KP_MINUS" "buy ak47; buy defuser; buy vesthelp; buy vest; buy flashbang; buy flashbang; buy hegrenade" clear toggleconsole echo "Config Loaded" Link to comment Share on other sites More sharing options...
discom January 13, 2009 Share discom Member January 13, 2009 fps_max "1337" Link to comment Share on other sites More sharing options...
mohawk January 13, 2009 Share mohawk Member January 13, 2009 where are the hacks? Link to comment Share on other sites More sharing options...
NorgmaN January 14, 2009 Share NorgmaN Member January 14, 2009 Do you know how many of those commands either don't work, or are already defaulted by the game? Probably over 50%. This is a real man's config: budget_show_history 1 cl_allowdownload 0 cl_allowupload 0 cl_autohelp 0 cl_cmdrate 120 cl_crosshairalpha 999 cl_crosshairusealpha 1 cl_crosshairscale 2000 cl_downloadfilter "nosounds" cl_dynamiccrosshair 0 cl_interp 0 cl_interpolate 0 cl_interp_all 0 cl_interp_ratio 1 cl_lagcompensation 1 cl_lagcomp_errorcheck 0 cl_minmodels 1 cl_min_ct 4 cl_min_t 4 cl_observercrosshair 0 cl_radaralpha 250 cl_ragdoll_collide 1 cl_ragdoll_physics_enable 1 cl_righthand 1 cl_smooth 1 cl_smoothtime .01 cl_timeout 20 cl_updaterate 120 fps_max 126 hideradar net_graph 3 net_graphheight 120 net_graphpos 2 rate 25000 r_maxmodeldecal 100 sensitivity 2.3 voice_enable 1 Link to comment Share on other sites More sharing options...
VooDooPC January 23, 2009 Share VooDooPC Member January 23, 2009 (edited) You tell him Norg! Edit: Do any of you guys use cl_c4dynamiclight 1 ? It makes it so the light from the C4 actually hits boxes and walls around it. I know you can usually hear where it is, but it makes it easier to see where the bomb is because you can see the flash of the light, even if it's hidden in a corner. Am I cheating? Edited January 23, 2009 by VooDooPC Link to comment Share on other sites More sharing options...
san` January 23, 2009 Share san` GC Alumni January 23, 2009 You tell him Norg! Edit: Do any of you guys use cl_c4dynamiclight 1 ? It makes it so the light from the C4 actually hits boxes and walls around it. I know you can usually hear where it is, but it makes it easier to see where the bomb is because you can see the flash of the light, even if it's hidden in a corner. Am I cheating? Won't help when it's sunny! Link to comment Share on other sites More sharing options...
glgl February 6, 2009 Share glgl Member February 6, 2009 Even simpler ;o net_Graph "3"net_graphpos "2" sensitivity "2" cl_cmdrate "101" cl_updaterate "101" rate "30000" fps_max "200" cl_restrict_server_commands "0" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_smooth "1" bind "j" "use weapon_flashbang" bind "k" "use weapon_hegrenade" bind "F3" "buy Vest" bind "F4" "buy vesthelm" bind "F5" "buy flashbang" bind "F6" "buy hegrenade" bind "F7" "buy smokegrenade" bind "F8" "buy vesthelm; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade" echo <<gl' autoexec loaded>> Link to comment Share on other sites More sharing options...
alvin February 6, 2009 Share alvin Member February 6, 2009 //////////////////////////////// Networking rate "30000" cl_cmdrate "101" cl_updaterate "101" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "1" cl_lagcompensation "1" cl_smooth "1" cl_smoothtime "0.01" ///////////////////////////////////// Mouse Settings sensitivity "0.822" m_mousespeed "1" m_customaccel "0" m_filter "0" cl_crosshairscale "2400" cl_crosshairusealpha "1" //////////////////////////////// Keyboard Settings bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+jump" bind "c" "+voicerecord" bind "p" "sm_admin" /////////////////////////////// Other Stuff cl_downloadfilter "nosounds" fps_max "101" jpeg_quality "100" hud_centerid "1" // -noforcemspd -noforcemparms -noforcemaccel Mine's simple as well. Only real changes is settings for bhop and c for ingame instead of k. Link to comment Share on other sites More sharing options...
NorgmaN February 10, 2009 Share NorgmaN Member February 10, 2009 c4_dynamic is interesting, sometimes it works, others not. It depends on the angle/lighting/veiwpoint that you see the bomb from. Not worth worrying about. Link to comment Share on other sites More sharing options...
MrDuke February 10, 2009 Share MrDuke Member February 10, 2009 Yeah, Long time listener, first time caller. How do you configure your bathroom curtains? Someone said you're using pink frills? is that true?? Doiles(sp?) or valences(sp?) or sconces (sp?). It's all Greek wrestling to me. Maybe you can explain it to me... Link to comment Share on other sites More sharing options...
Laz.e.rus February 10, 2009 Share Laz.e.rus Member February 10, 2009 step....away....from the shot glass. Link to comment Share on other sites More sharing options...
JackieChan February 11, 2009 Share JackieChan GC Alumni February 11, 2009 (edited) quit I win Edited February 11, 2009 by JackieChan Link to comment Share on other sites More sharing options...
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