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Classes and Builds


ValenAlvern

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(edited)

I already posted this on the other topic, I guess I can post here in more detail.

 

I use this build for my Level 47 Witch Doctor: http://us.battle.net...XdiT!bWV!YYYZbZ

 

I use the Gargantuan as a tank, he's has tons of HP and can tank bosses if I stack Jungle Fortitude (20% less damage taken) and Zombie Handler (20% more HP).

 

When I see a group of enemies I rush in... which sounds like a horrible idea... I cast Soul Harvest, which increases my INT by 104 for each enemy around me, up to 5, which puts my INT at 1,405, so 1405% increased damage and higher resistance. It also heals me for 1044 HP for each enemy up to 5, a 5220 HP heal, so even if I get hit it's not a too big of a deal.

 

I then cast Locust Swarm which jumps from enemy to enemy causing a whole group to take damage over time.

 

I move back, let my Gargantuan tank and spam Acid Cloud on the enemies head's while shooting at them with my poison darts.

 

If things are hitting me I can use Soul Harvest to heal or if things are going really bad I can use Horrify, which makes everything run in fear and doubles my armor. If things go REALLY bad and I lose all my HP Spirit Vessel keeps me alive, heals me for 10% of my HP and turns me invisible so I can run away.

 

It's been working pretty well. It's a lot of damage for groups which can be a problem with bosses or other single powerful enemies. Before a boss I usually switch to Haunt in place of Locust Swarm, it's a single enemy ability that does 575% of weapon damage over 12 seconds.

Edited by VooDooPC
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I got to Hell last night with the help of Biggs and a friend of his. Disregard just about everything in my last post... it doesn't work.

 

Not that I'm very far yet but fireballs+haunt and zombie dogs with everything else you mentioned has been working out pretty well for me so far

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(edited)

had to change my monk build totally for inferno too :(

 

biggest issue is the nerfs that messes with your build (not cheap to respec)

 

for monk, going for a high resistance build, with some life add on hit.

Edited by lousiest
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One of my friend told me her hunter had 50k dps...made me feel crappy with my 5k dps at lvl 52. I can still handle Hell fine though...hate to expect what's coming up in Inferno. Screw survival, whos joining me in PURE DPS class?

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Tough sledding in Hell with my glass cannon Wizard at 55 with only 6000 dps. Regular stuff is gravy - yellows usually too. But those blue packs with crazy mods. Had some Spiderlings, which are default fast as hell but weak as crap, show up as a blue pack with chains, molten, and something else.... Just unbeatable for my girl :(

 

Note to self - why didn't I take a screenshot?

 

Should start a thread of "I'm getting wiped by these..."

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I'm going pure DPS. I dont have my lvl 60 gear on yet and with Glass Cannon I do roughly 11300 DPS in Hell. When I put on all my 60 gear I'll be over 20k DPS. And thats only temporarily til I can purchase a better weapon. The one I'm starting with has like 730 dmg but I'll buy one over 1000 when i can.

 

very doable. my bro went for dps on his wizard, and was able to solo butcher on inferno. those dragon heads thingy you wizards have are great distractions

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