ARMYguy December 23, 2013 Share ARMYguy Member December 23, 2013 Anyone know who runs the current GC server? There is just too much rubber banding, chokes, and 3 second after the shot kills to be any fun anymore. BF4 which is known for rubber banding and after death kills, is actually way more solid than this server is. I want to look into buying my own server, because quite frankly, this one is terribad. Either too many games are running on the same box, or their net is el garbage. Something should be done though. Link to comment Share on other sites More sharing options...
Flitterkill December 23, 2013 Share Flitterkill GC Board Member December 23, 2013 Make sure its not your route into the server. It wouldn't be too many games on the box. We have full control of two cores - not shared, all ours. And thinking that nothing has actually changed on our end its either possibly a router crapping out at the host (or upstream a hop or two) or your own router to the server has taken a dump. Link to comment Share on other sites More sharing options...
ARMYguy December 23, 2013 Author Share ARMYguy Member December 23, 2013 I have completely disabled any routers, and even run directly through to the cable modem, and it did not matter. Iv done ridiculous amount of internet checks and packet loss checks on my connection, and i have none. All other servers are perfect, except this one. Everyone is rubber banding, not just me. everyone has tons of choke the second someone shoots a gun. It has to be this server, i just do not know what is causing it. I dont recall this issue on css gc server. Its really bad the last few days now too, you mario brothers around the map (warp) and shoot people and nothing happens, then they run in cover then die. Link to comment Share on other sites More sharing options...
turnbullTeRRoR December 23, 2013 Share turnbullTeRRoR GC Alumni December 23, 2013 I have to agree with army guy. It seems to happen in long spells. It was doing this a month or two ago with out relent for days. Restarts not helping. I've played on a foreign server with 140 ping and it was running smoother. Link to comment Share on other sites More sharing options...
Flitterkill December 23, 2013 Share Flitterkill GC Board Member December 23, 2013 Posted in admin forums. San just left Steam so can;t poke him just now. Link to comment Share on other sites More sharing options...
samurai nightling December 23, 2013 Share samurai nightling Member December 23, 2013 I agree with this. I complain nightly to TBT and others that I can't register for crap on our server. Somehow I can play 5v5 and do awesome, but then get owned by complete noobs in our server time and time again because I rubberband or shoot someone only to die and it say I never hit them. Link to comment Share on other sites More sharing options...
ARMYguy December 23, 2013 Author Share ARMYguy Member December 23, 2013 I have tried using an autoexec to force my tick to be 64 like valve servers, which helped lower the amount of rubber banding, but did not eliminate it. As soon as i put my rates back to 128, there was more lag and rubber banding. Switching guns also lags, and sometimes when you switch to a gun when you need it really fast, it will switch back randomly cause of lag and get you killed. A fun experiment would be to see if the server can be set to 64 tick to see if it actually helps or eliminates the lag issue. It might at least show us more of what could be causing the issue. Link to comment Share on other sites More sharing options...
samurai nightling December 23, 2013 Share samurai nightling Member December 23, 2013 Setting my rates to 64 cmd and updaterate does help sometimes too. I think when the server is near full capacity the lower rates help but with less people, putting them back to 128 is better. Link to comment Share on other sites More sharing options...
NOFX December 23, 2013 Share NOFX Member December 23, 2013 I'll second this too. When the server is close full, the choke is very bad and makes the game much less enjoyable. Link to comment Share on other sites More sharing options...
ARMYguy December 23, 2013 Author Share ARMYguy Member December 23, 2013 (edited) I think NFO (it is NFO right?) is milking everyone with fancy advertising and scrimping on their machines. I have done some research and this is not unique situation, lots of people complaining of similar things. I have heard a lot more good things about http://hypernia.com/game-servers although i have not tried them myself yet. To add to the above, choke gets worse when its full, but its always there, even when there is only a few people playing. This is just plain bad. I get killed quite often even in 2v2 sized games when i switch to a gun and the lag switches it back, etc. Edited December 23, 2013 by ARMYguy Link to comment Share on other sites More sharing options...
stutters December 23, 2013 Share stutters GC Alumni December 23, 2013 I can tell you we've tried a number of different providers in the past. NFO in my opinion has been more responsive and supportive than any others we've worked with. I'd feel more comfortable working with them to get this resolved than picking up anchor and heading somewhere else. edit: although that ssd dedicated machine looks sahweeeet! http://hypernia.com/game-dedicated-servers Link to comment Share on other sites More sharing options...
ARMYguy December 23, 2013 Author Share ARMYguy Member December 23, 2013 Yeah by all means, if it can be resolved, then that's probably the best course of action. Just get one of them to play in there for 1 min, they will instantly see whats wrong. Link to comment Share on other sites More sharing options...
san` December 24, 2013 Share san` GC Alumni December 24, 2013 Crasx did some tweaking and messing around (while drinking vodka) and it feels better to me, other than my 65 ping which should be about 20... Give it a shot. Link to comment Share on other sites More sharing options...
crasx December 24, 2013 Share crasx GC Alumni December 24, 2013 if yall have suggestions feel free to msg them to me, Link to comment Share on other sites More sharing options...
crasx December 24, 2013 Share crasx GC Alumni December 24, 2013 also, when did you start to notice this? Link to comment Share on other sites More sharing options...
crasx December 24, 2013 Share crasx GC Alumni December 24, 2013 Also, are only some of the players experiencing this? Could you ask them if they are seeing any loss or choke from net_graph 4? Link to comment Share on other sites More sharing options...
ARMYguy December 24, 2013 Author Share ARMYguy Member December 24, 2013 I have noticed this problem for a very long time, at least since we got a GC GO server, or soon after. I have always had these little rubber bandings, and my guns doing the stutter switch, that never occurred in css or any other CS GO server. When i went to some other servers, the SV was rock solid at whatever the server tick rate was, and never budged even in large gun battles. The highest choke was 2 %, but even that was very rare. GC server was giving me a max of 12 choke at times, and the SV was never at the tick rate of 128, unless at the spawn when round starts and no shooting was going on. The second shooting occurred, the SV started to plummet, which is when the choke starts, the rubber banding, etc. I tested a bunch of valve servers and other servers, and none of them do any of these things. Rock solid. I have not tried GC since you made changes at the time of this post. Link to comment Share on other sites More sharing options...
san` December 24, 2013 Share san` GC Alumni December 24, 2013 Has anybody tried Scopeless? Link to comment Share on other sites More sharing options...
ARMYguy December 24, 2013 Author Share ARMYguy Member December 24, 2013 So im playing right now and am seeing SV go as low as 60s, which is really bad. It happens when people start shooting in large battles and a large server. On other servers i tested, its rock solid no matter how many people shoot. This server appears really under powered. Link to comment Share on other sites More sharing options...
samurai nightling December 24, 2013 Share samurai nightling Member December 24, 2013 I get the exact same thing as armyguy. SV goes all over the place when the server has a lot of people. but it tends to stay a little more constant 128 with fewer people alive. This really shouldnt be happening i dont think. It should stay 128, even with lots of people shooting etc. Link to comment Share on other sites More sharing options...
turnbullTeRRoR December 24, 2013 Share turnbullTeRRoR GC Alumni December 24, 2013 yeah its pretty much the same for me I took about 6 screens in the space of 1-2 seconds and the sv was everywhere down to 40 up 70 down 60 up 120 down 80 Link to comment Share on other sites More sharing options...
crasx December 24, 2013 Share crasx GC Alumni December 24, 2013 made a backup of the maps and data. going to wipe it Link to comment Share on other sites More sharing options...
turnbullTeRRoR December 24, 2013 Share turnbullTeRRoR GC Alumni December 24, 2013 oh my I hoped you backed everything up lol Link to comment Share on other sites More sharing options...
crasx December 24, 2013 Share crasx GC Alumni December 24, 2013 wats a backup? jk yes i did. didn't wipe it yet. just did a repair Link to comment Share on other sites More sharing options...
MaRvIn December 25, 2013 Share MaRvIn Member December 25, 2013 made a backup of the maps and data. going to wipe it oh my I hoped you backed everything up lol wats a backup? jk yes i did. didn't wipe it yet. just did a repair I just lost my brain.... Link to comment Share on other sites More sharing options...
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