ConGregation November 25, 2005 Share ConGregation Member November 25, 2005 So did you guys finish your first game? I want to get in on some action. Link to comment Share on other sites More sharing options...
ScubaDan November 25, 2005 Share ScubaDan Member November 25, 2005 So did you guys finish your first game? I want to get in on some action. <{POST_SNAPBACK}> Yep we did! We should set up another soon. Over the weekend maybe? Anybody gonna be available? Link to comment Share on other sites More sharing options...
VooDooPC November 25, 2005 Share VooDooPC Member November 25, 2005 Brillows getting married tomorrow so i don't think he will be available to play. I can't play from 7pm to 1am tomorrow night. So, i will be able to play Sunday or next week. Link to comment Share on other sites More sharing options...
Penty November 26, 2005 Author Share Penty Member November 26, 2005 I'm in for Sunday. Let me know. Link to comment Share on other sites More sharing options...
VooDooPC November 26, 2005 Share VooDooPC Member November 26, 2005 (edited) Penty, Scuba, Con, and I would be nice because we wouldn't need any lame AI stealing our land! Edited November 26, 2005 by VooDooPC Link to comment Share on other sites More sharing options...
ConGregation November 26, 2005 Share ConGregation Member November 26, 2005 Sunday is pretty much out for me Link to comment Share on other sites More sharing options...
ScubaDan November 27, 2005 Share ScubaDan Member November 27, 2005 Are we on for today? I've got free time between 1230 & 1630 EST. Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 (edited) I'm in, I'll idle in TS. Yell at me if we start up. ..... Well mabey not, GC's TS server is down. I'll watch the forums. Edited November 27, 2005 by Penty Link to comment Share on other sites More sharing options...
ScubaDan November 27, 2005 Share ScubaDan Member November 27, 2005 Lets get it on @ 1315 EST. Any prefs on map size/type, etc.? Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 Hmmm I'd perfer one of the unified map types.. how about lakes? Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 Who is going to host it? Link to comment Share on other sites More sharing options...
ScubaDan November 27, 2005 Share ScubaDan Member November 27, 2005 Sure. Do we want a custom game with the humans on one team or is it every man for himslef. Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 US against the bots might be fun... I'll leave it up to you. Do I need to install the gamespy stuff or can we connect directly? First time trying to set up a multiplayer. Link to comment Share on other sites More sharing options...
ScubaDan November 27, 2005 Share ScubaDan Member November 27, 2005 We used Gamespy last time. I don't think there was anything extra to install, you just have to setup an account if you don't already have one. You can do that through the Civ IV Multiplayer I think, when you go to connect to Gamespy, you can either login or create a new account. Link to comment Share on other sites More sharing options...
ConGregation November 27, 2005 Share ConGregation Member November 27, 2005 Can't make this one. If you finish it tomorrow or something I'll take over for one of the AI. Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 all right let me set up an account Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 Ok in the Lobby what is the game name and password? Link to comment Share on other sites More sharing options...
ScubaDan November 27, 2005 Share ScubaDan Member November 27, 2005 I'm just installing the latest patch so I'll be in in a few minutes. I'll call the game Gamers Coalition, pwd fortgc if I set it up. If VooDoo sets it up it's anybody's guess Link to comment Share on other sites More sharing options...
VooDooPC November 27, 2005 Share VooDooPC Member November 27, 2005 Don't wait for me, i ran into a bit of a problem. Link to comment Share on other sites More sharing options...
ScubaDan November 27, 2005 Share ScubaDan Member November 27, 2005 You can always join in later if you get it fixed. Link to comment Share on other sites More sharing options...
Penty November 27, 2005 Author Share Penty Member November 27, 2005 name: Gamers Coalition PW: fortgc Link to comment Share on other sites More sharing options...
Penty November 29, 2005 Author Share Penty Member November 29, 2005 Ok that was fun, however we need more people. The AI out teched us. Anyone up for a game this comming weekend? Link to comment Share on other sites More sharing options...
Bush November 29, 2005 Share Bush Member November 29, 2005 As long as it is Sunday afternoon I'm game. Link to comment Share on other sites More sharing options...
Brillow_Head November 29, 2005 Share Brillow_Head Member November 29, 2005 What time Sunday Afternoon? Oh, did the patch fix the anoying occurance where the info popup wouldn't come up when you moused over a tech or building or unit? Link to comment Share on other sites More sharing options...
VooDooPC November 29, 2005 Share VooDooPC Member November 29, 2005 Changes: - increased cost of Apollo Program... - increased SS parts cost... - Animal Husbandry reveals Horses - tweaked Rifling, Chemistry, Steel, and Railroad tech costs... - increased late-game tech costs... - can now add two specialists in size 1 city with Mercantilism... - final score is now modified by difficulty level... - Speed up load times - Global performance enhancements Added: - Include WB map size in the description field - Save login name - Added password encryption - Added regenerate Map Button to World builder Map Mode... - checkbox for using low resolution textures - more logging for init failure - minspec / video memory checking - Added ability to change to and from fullscreen while in-game - holding <shift> during startup will clean out the cache - improved bink playback, added ini options Fixes: - ATI issue Failed to Init Renderer Fixed - Multiplayer Lobby list jump problem and lobby crash fixed - fixed war weariness calculation bug... - units maintain their name when upgraded - fixed Gold-for-Gold diplo exploit... - fixed no research choice overflow exploit... - Fix for voice initialization crash - Fix addressing takeover AI and retirement OOS. - Fixed issue with diplomacy text being always used in its first form in the translator. - Popups, screens, and diplomacy properly cleared when exiting from main menu. - Games protected by admin passwords (only) cannot be loaded if the version is different from the one that created the save - Fixed bug where player could not offer any deal to other human in PBEM/Hotseat - Sorting by date on domestic advisor now works. - fixed bug where settlers could not move if the strategy layer was selected - fixed Ironworks... - fixed AI units not obeying open borders rules on declaration of war... - fixed bug that prevent placing of units in world-builder - fixed bug that prevented gifting of units to a human player - stack attack infinite loop fixed - Civic screen update fix (wasn’t showing the right maintenance and anarchy values) - ctrl-g crash fix, optimized city bar art - fixed right-click menu crash - Intro movie crashing problems Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now