Soap January 30, 2013 Share Soap Member January 30, 2013 Jackie, we have a serious problem. This has been happening at least 3 times a day. Tied scores, no damage factoring in. Can the damage be added for tie breakers? Sincerely, Soap If not, at the very least, is this worth a present hat for me? Quote Link to comment Share on other sites More sharing options...
spazmeister January 30, 2013 Share spazmeister Member January 30, 2013 Yeah, that game sucked ending in a tie. I'm glad you got a screenshot. I tried to get one but I was too slow. Quote Link to comment Share on other sites More sharing options...
JackieChan January 30, 2013 Share JackieChan GC Alumni January 30, 2013 Nope. The game doesn't consider it a "real" versus game for some reason. I guess it has to be started through a lobby for it to have tie breakers o_O And nope. Quote Link to comment Share on other sites More sharing options...
Fenix January 30, 2013 Share Fenix Member January 30, 2013 If the score is a tie, then just say "the team who got farthest on the Finale wins" Quote Link to comment Share on other sites More sharing options...
BlackYoshi January 30, 2013 Share BlackYoshi Member January 30, 2013 Can you still get the gift hat? I want it Quote Link to comment Share on other sites More sharing options...
walkingCat January 30, 2013 Share walkingCat Member January 30, 2013 lol 1488 Quote Link to comment Share on other sites More sharing options...
Sky January 30, 2013 Share Sky Member January 30, 2013 Eh, no, you don't need to send it as a lobby for tie-breaker to be considered; it's just a server variable. 1 Quote Link to comment Share on other sites More sharing options...
JackieChan January 30, 2013 Share JackieChan GC Alumni January 30, 2013 What exactly is the server variable? 1 Quote Link to comment Share on other sites More sharing options...
Cinkadeus January 30, 2013 Share Cinkadeus Member January 30, 2013 This is one of those requests that I love to get as a developer. The kind I can say "no" to. Quote Link to comment Share on other sites More sharing options...
Soap January 30, 2013 Author Share Soap Member January 30, 2013 Nope. The game doesn't consider it a "real" versus game for some reason. I guess it has to be started through a lobby for it to have tie breakers o_O And nope. Nope? What are the active things we can still do for a present? That thread got buried a long time ago... Quote Link to comment Share on other sites More sharing options...
Biggs January 30, 2013 Share Biggs GC Alumni January 30, 2013 lol 1488 King James III of Scotland died in 1488 Quote Link to comment Share on other sites More sharing options...
walkingCat January 31, 2013 Share walkingCat Member January 31, 2013 lol 1488 King James III of Scotland died in 1488 that too, but i referred to this 1 Quote Link to comment Share on other sites More sharing options...
oakgyrl510 January 31, 2013 Share oakgyrl510 Member January 31, 2013 if tied scores, the one that got their mains to live longest wins. In screenshot case, the enemy team, with 664 to 358 lol. Quote Link to comment Share on other sites More sharing options...
Wonka February 1, 2013 Share Wonka Member February 1, 2013 seriously this happens on a daily basis? never seen a tied game before 1 Quote Link to comment Share on other sites More sharing options...
Baloosh February 1, 2013 Share Baloosh Member February 1, 2013 seriously this happens on a daily basis? never seen a tied game before Quote Link to comment Share on other sites More sharing options...
direkt February 2, 2013 Share direkt Member February 2, 2013 (edited) What exactly is the server variable? reposting for jackie to get message to sky. Edited February 2, 2013 by direkt Quote Link to comment Share on other sites More sharing options...
Lookback February 8, 2013 Share Lookback Member February 8, 2013 Ties = You ALL lose muahahaha! Quote Link to comment Share on other sites More sharing options...
Madvillain February 8, 2013 Share Madvillain Member February 8, 2013 Lookback is still alive?! Quote Link to comment Share on other sites More sharing options...
Lookback February 8, 2013 Share Lookback Member February 8, 2013 Man, a few days away and everyone thinks I died lol 1 Quote Link to comment Share on other sites More sharing options...
Madvillain February 8, 2013 Share Madvillain Member February 8, 2013 lol I just figured you were in rehab, maple syrup is a hell of a drug. Quote Link to comment Share on other sites More sharing options...
Lookback February 8, 2013 Share Lookback Member February 8, 2013 Tell me about it!!! http://gamrs.co/forums/index.php?/topic/42817-for-yoshi/ Quote Link to comment Share on other sites More sharing options...
Sky February 10, 2013 Share Sky Member February 10, 2013 I recently tested this in both versus and team versus - on servers not sent via lobbies, and it's been working. vs_tiebreak_bonus I think a major problem with team scores has to do with only recording those 4 mains. It's only logical to actually record all survivors. This plugin will track all survivors based on distance. http://forums.alliedmods.net/showthread.php?t=207931 Quote Link to comment Share on other sites More sharing options...
Madvillain February 10, 2013 Share Madvillain Member February 10, 2013 Tracking all players would change people's minds about leaving bots and incapped players at choke points. Quote Link to comment Share on other sites More sharing options...
Sky February 10, 2013 Share Sky Member February 10, 2013 Yes, the only thing I opted out of doing in team manager was actually reflecting the change on the scoreboard, so the plugin displays the actual scores in chat and in a panel on round ends; also, it can be accessed via !score ; PSim has been working diligently on a version that will reflect it on the scoreboard, but as he and I have been discussing, it's an extremely robust and difficult process; difficult because the score changes hands in several places. A few prominent members of the alliedmods community seem to have tried in the past, much with failure (or other issues) plaguing it. I had it working, somewhat, at one point, where it would reflect the actual scores on the board, but the lines weren't drawn properly, so I just hide the scoreboard completely. It has its ups and downs; the downside that I would think would be for the people who can't put together that the scoreboard scores are being ignored by the management plugin ) I opted to make it so all maps are worth a flat 400 points. Instead of taking the total distance of all players, it grabs the average distance travelled by adding the distances up and dividing by the human survivor count. This means that if the teams are 8on6, the team with less players will be more heavily weighed in during their survivor round, as the dividend is greater. It also means that if you rush off, leaving teammates behind, your rushed distance will be weighed less; It's easiest to understand on the simple median scale; But the good news is it discourages rushing, since a team with a few players who rush a mile ahead will earn less team score than a team of players who stayed together, but died with less total distance, because they'll have a further average distance. Quote Link to comment Share on other sites More sharing options...
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