Snowflake June 1, 2014 Share Snowflake Member June 1, 2014 SO..I'm constantly working on my fly booms and I'm not very happy with my progress. I just have a couple questions to make me better. I can literally fly in and get shot right above a handful of survivors and not get anyone...Is it because I get shot in the air and I'm not touching the ground that no one gets boomed? I have quickly realized in alot of maps, if not all, boomers are paramount. So I'm trying to improve my skills on this. I'm finding myself getting one generally and its frustrating. Any helpful advice throw it my way please. Thanks in advance. Link to comment Share on other sites More sharing options...
MasterTalpa June 1, 2014 Share MasterTalpa Member June 1, 2014 Only advice i can give is to fly in from and area no one expects and when the survivors are distracted Also, it could be lag thats not letting you get multiple booms when you get shot in the air. Sometimes, on my screen, I'll land near a bunch of people, get shot then get teleported back in the air above people Link to comment Share on other sites More sharing options...
suphuvn June 1, 2014 Share suphuvn Member June 1, 2014 If it's a big map, try to do a double rocket... you'll go at insane speed, trust. Strafing... learn to do that too 1 Link to comment Share on other sites More sharing options...
Snowflake June 1, 2014 Author Share Snowflake Member June 1, 2014 I just realized I should of posted this in the pro tips thread..sorry Link to comment Share on other sites More sharing options...
TheDude June 1, 2014 Share TheDude Member June 1, 2014 No worries. Two things: The boomer explosion doesn't cover under them, they explode upward. Meaning people directly under them won't be biled. The second thing is as talpa said, if your ping is 50 or higher, it may seem as though you were right next to someone when you died while according to the server you were still above him. 1 Link to comment Share on other sites More sharing options...
swatfishy June 1, 2014 Share swatfishy Member June 1, 2014 yea it basically comes down to lag/ ping. when the 'killcam' line was still a thing you could see exactly where you died and from what angle. and for boomers and hunter if it looked like you died right on top of someone you were really like 5-10 feet above them from the server's (or other player's?) pov 1 Link to comment Share on other sites More sharing options...
JackieChan June 1, 2014 Share JackieChan GC Alumni June 1, 2014 Make your rocket booms as horizontal as possible. You'll have less of a chance of getting shot out of the air. Use air control to your advantage. You can strafe left or right to manipulate your trajectory. Rocket boom at survivors from as far away as you possibly can. That way they won't see you coming until you're already there. Latency plays a big role as well. Often I'll land on the ground, then get shot as if I were still in the air. 1 Link to comment Share on other sites More sharing options...
PeanutButterNJelly June 1, 2014 Share PeanutButterNJelly GC Alumni June 1, 2014 The keys to rocketbooming effectively are exactly what Jackie said. When the other team has good players on it (I wont mention names, or they will get big heads), I am constantly reminding my team to come in low and fast. Nothing easier to kill than a big boomer in the middle of the sky. If you boom from far away, you can get a low angle and be barely over the ground/obstacles. By the time they shoot you, you will be on top of one or more of them. Also try curving around obstacles. Watch where good players boom from, you will learn the best spots to boom from on each map. Most important tip: If either Meng or Zero are on the other team, I always aim for them with every boomer. They like playing while continuously biled, so I try to help them out. Also, since they can hear you, let them know you were the one to just boom them, they like that too. 3 Link to comment Share on other sites More sharing options...
Snowflake June 2, 2014 Author Share Snowflake Member June 2, 2014 well I'm very near to chicago so I don't think ping is an issue...haha no excuses for me I will attempt these maneuvers wise ones and i dont think i have been using strafe very often gonna go play with that ...THANKS GUYS!! Link to comment Share on other sites More sharing options...
Yortz June 2, 2014 Share Yortz Member June 2, 2014 peanut pretty much covered it, he's a boomer in real life 3 Link to comment Share on other sites More sharing options...
Lookback June 3, 2014 Share Lookback Member June 3, 2014 Try to have your trajectory end as you come over a large obstruction, that gives survivors less time to hit you, and even if they do, you will still boom someone. Also, you want to land in strike range so you can try for claw points. It is also pretty funny when you get a boomer in close and everyone freaks and does not want to shoot you...You can run after them and scratch away. Link to comment Share on other sites More sharing options...
Test June 3, 2014 Share Test Member June 3, 2014 Try to have your trajectory end as you come over a large obstruction, that gives survivors less time to hit you, and even if they do, you will still boom someone. Also, you want to land in strike range so you can try for claw points. It is also pretty funny when you get a boomer in close and everyone freaks and does not want to shoot you...You can run after them and scratch away. There is ALWAYS one guy who would want to shoot that boomer. Link to comment Share on other sites More sharing options...
VladPiranha June 3, 2014 Share VladPiranha Member June 3, 2014 The most important thing to do is simply learn as many of the best launching spots as possible. This only comes with time, so just be creative and observant and it'll come. Difficult places to spawn are, by nature, less used and therefore less obvious. If you can master really strange launches, it gives you an edge. As the others said, trajectory determines how easy you are to shoot down. Hurtling straight at the enemy like a cannonball will give you the greatest speed and surprise unprepared teams, but the flat trajectory makes it extemely easy for pros to shoot you down. Aiming at an oncoming target offers no challenges regarding lag. You fire at the target and things work themselves out. What I find helpful is launching in a crescent shaped trajectory, basically rocketing sideways and then curving yourself around to land on your enemies. It's much harder to hit out of the air since the curve is less obvious. Leading the target with a stream of automatic fire as lag compensation is much easier to do when it moves in a straight line, but doing so as the trajectory changes is more challenging. Link to comment Share on other sites More sharing options...
Yortz June 3, 2014 Share Yortz Member June 3, 2014 i usually rocket boom when most of the good players are reloading or are busy shooting someone else Link to comment Share on other sites More sharing options...
Fenix June 3, 2014 Share Fenix Member June 3, 2014 Whoa whoa wait a sec wait a sec.... There's a pro tips forum? 1 Link to comment Share on other sites More sharing options...
VladPiranha June 3, 2014 Share VladPiranha Member June 3, 2014 Whoa whoa wait a sec wait a sec.... There's a pro tips forum? Nope, just Facebook Lite. Link to comment Share on other sites More sharing options...
Snowflake June 4, 2014 Author Share Snowflake Member June 4, 2014 The 'pro tips for everyone to share' under the left 4 dead 2 section Link to comment Share on other sites More sharing options...
Snowflake June 4, 2014 Author Share Snowflake Member June 4, 2014 I wish I could practice outside of a live game I soooo would because I'm just a nerd like that 1 Link to comment Share on other sites More sharing options...
VladPiranha June 5, 2014 Share VladPiranha Member June 5, 2014 If you show up early in the day (8AM central) we usually bot stomp until enough people show up. That's the best practice there is. Link to comment Share on other sites More sharing options...
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