Soda May 4 Share Soda May 4 (edited) I've often thought about what the L4D2 !buy 10v10 experience could be, given a bit of tweaking and active development influenced by community feedback. I know that GC used to operate like this, though things changed over time, as life happens - understandably. That said, I've taken it upon myself as a personal project to reinvent the experience for the community. I took the time to learn Sourcemod code (SourcePawn) and build an !buy plugin almost from scratch, heavily influenced by the version used in GC. Since Jackie's version is not public and other points plugins are not quite the same, almost all the functionality for the points system was made by me. I include things like boomer goggles, SI fire extinguish, placeable witches, and more. I've also included things like the ready up system, a database for long term stats, and achievements, all custom built. Also included rocket spawning, infected class chooser, and some other plugins that make GC as fun as it is. I have also made a 10v10 server, which runs on 66 tick rate, opposed to the 30 tick rate of most L4D2 servers, GC included. This makes the game feel much, much better. You can even play on zero lerp without experiencing any common infected jitter. Additionally, I have tweaked the behavior and statistics of the special infected and reduced the presence of tanks. My philosophy for 10v10 is that you shouldn't need to buy many tanks at once to wipe a survivor team, but rather the specials should be strong enough to be able to do so. Almost all specials received buffs to their damage, some received additional buffs, like smokers tongue range being increased, or boomers being able to move slowly while puking. Health values of specials are kept at vanilla with the exception of the tank, who has traded some max hp for increased move speed and lost the ability to heal. I am very open to feedback and suggestions, as I am actively developing new features and am very active on discord. I have created a new discord server, specifically designed for this new server, and all GC members are welcome to join, chat, connect, and provide feedback or suggestions. I do not run the server 24/7 right now, however I am open to it in the future. If you are interested in learning more or trying it out, join the discord, where I'm actively tracking my development: https://discord.gg/zwbGzFmwM8 Edited May 4 by Soda 1 Quote Link to comment Share on other sites More sharing options...
Soda May 5 Author Share Soda May 5 (edited) Play testing tonight and this weekend. Starting tonight at: - 11PM London, UK time - 7PM Atlantic time - 6PM Eastern time - 3PM Pacific timehttps://www.gametracker.com/server_info/142.67.84.104:27015/ Edited May 6 by Soda Quote Link to comment Share on other sites More sharing options...
Soda May 6 Author Share Soda May 6 Short playtest video showcasing the server: Quote Link to comment Share on other sites More sharing options...
Perrocal39 May 6 Share Perrocal39 May 6 Smooooooooooooth! 1 Quote Link to comment Share on other sites More sharing options...
Flitterkill May 6 Share Flitterkill May 6 On 5/4/2023 at 5:34 PM, Soda said: Since Jackie's version is not public Could be if you asked. Its not that secret. Archer has been working the server over for some time now. Hit him up. Quote Link to comment Share on other sites More sharing options...
Soda May 6 Author Share Soda May 6 @Flitterkill actually glad you mention that, Archer and I been chatting a bit recently and I've mentioned that I'm definitely open to helping work on Jackie's version, or other server-related things. I even made my own ready-up plugin from scratch in ~200 lines of code that should be very efficient. Aside from plugins, I just recently hooked up a local database and started making the code for long-term stat tracking, and potentially very interesting stat comparisons, like map-specific personal bests, all time records, etc. - all the while being efficient by using threaded queries and selective timing on reading and writing where reasonable (like writing stats to the DB after the round ends). Basically I just like making stuff work nice and feel good, so if you guys are interested in exploring some new things then I can definitely help out. Quote Link to comment Share on other sites More sharing options...
Soda May 6 Author Share Soda May 6 (edited) Archer did mention he was hesitant to give me access to look at Jackie's plugin code, since it's not his (understandably considerate). So I'm not sure who I need to make sure to ask! Obviously Jackie, but my assumption is he isn't around Edited May 6 by Soda Quote Link to comment Share on other sites More sharing options...
Flitterkill May 7 Share Flitterkill May 7 It's fine. Just team up with Archer and grab what you need. I do need to know if you want to make what you are doing the new GC L4D2 server or if this is just going to be your thing. All y'all need to hash this out, preferably before July Quote Link to comment Share on other sites More sharing options...
Soda May 7 Author Share Soda May 7 Copy that! For now this is a project aside from GC, but if it is accepted by the community to be a suitable replacement for the existing server, I'd be open to merging it into GC. Will keep you in the loop as things progress! I started this project about 2-3 weeks ago, and I would say things are getting quite close to shippable-product level by my standards, so I think having it sorted by July is doable Quote Link to comment Share on other sites More sharing options...
Soda May 8 Author Share Soda May 8 Playtest #2 on my server : Quote Link to comment Share on other sites More sharing options...
Soda May 11 Author Share Soda May 11 My latest creation, took me a whole 10 mins to write the code thanks to an SDKTools function and a L4DStocks function lol. 1 Quote Link to comment Share on other sites More sharing options...
Soda May 12 Author Share Soda May 12 Wake up babe, gifts just dropped: This thing taking forever to process so if it's not 1080p60 you can prob just come back later and it'll be done Quote Link to comment Share on other sites More sharing options...
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