Mercman September 2, 2013 Share Mercman GC Coalition Member September 2, 2013 Good morning Well had a couple thoughts that im gonna throw out here 1 . seeing how the survivors get presents when they kill infected how about the same for infected? A present when they kill a survivor or better yet maybe a special present when they kill an admin?. 2. On hard rain first map would it be possible to remove the fence say after like a minute or 2 of game time? (this is the one i wish would happen the most) 3. The infected health kit. Would it be possible to infect the instant heal the same way? I was curious if theses are in fact Good ideas???? 1 Link to comment Share on other sites More sharing options...
TheDude September 2, 2013 Share TheDude Member September 2, 2013 Special present for when an admin dies wouldn't work. I don't know about you guys but i never die in Left 4 Dead 2 Link to comment Share on other sites More sharing options...
zero0 September 2, 2013 Share zero0 Member September 2, 2013 I agree with the second part of Dude's statement. Link to comment Share on other sites More sharing options...
san` September 2, 2013 Share san` GC Alumni September 2, 2013 I uh... I'm here to represent the other side of the argument. 3 Link to comment Share on other sites More sharing options...
Tirtul September 2, 2013 Share Tirtul Member September 2, 2013 dont forget that there already is a 5 point award for killing an admin Link to comment Share on other sites More sharing options...
crasx September 2, 2013 Share crasx GC Alumni September 2, 2013 1 . seeing how the survivors get presents when they kill infected how about the same for infected? A present when they kill a survivor or better yet maybe a special present when they kill an admin?. Presents are possible but that would be a bit awkward. I imagine a player would need to be spawned in and get the present without being killed. It also distracts them from killing survivors. 2. On hard rain first map would it be possible to remove the fence say after like a minute or 2 of game time? (this is the one i wish would happen the most) Why after two minutes? 3. The infected health kit. Would it be possible to infect the instant heal the same way? I was curious if theses are in fact Good ideas???? that could be interesting, I'm curious what others would think of that Link to comment Share on other sites More sharing options...
RadioKnight September 2, 2013 Share RadioKnight Member September 2, 2013 The Infected can already make points a lot faster than Survivors, and they have the special achievs to give them more points. Giving them another source of points would be unbalancing. If after 2 minutes of Hard Rain a Survivor is still back by the fence it would have been a fantastic play by the Infected or theyre having serious problems. But I dont know if it works like that, once the level is loaded if it possible to have stuff disappear. An infected health kit is one thing, but 15 points spent to be b&w is just a striaght kick in the teeth. Link to comment Share on other sites More sharing options...
Mercman September 2, 2013 Author Share Mercman GC Coalition Member September 2, 2013 1 . seeing how the survivors get presents when they kill infected how about the same for infected? A present when they kill a survivor or better yet maybe a special present when they kill an admin?. Presents are possible but that would be a bit awkward. I imagine a player would need to be spawned in and get the present without being killed. It also distracts them from killing survivors. 2. On hard rain first map would it be possible to remove the fence say after like a minute or 2 of game time? (this is the one i wish would happen the most) Why after two minutes? 3. The infected health kit. Would it be possible to infect the instant heal the same way? I was curious if theses are in fact Good ideas???? that could be interesting, I'm curious what others would think of that I just picked 2 minutes so the survivors had a chance to get away from the edge but they had better do it quick . If you poke along and dont move out quick you are in for a surprise Plus it gives the infected something to gain for keeping them back there I think it adds to the thrill of getting away unscathed . As for the BnW instant heal . It cost 20 points to infect it but just 8 points to defeat it. remember these are just random thoughts . Link to comment Share on other sites More sharing options...
JackieChan September 2, 2013 Share JackieChan GC Alumni September 2, 2013 Good morning Well had a couple thoughts that im gonna throw out here 1 . seeing how the survivors get presents when they kill infected how about the same for infected? A present when they kill a survivor or better yet maybe a special present when they kill an admin? That wouldn't work very well. Not only would the presents be far and few between, the points Crasx made sums up how I feel about it. 2. On hard rain first map would it be possible to remove the fence say after like a minute or 2 of game time?(this is the one i wish would happen the most) Interesting idea. Not sure if it would be possible because the fences are put in there by Stripper which has the main purpose of adding, removing, or modifying existing entities in a map on map load. I could probably think of something though. I don't think it would be entirely impossible. 3. The infected health kit. Would it be possible to infect the instant heal the same way? This would cause more rage and drama and even more confusion to people just learning the buy plugin. You already can't buy a full heal when you get infected and I felt by the way everyone reacted to infected kits that adding it would have been pushing it in the first place. Link to comment Share on other sites More sharing options...
crasx September 2, 2013 Share crasx GC Alumni September 2, 2013 2. On hard rain first map would it be possible to remove the fence say after like a minute or 2 of game time?(this is the one i wish would happen the most) Interesting idea. Not sure if it would be possible because the fences are put in there by Stripper which has the main purpose of adding, removing, or modifying existing entities in a map on map load. I could probably think of something though. I don't think it would be entirely impossible. my first thought was ems. something like https://developer.valvesoftware.com/wiki/L4D2_EMS/Appendix:_Spawning Idk if there is a despawn Link to comment Share on other sites More sharing options...
JackieChan September 2, 2013 Share JackieChan GC Alumni September 2, 2013 What I was thinking was giving the fences a special "targetname" in the Stripper config file, then after two minutes, have a plugin find those entities and kill them after a minute or so after the survivors have left the saferoom. 2 Link to comment Share on other sites More sharing options...
Mercman September 2, 2013 Author Share Mercman GC Coalition Member September 2, 2013 What I was thinking was giving the fences a special "targetname" in the Stripper config file, then after two minutes, have a plugin find those entities and kill them after a minute or so after the survivors have left the saferoom. To paraphrase Pink Floyd TEAR DOWN THE FENCE Thanks in advance if this gets down Link to comment Share on other sites More sharing options...
swatfishy September 2, 2013 Share swatfishy Member September 2, 2013 if infected can infect !heal then there should be an option to heal only the infection for survs, 5-10 pts Link to comment Share on other sites More sharing options...
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