Fatty February 20, 2005 Share Fatty GC Founder February 20, 2005 (edited) I just added cbble on the cycle. Seems Mayhem is established enough to do this. Here's the current rotation: de_dust cs_italy de_cbble cs_office de_venice de_dust2 de_aztec de_train Standard maps not included in rotation: piranesi de_chateau de_prodigy de_tides _compound We welcome your input. PS. There's a seperate discussion for Recrudescence in the other forum. Edited April 7, 2005 by shep48 Link to comment Share on other sites More sharing options...
Clueless February 20, 2005 Share Clueless GC Alumni February 20, 2005 DEATH TO TIDES! Link to comment Share on other sites More sharing options...
strangefamous February 20, 2005 Share strangefamous Member February 20, 2005 lol clue. I think prodigy would be a welcome edition. The reason I don't like to play prodigy is because it's a snipers paradise but obvously with no scopes that wouldn't be true... just my opinion. Link to comment Share on other sites More sharing options...
akaM2 February 20, 2005 Share akaM2 Member February 20, 2005 I would say add every map except tides, I like the diffrence in maps, it always seems like we are on dust/aztec or office Link to comment Share on other sites More sharing options...
Ice_Berge_00 February 20, 2005 Share Ice_Berge_00 GC Alumni February 20, 2005 I'm personally against Prodigy because I feel it's too choked, granted w/o snipers it isn't as bad but I still don't care for the map. I would like to see Piranesi and Chateau added if everyone feels it's time. I think that chateau is definately open enough and has more options than prodigy. Oh, and of source I'd like to see Tides Link to comment Share on other sites More sharing options...
Clueless February 20, 2005 Share Clueless GC Alumni February 20, 2005 DEATH TO TIDES! <{POST_SNAPBACK}> I Agree And yes, I would also like to see piranesi, but maybe let her digest cbble for a bit, then add it, then chataeu or prodigy, but NEVER tides. Link to comment Share on other sites More sharing options...
campkillyorself February 20, 2005 Share campkillyorself Member February 20, 2005 Pira is a good map, Prod is much better with out the scopes. Personally I think that Mayhem's cycle should be the same as the Recrud... current cycle. Link to comment Share on other sites More sharing options...
cobaltgrc February 20, 2005 Share cobaltgrc Member February 20, 2005 (edited) Standard maps not included in rotation: de_chateau - Always a fun map to play on, I won't mind seeing it on the scopeless server, lots of action. de_piranesi - I like this map, but I could pass playing it on a scopeless server de_prodigy - Personally I think prodigy is a must for the rotation, I would very much like to play this on your scopeless server. It's one of my favorite maps because I'm a very big fan of CQB. de_tides - a beautiful CQB map. I can understand why some people don't like this map, when I first played it I disliked it greatly.. but then it started to grow on me. I think on a Scopeless server this map would be a lot of fun. I believe the more variety we have the more fun the server will be. Having alot of maps to play on keeps the game fresh. I have a few questions too... Is there anyway to set the map rotation on random? After playing on your server for a couple weeks now I know the map rotation pretty well, it would be kinda interesting to mix it up.. also, what are your thoughts on changing the map rotation from a set time to a set number of rounds won? i.e. When one team wins 12 rounds the map changes instead of having the map running for 20 minutes (or however long you guys have it run for). Granted this might move through the rotation quicker but it will give, I feel, the teams to pay more attention to how many wins their team is pulling in. Plus if one team is really doing poorly then the map can be moved through quicker then having to wait till the time is up. Also.. it would be interesting to give the winning team (first team to reach 12 rounds won) some sort of reward.. like maybe the ability to pick the next map? Just some ideas that popped into my head. Mainly I would like to see Prodigy in the rotation: I love that map. edited to further reflect my opinion: In Javabomberman's post below mine he mentions that he despises de_Aztec. I have to agree with him. It's the one map in the rotation that makes me quit the server to work on my homework.... so maybe in that respect it's good, but as a map, I greatly dislike it. I don't know why, it is an illogical hate. Edited February 20, 2005 by cobaltgrc Link to comment Share on other sites More sharing options...
JavaBomberman February 20, 2005 Share JavaBomberman Member February 20, 2005 Throw my vote on for prodigy. I very much enjoy that map, and without scopes, that ct hall will be more of a firefight and less of a standoff. I would enjoy that. also, I must make a request. I truly despise aztec. this is just my opinion. I'm not even convinced that it's unbalanced, because I've seen both sides do well. I simply... hate it. I can't explain it. so anyways, that's just my vote. if anyone feels the same, please speak up. if not, so be it. Link to comment Share on other sites More sharing options...
Clueless February 20, 2005 Share Clueless GC Alumni February 20, 2005 I hate aztec and office, but we cant get rid of everything, aztec i can still stomach, but office, I will quit just about every time unless for example tonight, fatty was playing and he doesnt play much, so i hung out for the fun, other than that, i'm out. Link to comment Share on other sites More sharing options...
Fatty February 20, 2005 Author Share Fatty GC Founder February 20, 2005 ok, clue, let go...that's enough...was a simple hug...come on. Link to comment Share on other sites More sharing options...
Clueless February 20, 2005 Share Clueless GC Alumni February 20, 2005 lolololol, i wasnt complaining really, I was making a point that we have to play some of the popular maps even if we hate them, just to keep things alive, which for me is aztec. Office I really dis-like, but since i play aztec against my will, I feel ok about dropping out of office. Just saying we need to take one for the team now and then, sorry if it came off wrong. Exception being Tides, I will NOT play that piece of,.... well,... that unpleasant map. Link to comment Share on other sites More sharing options...
strangefamous February 20, 2005 Share strangefamous Member February 20, 2005 Btw cobalt the map does change when it hits one team has 10 wins more than the other... Link to comment Share on other sites More sharing options...
random_n00b February 20, 2005 Share random_n00b Member February 20, 2005 Piransi would be great, but I think that map would really benefit from allowing the semi-scoped weapons. Even without though, it's presence would be nice. Prodigy (if it's the map where the terrorists spawn in a room with a traincar) would be a nice addition. I like the vents - they remind me of the old beach map in Return to Castle Wolfenstein (which I played a lot, as it was the only good online shooter that my old Celeron 400MHz could play decently). Office is a map I don't mind, but wouldn't miss if it disappeared. Aztec, on the other hand, is a must. I love that map - it's the only dust-like map that isn't dust. Even if I suck at it. Tides is nice to look at, but that's about it. I guess it can stay on the mapvote list if someone really wants to play it. (Speaking of which, why is mapvote only on once in a while?) Now what we really need are more maps with the "funpower" of dust2. That map is awesome. ...and what possible use could this smily have? --> It's downright creepy. Link to comment Share on other sites More sharing options...
DirtyBird February 20, 2005 Share DirtyBird Member February 20, 2005 I, personally, like the map rotation as is. Link to comment Share on other sites More sharing options...
JavaBomberman February 20, 2005 Share JavaBomberman Member February 20, 2005 wow, people aren't fond of office? I love that map. possibly my favorite map. hmm. Link to comment Share on other sites More sharing options...
mongoloido February 20, 2005 Share mongoloido Member February 20, 2005 Variety is the spice of life. I say you throw all the maps on the server and check your stats over a few weeks to see which ones kill the server every day. Give it a week or two for people to figure it all out, and then modify the rotation accordingly. My experience with the maps is rather limited, but I understand that some maps that aren't so fun with AWPS are supercool on scopeless. I'd sure like to see how they all play on this server. Link to comment Share on other sites More sharing options...
Fatty February 20, 2005 Author Share Fatty GC Founder February 20, 2005 I can tell you exactly which maps hurt traffic, and to what extent. I double as a server stat fanatic. This is the opposite end of that process....reintroducing maps back in so as to maintain a certain level of traffic while attempting to avoid monotony. Link to comment Share on other sites More sharing options...
00b3rN00b February 20, 2005 Share 00b3rN00b Member February 20, 2005 I would say add chateau and give prodigy a try for awhile. I really dislike the new prodigy, but without snipers, it might be worth playing. Link to comment Share on other sites More sharing options...
cobaltgrc February 24, 2005 Share cobaltgrc Member February 24, 2005 how about de_go_nuke? and then also de_train and cs_compound when they hit the streets. Link to comment Share on other sites More sharing options...
Clueless February 24, 2005 Share Clueless GC Alumni February 24, 2005 personally, i'd rather gouge my eyes out with a potato peeler while playing tides than play nuke. As far as the others go, i guess we'll see how they play. Link to comment Share on other sites More sharing options...
AgentTuna February 24, 2005 Share AgentTuna Member February 24, 2005 i like them all but tides nad cheateu (spellin) cause they give me lag some times Link to comment Share on other sites More sharing options...
chewychee February 24, 2005 Share chewychee Member February 24, 2005 i like the way it is personaly! today their gonna add train and compound, so i think both should be thrown in for a while. and if anyone wants to play one of the lesser used maps an admin could always change it, or, it feels like mapvote comes up every third map, so just put all those on it and vote extend and nextmap. it seams like every one votes italy, office, dust, dust 2 Link to comment Share on other sites More sharing options...
Fatty February 24, 2005 Author Share Fatty GC Founder February 24, 2005 personally, i'd rather gouge my eyes out with a potato peeler while playing tides than play nuke. As far as the others go, i guess we'll see how they play. <{POST_SNAPBACK}> nuke is a complete classic, a fine map...a good map that newbs always stray from and older players enjoy. That said, the last nuke we tried was a bit crazy on the performance side. if nuke is released officially, it will definitely take its place on both cycles. Link to comment Share on other sites More sharing options...
cobaltgrc February 24, 2005 Share cobaltgrc Member February 24, 2005 personally, i'd rather gouge my eyes out with a potato peeler while playing tides than play nuke. As far as the others go, i guess we'll see how they play. <{POST_SNAPBACK}> wow. are you sure you're not thinking of assault? The group of germans that released de_go_nuke was pretty preformance heavy but I think they just released an updated version to cut down on the preformance strain. I'll check up on that when I've got the time. Link to comment Share on other sites More sharing options...
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