akaM2 April 12, 2006 Share akaM2 Member April 12, 2006 Counter-Strike: Source * Added HDR lighting to de_dust * Resized some crates in de_dust to fix players being able to peek over them * Added GSG9 and Arctic player models * Improved lag compensation * Unified client and server player anims * Bot navigation files on disk are preferred over nav files embedded in bsps * Bots can use drop-down ladders Link to comment Share on other sites More sharing options...
mookie April 12, 2006 Share mookie GC Alumni April 12, 2006 That almost all sounds too good to be true. I guess I can believe HDR on de_dust. Link to comment Share on other sites More sharing options...
VooDooPC April 12, 2006 Share VooDooPC Member April 12, 2006 (edited) One that I think will make people mad: Bug fixes -------------------------------------------------------------------------------- Resized some crates in de_dust to fix players being able to peek over them Any crate you could JUST peak over, like the ones at A or the ones in B that let you snipe from the corner of the bomb site with just the top of your head poking out. You can't do that anymore. Edit: Oh, you didn't miss it. Edited April 12, 2006 by VooDooPC Link to comment Share on other sites More sharing options...
ephemeral April 12, 2006 Share ephemeral Member April 12, 2006 Unified client and server player anims this one has got to be the best, no more "!!! i didn't hit him?!?" Link to comment Share on other sites More sharing options...
JackieChan April 12, 2006 Share JackieChan GC Alumni April 12, 2006 Wow, they ruined dust. Link to comment Share on other sites More sharing options...
VooDooPC April 12, 2006 Share VooDooPC Member April 12, 2006 I see the same thing happening for Dust 2, no more standing behind the boxes at Short A, no more looking into B tunnels from behind the boxes at B. Link to comment Share on other sites More sharing options...
discom April 12, 2006 Share discom Member April 12, 2006 dust was dumb anyways lol Link to comment Share on other sites More sharing options...
KagE April 12, 2006 Share KagE Member April 12, 2006 Is this why recrud is down? Link to comment Share on other sites More sharing options...
YoMamma April 12, 2006 Share YoMamma Member April 12, 2006 Is this why recrud is down? Yea.. we're updating the servers now. Link to comment Share on other sites More sharing options...
anonymo April 13, 2006 Share anonymo Member April 13, 2006 Wow, they ruined dust. You mean they fixed dust...as it was a horrible map before *puts on flame retardant hat and runs* I only played last night for 20 minutes but I noticed that the new CT model didn't work, it just made you the GIGN model...did Valve bork the update or am I just nuts (this question is rhetorical before I get jumped) Link to comment Share on other sites More sharing options...
*BiGBonES** April 13, 2006 Share *BiGBonES** Member April 13, 2006 Wow, they ruined dust. Yeah i agree with anon, any disadvantage to cts in this map is a good thing, as its hard enough rushing into bombsite A as Ts without having someone sticking an inch of their head out at the back of the bombsite standing there getting cheap kills. They are almost impossible to hit especially whilst your running and dodging other peoples bullets. Link to comment Share on other sites More sharing options...
EbilDustBunny April 13, 2006 Share EbilDustBunny GC Alumni April 13, 2006 Wow, they ruined dust. Yeah i agree with anon, any disadvantage to cts in this map is a good thing, as its hard enough rushing into bombsite A as Ts without having someone sticking an inch of their head out at the back of the bombsite standing there getting cheap kills. They are almost impossible to hit especially whilst your running and dodging other peoples bullets. I haven't even played that map yet since the update... i wonder if i would even notice the change. Link to comment Share on other sites More sharing options...
discom April 13, 2006 Share discom Member April 13, 2006 (edited) Wow, they ruined dust. Yeah i agree with anon, any disadvantage to cts in this map is a good thing, as its hard enough rushing into bombsite A as Ts without having someone sticking an inch of their head out at the back of the bombsite standing there getting cheap kills. They are almost impossible to hit especially whilst your running and dodging other peoples bullets. I haven't even played that map yet since the update... i wonder if i would even notice the change. if you have hdr on u will... it loooks really pretty. oh, and the boxes certainly look taller Edited April 13, 2006 by discombobulated Link to comment Share on other sites More sharing options...
Assassinator April 13, 2006 Share Assassinator Member April 13, 2006 It makes a lot more sense. You have realize that just because you can see over something doesn't mean you should be able to shoot also. The actual position of your gun is not where your crosshairs are at. However, this is not true for the game, I suppose the bullets are not technically generated at the point from the model, which would make more sense. If anyone has played Socom 2/3 you would know what I am talking about, that game actually compensates for where the actual weapon is, not just what you can see. Link to comment Share on other sites More sharing options...
VooDooPC April 13, 2006 Share VooDooPC Member April 13, 2006 I don't see why Valve just didn't fix the POV instead of changing the map. Link to comment Share on other sites More sharing options...
mohawk April 13, 2006 Share mohawk Member April 13, 2006 I do like the new skins... I use cl_minmodels 1 and cl_min_t 3 and cl_min_ct 2 to make sure that all models appear as the two new ones. I think with the different colored heads (black head, white body for T.. camo head, blue body for CT) makes it easier to pick out the head and aim at it imo.. Link to comment Share on other sites More sharing options...
campkillyorself April 13, 2006 Share campkillyorself Member April 13, 2006 I use cl_minmodels 1 :\. I'm just used to it I guess. The boxes in dust are funny looking now. If you're used to how they normally looked, then it will make you laugh. HDR is just a gimmick to me. I think it distracts more than anything (When playing, not enjoying Dust just looks blurry to me with HDR on high. Link to comment Share on other sites More sharing options...
mookie April 13, 2006 Share mookie GC Alumni April 13, 2006 Dust just looks blurry to me with HDR on high. Yeah I feel like I'm playing in a dream sequence now. Link to comment Share on other sites More sharing options...
*BiGBonES** April 13, 2006 Share *BiGBonES** Member April 13, 2006 I'm getting loads of problems with the new update: -constant lag spikes, for 5 seconds every round. - invinsible player models. or faintly visible models. its quite funny when you see 5 ghosts running at you in the game! -and i cant hit anything (well not really, but i like to use that as an excuse Link to comment Share on other sites More sharing options...
Mr.Cool April 13, 2006 Share Mr.Cool Member April 13, 2006 the font on the score chart look different the numbers and stuff are all smaller Link to comment Share on other sites More sharing options...
Demoner April 14, 2006 Share Demoner Member April 14, 2006 personally i feel this update was a waste of time and will have little to no affect on a major portion of the people who play css or atleast those who play at GC. not to be mean but what and why would you make de_dust have HDR? its not that good of map to begin with and why take the time to add HDR. Link to comment Share on other sites More sharing options...
farmerisme April 14, 2006 Share farmerisme Member April 14, 2006 personally i feel this update was a waste of time and will have little to no affect on a major portion of the people who play css or atleast those who play at GC. not to be mean but what and why would you make de_dust have HDR? its not that good of map to begin with and why take the time to add HDR. Yeah all it did was make a bad map go from running well on my pc to running like crap. And it is still a horrible map. Link to comment Share on other sites More sharing options...
Demoner April 14, 2006 Share Demoner Member April 14, 2006 personally i feel this update was a waste of time and will have little to no affect on a major portion of the people who play css or atleast those who play at GC. not to be mean but what and why would you make de_dust have HDR? its not that good of map to begin with and why take the time to add HDR. Yeah all it did was make a bad map go from running well on my pc to running like crap. And it is still a horrible map. exactly now why did steam waste the time to do such a thing? Link to comment Share on other sites More sharing options...
Mr.Cool April 14, 2006 Share Mr.Cool Member April 14, 2006 personally i feel this update was a waste of time and will have little to no affect on a major portion of the people who play css or atleast those who play at GC. not to be mean but what and why would you make de_dust have HDR? its not that good of map to begin with and why take the time to add HDR. Yeah all it did was make a bad map go from running well on my pc to running like crap. And it is still a horrible map. exactly now why did steam waste the time to do such a thing? dont u people know everytime there's an update, it messes something else up so, i think valve/steam is doing all this just to annoy us Link to comment Share on other sites More sharing options...
Xterminator April 14, 2006 Share Xterminator Member April 14, 2006 when are they gonna fix the filing cabinet bug in Office? I wanna exploit it so bad! but i'm a good boy i am Link to comment Share on other sites More sharing options...
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