heroman758 March 7, 2016 Share heroman758 Member March 7, 2016 Hey guys, I think in the interest of balancing things out, the Counter Strike guns need to go. Just as clarification for those of you who are not sure which weapons those are, they include the MP5, SG552, Scout, and the AWP. The MP5 and Scout are pretty much awful weapons. It takes a lot of bullets from these guns to kill the weakest infected (even takes two scout shots to take down a boomer in a lot of cases). I don't know anyone who prefers to use these guns over things like the Silenced SMG or the AK47, so we really don't need to keep them around. Not a huge loss. The SG552 has a cool scoping mechanism for an assault rifle, but in all honesty, most players using a laser sight on the AK47 achieve much greater results than the SG552 can provide. So it's basically just a neat addition, but not the most effective weapon and so it isn't used too often by choice. Now the heart of the matter, the AWP. It should be no surprise to people to hear that the skill level of a great deal of players on the server is really freaking high. Add that to the ability to fire the AWP as if you were firing the hunting rifle with the pushback glitch, and you've got a recipe for total annihilation. A gun that can kill 4 of the 6 infected classes in a single body shot + insanely fast firing speed + near aimbot level accuracy = one nigh impossible obstacle to overcome. As fun as using the AWP is, and as satisfying as it feels to gun down that smoker who just grabbed you instantly is, its super unbalanced to be able to stop over half of the infected teams attacks without batting an eye. When someone good with an AWP is playing on the other team, you're basically forced to resort to just chargers and maybe some lucky smoker pulls. Nearly everything else fails to come close. Then, the charger can only take 3 hits tops (2 if you hit them in the chest or head with any of those shots), and the jockey can take only 2. That's basically just enough time to touch the ground from your rocket spawn before dying just like all your buddies. I've played games before where we barely touched the other team over a period of ten minutes simply because nobody was able to survive long enough after spawning to land a hit. For those of you who hate the idea of giving up the AWP, know that you can achieve the exact same effect with the AK47. Many people prove this is true, but it gives the other team at least a fighting chance in the game, since all infected classes (except the boomer) can take more than one hit. 2 or 3 competent aimers using the AWP can shut down an entire 10 person team from doing any real damage without multiple tanks. I've heard a couple rebuttals saying that we should keep the AWP, and just raise its cost to something like 30 points to offset how powerful it is, then remove it from spawning into maps regularly. I don't know if that's possible, but might be worth looking into. Honestly, I think disabling the Counter Strike guns is just the best way to go about balancing things out now that the general accuracy level of our regular populace is getting really high. Quote Link to comment Share on other sites More sharing options...
san` March 8, 2016 Share san` GC Alumni March 8, 2016 Here's a few more CS weapons in L4D2 for your list: http://counterstrike.wikia.com/wiki/M4A4 http://counterstrike.wikia.com/wiki/G3SG1 http://counterstrike.wikia.com/wiki/Desert_Eagle http://counterstrike.wikia.com/wiki/Leone_12_Gauge_Super http://counterstrike.wikia.com/wiki/XM1014 http://counterstrike.wikia.com/wiki/MAC-10 http://counterstrike.wikia.com/wiki/AK-47 http://counterstrike.wikia.com/wiki/Schmidt_Machine_Pistol 1 Quote Link to comment Share on other sites More sharing options...
swatfishy March 8, 2016 Share swatfishy Member March 8, 2016 disable laser on snipers ¯\_(ツ)_/¯ Quote Link to comment Share on other sites More sharing options...
Carlos March 8, 2016 Share Carlos Member March 8, 2016 As long as the M16 stays, I'm fine with it Quote Link to comment Share on other sites More sharing options...
drag March 8, 2016 Share drag Member March 8, 2016 I think all guns should be removed. The zombies don't have guns. 4 Quote Link to comment Share on other sites More sharing options...
heroman758 March 8, 2016 Author Share heroman758 Member March 8, 2016 I'm talking specifically about the weapons that do not come as default guns. So just the 4 I mentioned. Basically, things need balancing. I played for an hour today and didn't get more than 20 points as infected because my rocket charger was being shot down before I could touch the ground. Someone on our team managed to get enough booms to buy a tank, and was half dead before touching down after their rocket spawn. The AWP specifically is just something that tips the balance of the game too heavily towards the survivors. It shouldn't require pure luck (the person missing a one-shot kill) to get in and land a hit for every single class. Boomers, yeah whatever. Chargers and jockeys? Tanks even? It's too much. Quote Link to comment Share on other sites More sharing options...
Vilkys March 8, 2016 Share Vilkys Member March 8, 2016 The AWP specifically is just something that tips the balance of the game too heavily towards the survivors. That depends on the skill level of the player using it. You can have a lot of people using awp simply because is OP but that don't mean they are very good with it, in the long term it will only hurt them. AWP shouldn't deal 450dps to the tank, is just ridiculous. 1 Quote Link to comment Share on other sites More sharing options...
EliteGandalf March 8, 2016 Share EliteGandalf Member March 8, 2016 (edited) Since there is a topic up about the CS weapons I thought this would be the place to post this? I don't know if it was ever brought up or attempted, but could we have the CS knife added to the buy menu? If this isn't the proper place for this let me know... I'll ask again sometime after you guys finish your work on the 3rd server. Thanks. Edited March 8, 2016 by EliteGandalf Quote Link to comment Share on other sites More sharing options...
Carlos March 8, 2016 Share Carlos Member March 8, 2016 (edited) Will there be an announcement saying that server 3 is officially open for everyone? The people here need to know! :3 Edited March 8, 2016 by Carlos Quote Link to comment Share on other sites More sharing options...
heroman758 March 9, 2016 Author Share heroman758 Member March 9, 2016 Gandalf I'm facepalming sir. And Carlos, it should show up on the Steam Servers list of the main L4D2 menu. Its joinable, its just really buggy still Quote Link to comment Share on other sites More sharing options...
Carlos March 9, 2016 Share Carlos Member March 9, 2016 Ah, ok. I tried searching for it yesterday and just moments ago, but I couldn't find it. Anyways, I didn't even know there were any Counter Strike weapons in the game, let alone weapons from any other games. Quote Link to comment Share on other sites More sharing options...
anzul March 10, 2016 Share anzul Member March 10, 2016 im not sure about the mp5/SG552 man... i like the variety even if they are crappy. plus whit the SG552 you can skip on buying the laser to save points. the awp being removed from spawning sounds neat. it bugs me everytime a team gets the awp in the safe while the other team does not. alternatively what about just removing these weapons only from the saferoom? dont know if that can be done tho. and the scout can go to hell. wouldnt even buy it for 1 point. Quote Link to comment Share on other sites More sharing options...
Thug March 11, 2016 Share Thug Member March 11, 2016 I'm in favor of removing AWP's from spawning in the safe room. I think that would be enough, and if it's not maybe raise the price slightly above the AK. I don't really think they are as OP as you say, it's just when certain players get their hands on one they can make it seem like that. I still think the AK is by far the easiest weapon in the game to use. I think it's a bad idea to remove all the CS weapons(besides the MP5.. that gun is complete garbage) Quote Link to comment Share on other sites More sharing options...
Johnny March 11, 2016 Share Johnny Member March 11, 2016 I think it's a bad idea to remove all the CS weapons(besides the MP5.. that gun is complete garbage) I love the mp5. It has that sweet, SWEET reload time. Quote Link to comment Share on other sites More sharing options...
heroman758 March 26, 2016 Author Share heroman758 Member March 26, 2016 Removing the AWP from regular spawning seems fair. I dont remember who it was that pointed out the AWP is pretty much the only defense survivors have from the plethora of high pouncers there are, but I see that as a pretty valid point. Making it harder to get though would make things a lot fairer. A team that has the AWP from the get-go is pretty much guaranteed to reach the safe room (not always, but usually). Maybe raise the price of the AWP to like 15 points? It's not that hard to farm up, but significant enough to make it a fairer game in those opening moments. Quote Link to comment Share on other sites More sharing options...
lordbaby April 12, 2016 Share lordbaby Member April 12, 2016 im alright with the guns and awp. can we add silencer (on/off options) to m4a1 Quote Link to comment Share on other sites More sharing options...
Test June 8, 2016 Share Test Member June 8, 2016 MP5 must be removed, the animation after reload has issue. 2 Quote Link to comment Share on other sites More sharing options...
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