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Buy Plugin/Server Update Notes


JackieChan

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GC Alumni

Update:

-Buying laser sights should be more reliable so the case where buying laser sights when you already have them will no longer happen (both through !laser command and buy menu)

-Case-insensitive chat triggers (!buy, !laser, !ammo, !heal) should no longer be triggered twice (whoops)

-Removed buying a full heal while hanging from a ledge costing half of a normal full heal. Instead, made a command "!getup" which will revive you for half of what a full heal costs, but will not heal you. Can only be used when hanging from a ledge. This will not appear in the buy menu.

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GC Alumni

Update:

-Added new command: !roundtime which will output the current minutes/seconds of the round.

-Prevented the gaining of points when a round ends

-Improved the Teams Panel list. For survivors, it will show in addition to opening the buy menu: If the survivors is dead or incapped. For infected, it will also show if the player is a ghost, dead, or a tank.

-Added "all" support for sendpoints. Usage: !sp all

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It's intended since people like to join spectate, then the other team in a way to unbalance teams.

 

Forgot to add:

 

-GC members, if in spectate, can use the !jointeam command to auto-kick the person with the least amount of time on that team and then be able to join that team. A word of warning: If you abuse this and are found out, there will be some serious repercussions.

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GC Alumni

Fix

-Respawns should now affect defib penalties properly. They would show up in the end round scoreboard, but not affect a team's score when you hold tab thus not having a team's score be influenced by respawns, but still be counted as if they were.

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GC Alumni

Update:

-Added gift drops (mimicing the Gift Grab achievement that Valve did with their games last year) for when special infected are killed. Currently has a 10% chance to drop and can only be picked up by Survivors and have a lifetime of 10 seconds. This can be disabled using the cvar: "l4d2_gifts_enable". Each gift awards 1 point.

-In addition to this, a new achievement has been added: SANTA'S LITTLE ZOMBIES - Pick up 7 gifts dropped from Special Infected bringing the total number of achievements to 17 for each side.

-Other bugs and fixes I forgot to document

 

What the gift looks like:

550_screenshots_2012-06-21_00001.jpg

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  • 4 weeks later...
GC Alumni

Update:

-You can now go in reverse when selecting your zombie class by hitting your melee (shove) key. false alarm, worked fine when I tested it, then didn't work on the 10v10. =\ fixed it again

-Shortened the class switch delay to 0.2 seconds. Down from 0.5.

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GC Alumni

Big Update:

 

Announcing the Item Buy Plugin v2.0. Written from the ground up, it aims to improve on the buy plugin on the server already, but with some added stuff and improvements. Visually, it's not going to really look any different because I wanted to keep most of what the original buy plugin does, but improve on it. The main thing you'll notice will be the buy menu:

 

l4d2-1.png

 

The top of every menu shows what menu you are currently in, your points and what it has below. A noticeable difference was that the "Misc Menu" has been moved to the main menu. I tried to keep item locations the same as well except for the Rifle menu, the M60 has been moved to the bottom of the list effectively pushing the rest of the guns up one spot so instead of the AK47 for instance being #4, it's now #3. Disabled items will remain in the menu as not to interfere with item numbering for people who are used to where they always are except for a couple levels.

 

Some other changes are:

-If you crown a Witch, you will only get points for crowning it and not for both crowning and killing it. It's one or the other.

-If you join the server as a dead survivor and your team sends you points to respawn, if your respawn location is flagged as invalid, you will instead be teleported to the last checkpoint your team reached, or if your team hasn't reached a checkpoint yet, the starting saferoom.

-SendPoints got a little change. I've added support for "heal" or "respawn". What this does is say you have 30 points. Someone you want to respawn already has 18 and needs 12 more, but with how frantic it is, you can't be bothered to do the math. You can now just type "!sp heal" and it will send them whatever more they need to buy a full heal. Once that is successful, a grace period is turned on where other players cannot send them heal or respawn points again until 5 seconds has passed to prevent an excessive amount being sent to a player that no longer needs those points. You can still send them "all" or whatever number you want as often as you want though.

-Anyone who dares to can attempt the Talpa Challenge. The Talpa Challenge allows a player (only done by an admin) to be black and white regardless if they are healed or not.

 

Yes, I will be working out bugs as they arise, just don't get your panties in a bunch if you happen to stumble across a bug.

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