Madvillain June 14, 2012 Share Madvillain Member June 14, 2012 I was wondering/having trouble with the same thing today Cink Link to comment Share on other sites More sharing options...
Jerkoff June 15, 2012 Share Jerkoff Member June 15, 2012 Maestro or maybe crash said it was disable. Link to comment Share on other sites More sharing options...
Cinkadeus June 15, 2012 Share Cinkadeus Member June 15, 2012 Grrr... I must be pink. It goes with my flamingo hat. People got to know who they're dealing with when I'm on. Link to comment Share on other sites More sharing options...
JackieChan June 17, 2012 Author Share JackieChan GC Alumni June 17, 2012 Update: -Buying laser sights should be more reliable so the case where buying laser sights when you already have them will no longer happen (both through !laser command and buy menu) -Case-insensitive chat triggers (!buy, !laser, !ammo, !heal) should no longer be triggered twice (whoops) -Removed buying a full heal while hanging from a ledge costing half of a normal full heal. Instead, made a command "!getup" which will revive you for half of what a full heal costs, but will not heal you. Can only be used when hanging from a ledge. This will not appear in the buy menu. Link to comment Share on other sites More sharing options...
Biggs June 18, 2012 Share Biggs GC Alumni June 18, 2012 ooo !getup! Link to comment Share on other sites More sharing options...
direkt June 19, 2012 Share direkt Member June 19, 2012 Hey jackie, just to let you know the last patch borked the light system. Not that it's important, but i figured you should know Link to comment Share on other sites More sharing options...
JackieChan June 19, 2012 Author Share JackieChan GC Alumni June 19, 2012 Update: -Added new command: !roundtime which will output the current minutes/seconds of the round. -Prevented the gaining of points when a round ends -Improved the Teams Panel list. For survivors, it will show in addition to opening the buy menu: If the survivors is dead or incapped. For infected, it will also show if the player is a ghost, dead, or a tank. -Added "all" support for sendpoints. Usage: !sp all Link to comment Share on other sites More sharing options...
rhorizon June 19, 2012 Share rhorizon Member June 19, 2012 I'm no longer able to join a team from the !teams menu by hitting 2 or 3 (for Surv or Inf). It forces me to use !jointeam instead. Intended or bug? Link to comment Share on other sites More sharing options...
JackieChan June 19, 2012 Author Share JackieChan GC Alumni June 19, 2012 It's intended since people like to join spectate, then the other team in a way to unbalance teams. Forgot to add: -GC members, if in spectate, can use the !jointeam command to auto-kick the person with the least amount of time on that team and then be able to join that team. A word of warning: If you abuse this and are found out, there will be some serious repercussions. Link to comment Share on other sites More sharing options...
Cinkadeus June 19, 2012 Share Cinkadeus Member June 19, 2012 Will it kick anyone or just non-members? Link to comment Share on other sites More sharing options...
JackieChan June 19, 2012 Author Share JackieChan GC Alumni June 19, 2012 Only non-members with the lowest connection time. Link to comment Share on other sites More sharing options...
Biggs June 20, 2012 Share Biggs GC Alumni June 20, 2012 Takes a load off my shoulders--sometimes felt my main function was to open spots for members... other than lighting talpa on fire, that is. Link to comment Share on other sites More sharing options...
JackieChan June 20, 2012 Author Share JackieChan GC Alumni June 20, 2012 Fix -Respawns should now affect defib penalties properly. They would show up in the end round scoreboard, but not affect a team's score when you hold tab thus not having a team's score be influenced by respawns, but still be counted as if they were. Link to comment Share on other sites More sharing options...
JackieChan June 21, 2012 Author Share JackieChan GC Alumni June 21, 2012 Update: -Added gift drops (mimicing the Gift Grab achievement that Valve did with their games last year) for when special infected are killed. Currently has a 10% chance to drop and can only be picked up by Survivors and have a lifetime of 10 seconds. This can be disabled using the cvar: "l4d2_gifts_enable". Each gift awards 1 point. -In addition to this, a new achievement has been added: SANTA'S LITTLE ZOMBIES - Pick up 7 gifts dropped from Special Infected bringing the total number of achievements to 17 for each side. -Other bugs and fixes I forgot to document What the gift looks like: Link to comment Share on other sites More sharing options...
Cinkadeus June 21, 2012 Share Cinkadeus Member June 21, 2012 Could the gift announce the point in the console? I had no clue what picking these up was doing and didn't notice I was getting points for it. I like them though Link to comment Share on other sites More sharing options...
paroxysm June 22, 2012 Share paroxysm Member June 22, 2012 !sp <name> all doesn't work, it doesn't recognize 'all' Link to comment Share on other sites More sharing options...
JackieChan June 22, 2012 Author Share JackieChan GC Alumni June 22, 2012 Don't have 0 points next time, parox, lol. 2 Link to comment Share on other sites More sharing options...
TheDude June 22, 2012 Share TheDude Member June 22, 2012 (edited) '!sp name all' seems to work for me Edited June 22, 2012 by TheDude Link to comment Share on other sites More sharing options...
Baloosh June 22, 2012 Share Baloosh Member June 22, 2012 Don't have 0 points next time, parox, lol. HAHAHAHAHA - good ol' Paro. Link to comment Share on other sites More sharing options...
paroxysm June 23, 2012 Share paroxysm Member June 23, 2012 What can I say, a brother's broke Link to comment Share on other sites More sharing options...
GeneWildest June 30, 2012 Share GeneWildest Member June 30, 2012 Does anyone ever get the 7-gift achievement? It seems like that's a lot to get in a single round. I feel like I've gotten 2 at most. Link to comment Share on other sites More sharing options...
JackieChan June 30, 2012 Author Share JackieChan GC Alumni June 30, 2012 I got it once. Session I got it too I believe. I could either increase the rate in which they drop or lower the amount needed. Link to comment Share on other sites More sharing options...
JackieChan July 29, 2012 Author Share JackieChan GC Alumni July 29, 2012 Update: -You can now go in reverse when selecting your zombie class by hitting your melee (shove) key. false alarm, worked fine when I tested it, then didn't work on the 10v10. =\ fixed it again -Shortened the class switch delay to 0.2 seconds. Down from 0.5. Link to comment Share on other sites More sharing options...
JackieChan August 3, 2012 Author Share JackieChan GC Alumni August 3, 2012 Big Update: Announcing the Item Buy Plugin v2.0. Written from the ground up, it aims to improve on the buy plugin on the server already, but with some added stuff and improvements. Visually, it's not going to really look any different because I wanted to keep most of what the original buy plugin does, but improve on it. The main thing you'll notice will be the buy menu: The top of every menu shows what menu you are currently in, your points and what it has below. A noticeable difference was that the "Misc Menu" has been moved to the main menu. I tried to keep item locations the same as well except for the Rifle menu, the M60 has been moved to the bottom of the list effectively pushing the rest of the guns up one spot so instead of the AK47 for instance being #4, it's now #3. Disabled items will remain in the menu as not to interfere with item numbering for people who are used to where they always are except for a couple levels. Some other changes are: -If you crown a Witch, you will only get points for crowning it and not for both crowning and killing it. It's one or the other. -If you join the server as a dead survivor and your team sends you points to respawn, if your respawn location is flagged as invalid, you will instead be teleported to the last checkpoint your team reached, or if your team hasn't reached a checkpoint yet, the starting saferoom. -SendPoints got a little change. I've added support for "heal" or "respawn". What this does is say you have 30 points. Someone you want to respawn already has 18 and needs 12 more, but with how frantic it is, you can't be bothered to do the math. You can now just type "!sp heal" and it will send them whatever more they need to buy a full heal. Once that is successful, a grace period is turned on where other players cannot send them heal or respawn points again until 5 seconds has passed to prevent an excessive amount being sent to a player that no longer needs those points. You can still send them "all" or whatever number you want as often as you want though. -Anyone who dares to can attempt the Talpa Challenge. The Talpa Challenge allows a player (only done by an admin) to be black and white regardless if they are healed or not. Yes, I will be working out bugs as they arise, just don't get your panties in a bunch if you happen to stumble across a bug. 1 Link to comment Share on other sites More sharing options...
crasx August 3, 2012 Share crasx GC Alumni August 3, 2012 Sendpoints -> Genius! How do we start the talpa challenge? I've heard malo loves being b&w Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now