PeanutButterNJelly October 11, 2013 Share PeanutButterNJelly GC Alumni October 11, 2013 We have to remember to tell newer players to use the !sp menu. That's one of the things that people seem to confuse the most (!sp name number). Now new players should be able to easily send points. Link to comment Share on other sites More sharing options...
JackieChan October 16, 2013 Author Share JackieChan GC Alumni October 16, 2013 Update: -Added new option in the !sp menu: "What Player Requested" which will appear under "All". Whenever a player now types !np , that amount will now appear in the !sp menu under the "What Player Requested: " option. If the amount sent is the same as what the "!np " was, the "What Player Requested" number will zero out so the sending of points for the what the player requested through !np doesn't happen twice in quick succession. ...Hope you guys understood that. Link to comment Share on other sites More sharing options...
JackieChan October 16, 2013 Author Share JackieChan GC Alumni October 16, 2013 Here is an example: Player A opens the !sp menu and chooses Player B. Player B has 8 points and doesn't have enough points to buy a full heal. The options are: 1. All Your Points 2. What Player Requested: 0 3. etc etc Player B types "!np 7". Player A reopens the !sp menu, chooses Player B and the options are now: 1. All Your Points 2. What Player Requested: 7 3. etc etc Player A chooses option 2 and sends Player B the amount they requested. Player C decides to try to send 7 points to Player B too, but when they choose Player B from the !sp menu, this is what it will look like after Player A sent the 7 points to B: 1. All Your Points 2. What Player Requested: 0 3. etc etc Link to comment Share on other sites More sharing options...
Jerkoff October 16, 2013 Share Jerkoff Member October 16, 2013 That. Is. Awesome. Link to comment Share on other sites More sharing options...
mavC October 16, 2013 Share mavC Member October 16, 2013 Awesome. Is. That. Link to comment Share on other sites More sharing options...
BlackYoshi October 16, 2013 Share BlackYoshi Member October 16, 2013 I haven't used the !sp menu much but is the player listing in the menu a fixed thing per chapter or does it randomly list them each time? Link to comment Share on other sites More sharing options...
JackieChan October 16, 2013 Author Share JackieChan GC Alumni October 16, 2013 I think it should be fixed per chapter. It's basically going through all the players on the server and adding whichever player is a Survivor to the list to choose from. Link to comment Share on other sites More sharing options...
JackieChan October 22, 2013 Author Share JackieChan GC Alumni October 22, 2013 Update: -Added a 10 second timer to the !np value when it appears in the !sp menu. After 10 seconds have passed from requesting points using !np, the item in the !sp menu "What Player Requested" will reset to 0...or it will reset the timer if the player types !np within 10 seconds with a new value. Fix: -Fixed an issue with the !sp menu where it would output, "Wait, what?" whenever you tried sending points to a player. Link to comment Share on other sites More sharing options...
BlackYoshi October 27, 2013 Share BlackYoshi Member October 27, 2013 Any chance we could fix the whole issue with the "Ghosting infected upon tank purchase," and "Infected med kit" thing? Once its purchased by an infected playing when another tried to buy the option is just eats the points even though it was already purchased. Often times I ask someone to buy it and 3 or 4 players buy it at once and they all lose those points. Link to comment Share on other sites More sharing options...
JackieChan October 27, 2013 Author Share JackieChan GC Alumni October 27, 2013 I will look into it and fix it in a day or two. The only reason I see this happening is when the players are buying it, they are already at the confirmation menu. Link to comment Share on other sites More sharing options...
PeanutButterNJelly October 27, 2013 Share PeanutButterNJelly GC Alumni October 27, 2013 It does happen a lot. I generally have been asking a specific player to buy each to avoid people from wasting points. Sometimes even 3 people buy the same thing. Link to comment Share on other sites More sharing options...
JackieChan October 28, 2013 Author Share JackieChan GC Alumni October 28, 2013 Update: -Made it so you cannot buy a full heal if your health is above 60. Fix: -Fixed an issue that allowed multiple people to purchase the same Infected Upgrades when they were already purchased based on their location in the buy menu. -Got rid of redundant checks in buy menu code 1 Link to comment Share on other sites More sharing options...
Yortz October 29, 2013 Share Yortz Member October 29, 2013 Couldn't buy a full heal while incapped because hp is above 60. Link to comment Share on other sites More sharing options...
JackieChan October 29, 2013 Author Share JackieChan GC Alumni October 29, 2013 Couldn't buy a full heal while incapped because hp is above 60. That's been fixed already. Link to comment Share on other sites More sharing options...
Jose October 29, 2013 Share Jose Member October 29, 2013 I had 46 points and I coulnd't buy a respawn on corpse. "You cannot buy that when you're dead!" Link to comment Share on other sites More sharing options...
JackieChan October 29, 2013 Author Share JackieChan GC Alumni October 29, 2013 Thanks. Should be fixed on next map change. Link to comment Share on other sites More sharing options...
swatfishy October 29, 2013 Share swatfishy Member October 29, 2013 how much were smgs nerfed? Link to comment Share on other sites More sharing options...
JackieChan October 29, 2013 Author Share JackieChan GC Alumni October 29, 2013 None? Link to comment Share on other sites More sharing options...
swatfishy October 29, 2013 Share swatfishy Member October 29, 2013 they feel like 15-20% weaker... Link to comment Share on other sites More sharing options...
Yortz October 29, 2013 Share Yortz Member October 29, 2013 (edited) Yup, 3 bullets would kill 1 boomer for me, but recently it looked like more than that. Edited October 29, 2013 by Yortz Link to comment Share on other sites More sharing options...
General October 29, 2013 Share General Member October 29, 2013 I agree with Swat, they feel somewhat weaker. I always killed chargers before they end their charge, now I can't. Link to comment Share on other sites More sharing options...
JackieChan November 3, 2013 Author Share JackieChan GC Alumni November 3, 2013 Update: -Jockeys do (or should) 1 point more damage while jockeying a Survivor -Jockeys should have more control than before when jockeying a Survivor -The "Nice Charge!" award should now award the proper amount of points -New Infected Upgrade purchase: Dangerous Witches. This turns Witches into a foe to be reckoned with. Costing 45 points, buying this causes all Witches to behave like they would on Expert difficulty: Insta-kill. This purchase lasts throughout the round and applies to already spawned in Witches along with purchased ones. Let me know what you guys think of this new buy item. If necessary, this will be rebalanced...like if this upgrade is bought, spawning Witches will cost an additional 10 points. Whats probably going to happen: Infected Upgrades are going to be separated from Infected Class increases, so Infected Upgrades would get it's own submenu. 2 Link to comment Share on other sites More sharing options...
swatfishy November 3, 2013 Share swatfishy Member November 3, 2013 do the witches have the longer startle range like on expert with the upgrade? Link to comment Share on other sites More sharing options...
JackieChan November 3, 2013 Author Share JackieChan GC Alumni November 3, 2013 No, but the server has always had more sensitive witches in general. Link to comment Share on other sites More sharing options...
Madvillain November 3, 2013 Share Madvillain Member November 3, 2013 The new witches sound like a good time. Link to comment Share on other sites More sharing options...
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