PeanutButterNJelly November 4, 2013 Share PeanutButterNJelly GC Alumni November 4, 2013 It is a good idea, but in many situations today, it was just too overpowered. after buying up the upgrade, and buying up witch on respawn, some of the maps today were really hard for survivors. Some ideas to help balance it a little - make the witch cost more expensive when activated, maybe limit how many there can be at a time, or limit how many it will make overall. Link to comment Share on other sites More sharing options...
Jose November 4, 2013 Share Jose Member November 4, 2013 It is a good idea, but in many situations today, it was just too overpowered. after buying up the upgrade, and buying up witch on respawn, some of the maps today were really hard for survivors. Some ideas to help balance it a little - make the witch cost more expensive when activated, maybe limit how many there can be at a time, or limit how many it will make overall. Another idea it would be to change the idea of the dangerous witch. Instead of making the regular witches to dangerous ones, the upgrade creates another witch option that cost 30 points or more Link to comment Share on other sites More sharing options...
Tirtul November 4, 2013 Share Tirtul Member November 4, 2013 just a thought, could make it so that there is a % chance a current witch or a bought witch will become dangerous, kinda like the infected med kit Link to comment Share on other sites More sharing options...
swatfishy November 4, 2013 Share swatfishy Member November 4, 2013 its only strong when infected arent ready to interrupt a crowning. i think the cost should go up to 50 or 55 and then have the startle range increase by like 1.5x or something it could also be announced that "witches are dangerous etc etc" and infected could buy an unannounce for that for like 10 Link to comment Share on other sites More sharing options...
JackieChan November 6, 2013 Author Share JackieChan GC Alumni November 6, 2013 Update: -Witches now cost 10 points extra if "Dangerous Witches" is active. Otherwise they will cost the regular 20 points -Purchasing the "Dangerous Witches" upgrade now announces it to all players on the server through the hint text box -Players who have requested points through !np will appear in the !sp menu first, then the rest of their team Link to comment Share on other sites More sharing options...
crasx November 11, 2013 Share crasx GC Alumni November 11, 2013 - made !camphist remember history after a crash - fixed swear filter bug that caused player kick for no reason Link to comment Share on other sites More sharing options...
chick82 November 11, 2013 Share chick82 Member November 11, 2013 - made !camphist remember history after a crash - fixed swear filter bug that caused player kick for no reason Awesome on the camphist Link to comment Share on other sites More sharing options...
Kuma November 12, 2013 Share Kuma Member November 12, 2013 Can I make a very, very small opinion of mine? I like the dangerous witches but they seem to be quite powerful, especially in larger group as 4+ or so. Is it possible that after 2nd purchase, dangerous witch wouldn't be 30 but 40 ? So the first two buys would be 30 points, but any extra bought witch would be 10 more so, if people decide to buy larger amout of witches. Or maybe lower possibilty for which able to kill a survivor with unchanged points purchase. Link to comment Share on other sites More sharing options...
RadioKnight November 19, 2013 Share RadioKnight Member November 19, 2013 Just a little thing that bothered me slightly for a while, and this seems like the best place to talk about it, so to not litter up the main forum with yet another topic. When youre healing a bot, and a player joins that bot as youre healing, it stops the heal. Its fairly rare but theres a few times Ive been healing a bot under heavy fire just to have a player join it and get killed on the spot because the heal timer resets. Link to comment Share on other sites More sharing options...
JackieChan November 19, 2013 Author Share JackieChan GC Alumni November 19, 2013 Definitely a Valve thing. Link to comment Share on other sites More sharing options...
JackieChan November 22, 2013 Author Share JackieChan GC Alumni November 22, 2013 Update: -Separated Infected Class Limit and Team Upgrades into their own separate menus -Added the option for Infected players to buy Manual Placement Witches ONLY in ghost mode. To spawn in a Witch, press your DUCK key. To see if you are at a good distance away, face the Survivors and if you notice a beam shooting from you to a Survivor, you are too close. Make sure that the beam is not there to spawn one in properly. You need to be a ghost otherwise if you are spawned in, you will get stuck inside your Witch since it spawns it right at your feet. 1 Link to comment Share on other sites More sharing options...
Madvillain November 22, 2013 Share Madvillain Member November 22, 2013 Very nice Jackie, I look forward to trying the manual placement of the witches. Hope you suckas brought your crowning equipment. Link to comment Share on other sites More sharing options...
JackieChan November 22, 2013 Author Share JackieChan GC Alumni November 22, 2013 Any bugs that are found will have to be fixed tonight. Link to comment Share on other sites More sharing options...
JackieChan December 3, 2013 Author Share JackieChan GC Alumni December 3, 2013 Fix: -Fixed Witches automatically dying when being spawned in manually. Link to comment Share on other sites More sharing options...
crasx January 7, 2014 Share crasx GC Alumni January 7, 2014 fixed rare bug that can cause teams not to scramble Link to comment Share on other sites More sharing options...
JackieChan January 17, 2014 Author Share JackieChan GC Alumni January 17, 2014 Update: -New Achievement: Stop Doing That. Interrupt a Survivor healing another player 5 times. Only applies to healing with a First Aid Kit, and only applies to the person doing the healing. This brings the total amount of achievements for Infected to 18, and the total amount overall to 41. -Hunter Pounces will now give partial points, just like damaging Survivors does. The number will never go below 1. Fix: -Fixed an issue revolving around rebuying Witches and Dangerous Witches. If you have previously bought a Witch for 20 points, then Dangerous Witches gets bought, to save me a headache, your previous purchase will just be cleared out. Kind of a lazy way of doing it, but it works either way. -Added better reliability when rebuying other items when the "Rebuy Successful" message appears. -Removed some more redundant code. Due to recent events regarding the server, the buy plugin, and whatnot, this update will be the last I ever do: 2.2gc FINAL It's been an...educational 3 years writing this...and 3 years of my life soon-to-be down the drain. 1 Link to comment Share on other sites More sharing options...
TheDude January 17, 2014 Share TheDude Member January 17, 2014 Thank you for all the hard work Link to comment Share on other sites More sharing options...
Jerkoff January 17, 2014 Share Jerkoff Member January 17, 2014 Welp, that hunter nerf came in and about pretty fast Link to comment Share on other sites More sharing options...
TheDude January 17, 2014 Share TheDude Member January 17, 2014 It's not a nerf. It just means points for hunter pounces won't be rounded down or up anymore, but work with figures behind the komma. At least that's how i understand it. Link to comment Share on other sites More sharing options...
JackieChan January 17, 2014 Author Share JackieChan GC Alumni January 17, 2014 What dude said. What dude said. Link to comment Share on other sites More sharing options...
swatfishy January 17, 2014 Share swatfishy Member January 17, 2014 yea you can get 12.5 points on a 25 dmg pounce now. i saw i got something like 10.1 points too so i guess its calculated based on distance instead of damage Link to comment Share on other sites More sharing options...
mavC January 17, 2014 Share mavC Member January 17, 2014 Thanks very much for all the hard work Jackie. I love you <3 Link to comment Share on other sites More sharing options...
JackieChan January 17, 2014 Author Share JackieChan GC Alumni January 17, 2014 Thanks very much for all the hard work Jackie. I love you Liar. Link to comment Share on other sites More sharing options...
PeanutButterNJelly January 18, 2014 Share PeanutButterNJelly GC Alumni January 18, 2014 Thanks Jackie Link to comment Share on other sites More sharing options...
Lookback January 21, 2014 Share Lookback Member January 21, 2014 Just a thought from the whole infected medkit Tirtul mentioned way back - if you were to die from an infected medkit, why not spawn a tank? Link to comment Share on other sites More sharing options...
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