JackieChan January 17, 2013 Share JackieChan GC Alumni January 17, 2013 So I've been sitting on my "pathing" for the server for a long while. Back when The Passing came out (seems like forever ago, amirite?), not much later I went through and tired my hand at what Valve never did with the game which was dynamic pathing. The game closes off certain routes which forces you to take other ones. However... this isn't really alternate pathing. This is Jackie Pathing. Since I'm a sadistic jerkwad, I make the paths the Survivors have to take obnoxiously obscene. Whether it be doubling the amount of time it takes to traverse the level, or blocking off common routes so you have to take a less favorable one, it's a pretty daunting task to think up ideas and put them into the level. For a couple years now, I've been sitting on the L4D2 campaigns that I've finished (minus most of The Parish since it's already a one way street, and Swamp Fever since that campaign is too wide open and it'd take me weeks to think of anything to do and execute it). I have a general rule that finales are not to be touched, and for the most part they aren't. However, the levels leading up to the finale are no picnic. I'll make a demo video later on showing you what you newbies can expect. Those who have been playing in the 10v10 forever may have seen these before a few times, however The Sacrifice and the L4D1 campaigns will be new to everyone. I am currently working on the L4D1 campaigns starting with No Mercy (having finished the second level last night). Keep in mind though that any "open" levels will be difficult and probably hardly anything will be done to them like some of the levels in Death Toll and Blood Harvest. This will be an event like Retro Midweek Rampage is. 2 Quote Link to comment Share on other sites More sharing options...
TheDude January 17, 2013 Share TheDude Member January 17, 2013 Awesome. Bring it! Quote Link to comment Share on other sites More sharing options...
Mercman January 17, 2013 Share Mercman GC Server Admin January 17, 2013 i like the idea of alternate routes. thx Quote Link to comment Share on other sites More sharing options...
Cinkadeus January 17, 2013 Share Cinkadeus Member January 17, 2013 What would be a good example of this? I can't think of a map that isn't linear. Quote Link to comment Share on other sites More sharing options...
Avengers January 17, 2013 Share Avengers Member January 17, 2013 Well lately, the server has had a flavor of newbies with pros....so pathing should be a good treat to add to it An example from last night..... 1 Quote Link to comment Share on other sites More sharing options...
looneypumpkin January 17, 2013 Share looneypumpkin GC Board Member January 17, 2013 lol @ comic I've played pathed servers before with Easy, Medium and Hard and they can make it more challenging for the survivors. (and you get to see places of the maps you've likely never seen before unless you've played with the creator.) Quote Link to comment Share on other sites More sharing options...
Soap January 17, 2013 Share Soap Member January 17, 2013 So I've been sitting on my "pathing" for the server for a long while. Any chance if they are well received it can be something that randomly is pathed everytime we play the levels? And on the bigger levels you could always add more immovable cars to make paths that wouldn't have existed before? Quote Link to comment Share on other sites More sharing options...
Jerkoff January 17, 2013 Share Jerkoff Member January 17, 2013 (edited) What would be a good example of this? I can't think of a map that isn't linear. No Mercy first map, the part after you got out to the street and run towards the saferoom pasing the truck on fire? Little before that is another truck between two chain link fences that leads to the back of the warehouses. Guess that would be a alternate path Jackie is enforcing. jerkwad There can only be one...have at thee!! Edited January 17, 2013 by Jerkoff Quote Link to comment Share on other sites More sharing options...
Cinkadeus January 17, 2013 Share Cinkadeus Member January 17, 2013 If this works as advertised, this should be a standard feature of the server, not just an event. This would prevent maps from becoming stale so quickly. Quote Link to comment Share on other sites More sharing options...
JackieChan January 17, 2013 Author Share JackieChan GC Alumni January 17, 2013 Also, I seem to like fences a lot. Some levels I use them ALL the time, especially in open areas since it's the easiest to route players to take a certain path. I'll make the video soon and show you guys. Quote Link to comment Share on other sites More sharing options...
ValenAlvern January 18, 2013 Share ValenAlvern Member January 18, 2013 For a couple years now, I've been sitting on the L4D2 campaigns that I've finished. Good times, good times. Didnt we do this within the first few months of the server being made? Sure feels like a long time ago. Quote Link to comment Share on other sites More sharing options...
Fenix January 18, 2013 Share Fenix Member January 18, 2013 (edited) I had an idea for the Parish that seemed pretty fun to me. You know the map where there's the park at the beginning with the medic trailer towards the middle of the map.... Well I was thinking, that park resembles a circular maze. Maybe Jackie could modify that and make it a real maze....would make for an interesting part of the game if a couple stragglers made a wrong turn and ended up separated from the main group inside "THE MAZE OF DEATH" Edited January 18, 2013 by Fenix 1 Quote Link to comment Share on other sites More sharing options...
Avengers January 18, 2013 Share Avengers Member January 18, 2013 2 Quote Link to comment Share on other sites More sharing options...
swatfishy January 18, 2013 Share swatfishy Member January 18, 2013 I had an idea for the Parish that seemed pretty fun to me. You know the map where there's the park at the beginning with the medic trailer towards the middle of the map.... Well I was thinking, that park resembles a circular maze. Maybe Jackie could modify that and make it a real maze....would make for an interesting part of the game if a couple stragglers made a wrong turn and ended up separated from the main group inside "THE MAZE OF DEATH" but this doesn't have an exit 1 Quote Link to comment Share on other sites More sharing options...
ValenAlvern January 18, 2013 Share ValenAlvern Member January 18, 2013 If I recall the "hard" mode for the maze had you take the longest rout possible, made you go under the stairs to the left side of the hedge mazes and back into the maze it self going the long way through and back out the lower right. I think takes as long for a team to get through as it does through the crescendo event, well maybe not AS long. I think it stopped the first time cause a lot of people were competitive about it. I just had fun doing it. Quote Link to comment Share on other sites More sharing options...
Fenix January 18, 2013 Share Fenix Member January 18, 2013 but this doesn't have an exit That's the whole point!!! Actually I just used this pic as a way to show what I was talking about...of course there'd be an exit somewhere. Quote Link to comment Share on other sites More sharing options...
Mercman January 18, 2013 Share Mercman GC Server Admin January 18, 2013 What would be a good example of this? I can't think of a map that isn't linear. I have seen different paths on the second map of Parish. It made us go all around the maze. There are a few others. In dead center 3 map at the end of the hallway after the drop ,now it turns left but hard pathing makes it turn right Quote Link to comment Share on other sites More sharing options...
JackieChan January 18, 2013 Author Share JackieChan GC Alumni January 18, 2013 In some of the diabolical routes I made, people WILL get separated if they don't stick together. 1 Quote Link to comment Share on other sites More sharing options...
TheDude January 18, 2013 Share TheDude Member January 18, 2013 In some of the diabolical routes I made, people WILL get separated if they don't stick together. And all people who cannot communicate will perish!! PERISH I TELL YOU! Quote Link to comment Share on other sites More sharing options...
Cinkadeus January 18, 2013 Share Cinkadeus Member January 18, 2013 So do we get a demo or vid or is this a Manti joke? Quote Link to comment Share on other sites More sharing options...
Madvillain January 18, 2013 Share Madvillain Member January 18, 2013 You did a dynamic routing weekend some time back, it was a blast and I look forward to cursing at the screen as I have to find my way. 1 Quote Link to comment Share on other sites More sharing options...
Soap January 18, 2013 Share Soap Member January 18, 2013 Lets get it kickin this weekend jackie! PATH ME! Quote Link to comment Share on other sites More sharing options...
JackieChan January 18, 2013 Author Share JackieChan GC Alumni January 18, 2013 I'm not even close to finishing it. I still have to do the L4D1 campaigns. Video forthcoming. Quote Link to comment Share on other sites More sharing options...
JackieChan January 19, 2013 Author Share JackieChan GC Alumni January 19, 2013 I present you: Jackie Pathing 4 Quote Link to comment Share on other sites More sharing options...
MasterTalpa January 19, 2013 Share MasterTalpa Member January 19, 2013 Me like, can't wait for it to be on the server. Quote Link to comment Share on other sites More sharing options...
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