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Playing the easy side 99% of the time


simkiller

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if it results in 7-0, it doesnt matter becuase its all probability; if you're on the losing side of a 0-7, just consider it bad luck; on average, the teams will be even and 7-0 matches are outliers (in my opinion, this totally voids the argument that auto-ing teams will just create the same stacked teams because the current situation is people repeatedly stacking the teams intentionally, while the proposed idea would be up to the computer)

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I dont think autojoin is the answer, especially mandated autojoin. I think that the majority of the people that play on our servers are members or regulars, so there are always plenty of guys that know the drill. We should just know the hard side and join it. I have said before, I dont know some of these new maps because I dont play much lately so I just join CT, but the maps I know there is a hard side, I just join it, and I suck and have no business playing the hard side, lol.

 

On the other hand, if we have regulars that are newer to the game or just arent that good either way, then cut them some slack and let them play whatever they want. But the really talented guys should WANT to play the hard side for the challenge, not the easy side to pad stats. I have always been against stats to begin with, I think they play into that mentality and do more harm than good, I mean hell, lets just play the game and have some fun as buddies and not worry about who has a higher k/d ratio, or who is in the top 10 overall, its not like this is a pro sport that pays to play, so it really doesnt matter.

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I dont think autojoin is the answer, especially mandated autojoin. I think that the majority of the people that play on our servers are members or regulars, so there are always plenty of guys that know the drill. We should just know the hard side and join it. I have said before, I dont know some of these new maps because I dont play much lately so I just join CT, but the maps I know there is a hard side, I just join it, and I suck and have no business playing the hard side, lol.

 

On the other hand, if we have regulars that are newer to the game or just arent that good either way, then cut them some slack and let them play whatever they want. But the really talented guys should WANT to play the hard side for the challenge, not the easy side to pad stats. I have always been against stats to begin with, I think they play into that mentality and do more harm than good, I mean hell, lets just play the game and have some fun as buddies and not worry about who has a higher k/d ratio, or who is in the top 10 overall, its not like this is a pro sport that pays to play, so it really doesnt matter.

 

however, that is not the case because we do have regulars who's top priority is to pad their stats and their playstyle will selfishly reflect that

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I dont think autojoin is the answer, especially mandated autojoin. I think that the majority of the people that play on our servers are members or regulars, so there are always plenty of guys that know the drill. We should just know the hard side and join it. I have said before, I dont know some of these new maps because I dont play much lately so I just join CT, but the maps I know there is a hard side, I just join it, and I suck and have no business playing the hard side, lol.

 

On the other hand, if we have regulars that are newer to the game or just arent that good either way, then cut them some slack and let them play whatever they want. But the really talented guys should WANT to play the hard side for the challenge, not the easy side to pad stats. I have always been against stats to begin with, I think they play into that mentality and do more harm than good, I mean hell, lets just play the game and have some fun as buddies and not worry about who has a higher k/d ratio, or who is in the top 10 overall, its not like this is a pro sport that pays to play, so it really doesnt matter.

 

however, that is not the case because we do have regulars who's top priority is to pad their stats and their playstyle will selfishly reflect that

I know its not the case now, I am suggesting that we need to start thinking about the server and community as a whole and try to stop playing selfishly. I dont know about you guys, but when I play, I am there for the people, not the game. I find it to be one of the only few ways I can hang with my buddies over a long distance :D

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well, in response to that, i was told that teamplay is a "folly" in the other thread, when i suggested we start doing stuff for the team instead of solely focusing on improving our Kill/Death ratio....yeah, some of us may be fighting for a good cause but there are people willing to exploit that to their advantage; unless its mandated by a computer, people (including, but not limited to, regulars) will continue to stack

 

btw, i dont think we should view this as an easy side vs hard side of the map; we should use amount of skill as the ultimate comparison; if the #1, 2, 3, 4, 5, 6 players on the server join the attacking side, they shouldn't get the extra man

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Also, I foresee Automatic auto-ing not really helping out that much. My reasoning being that generally, some people connect to the server after a map load quicker than others so (and I've seen this happen many times on pubs and/or lans) the teams usually end up the nearly the same anyway. They need to have a "waiting room" so that after the map loads, there is a 15-20 second buffer that allows more people to connect to the map prior to letting people begin choosing sides (or prior to the server auto-joining people).

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Also, I foresee Automatic auto-ing not really helping out that much. My reasoning being that generally, some people connect to the server after a map load quicker than others so (and I've seen this happen many times on pubs and/or lans) the teams usually end up the nearly the same anyway. They need to have a "waiting room" so that after the map loads, there is a 15-20 second buffer that allows more people to connect to the map prior to letting people begin choosing sides (or prior to the server auto-joining people).

 

I wait long enough, I cant wait for other people to load up...BTW what causes people to load so slow? I usually am one of the first to load up

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Heh this "you have been zanned" is my fault...But im dragging lousy down with me. We both made zan night on friday night to make fun of him and just play around with it...But it kinda backfired when he liked the attention. Iv played with him alot and I dont think hes as bad as people say he is. I'v seen him rush yes he camps but thats the fun part you know where he is so you can slaughter him accordingly. Great for knifing! :D And as far as defuses I think hes gotten better about that last time I was in there he was leading the ct team with points he got from defusing at least 3 times. Hes kinda turned into the server mascot. Personaly I dont think hes a harm but its really up to you all.

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We tried the mandatory autojoin. On the whole it was proven to be Worse rather than effective and after months of trying it, it was voted on and removed.

 

We've also used various forms of Team balancer plug ins, from simplistic ones, to ones that would continue to evaluate the teams over several rounds and included player "skill" from stats in the evalutation process.

Some liked them, some hated them, some eventually grew to like or hate them over time and many many trials. In the end, they were obviously rejected for various reasons. I remember one of the negatives is that a skillful player could find himself continuously auto-switch from team to team each round .....VERY annoying. Sure, the final SCORE for teams might turn out more even ( as a positive note) , but you may play each team TWO times or more during the course of one map. The idea of "team" score in itself becomes a joke, and by extrapolation, this automatically makes "teamwork" also a joke...as the team you have now isnt the same one you had last round.

 

In the end.. we have the blowout rule. This alone is much better than many servers, not even including the fact that there are so many admins around to help out. You think its bad now? How about 20-1 instead of 7-1? Or a longterm map server that ends in scores of 157-6?

 

Try to remember the positives we DO have, and the negatives we DONT have, rather than some of the (smaller) negatives we do have.

 

Dont worry, as soon as the perfect server is invented that makes Every single person happy with it every single time and absolutely nothing can ever go wrong, GC will be sure to act on it!! ( I believe Mookie is in charge of this :) )

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Wow...forgot about the server forums for a few months there... :dork:

 

Sim...I'm always willing to help when in game, just message me with any issues you have...for some reason I trust your opinion

 

I have noticed that Zan has managed to fool people (myself included) that he is now playing like a team player. This is entirely not true. I plan on dropping the hammer tonight.

 

Also, if Lunk ever starts pontificating (didn't know Texan dictionaries had words longer than 6 characters in them :spin2: ) for all of GC I'm picking up WoW :biglaugha:

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  • 3 weeks later...
I have noticed that Zan has managed to fool people (myself included) that he is now playing like a team player. This is entirely not true. I plan on dropping the hammer tonight.

 

Zan is still camping it up... I played yesterday and on 1 map he was the last one alive and failed to make an attempt to defuse. Why is this clown still allowed to play here?

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because he is fun; me, tyranus, and grudge and a couple others made it our whole mission on piranesi to go straight to the back side of double doors and nade Zan! He's harmless!

 

2cents:

 

I've participated in several of these gameplay discussions over the year(s) I've hung around here. I've even started one or more.

 

As someone who values fairplay, and as someone with limited free time to enjoy a round of CS, I too have a tendency to get irked by behaviors that detract from gameplay.

 

Nevertheless... what I keep coming back to in my own mind as I mull over these issues is that, fundamentally, this is a PUB server (caps NOT for effect). This is the pickup basketball of online gaming. Yes there are rules. Yes you can call a foul. Honorable people will still abide by the rules (written and unwritten). But you still have to come to the court understanding it ain't gonna be like an officiated league game.

 

Having said that, we do own this particular playground, and therefore can establish guidelines for playing on it. Admins can and do enforce agreed upon gameplay standards with written statements, kicks and bans. Often this works, sometimes it won't. That is where you just have to accept the nature of the beast: the PUB.

 

Also, with limited admin time/energy to expend, you need to have priorities. For me, camping/stacking are lesser issues compared to raging/swearing/tking/speed hacks/pornsprays and other general jackassery. For others, this may be reversed.

 

Bottom line is, I continue to spend my limited play time on .gc servers because I like the atmosphere (no swearing etc.) and the generally high level of gameplay (team objectives more so than 1337 players). I try not to let the occasional stat monger get under my skin (too much). If you ask them to help out and they don't... well... "give me strength to change that which I can and something something something".

 

SS

 

The above in no way represents the opinions of .gc or its affiliates. For a written transcript of this post send $10 to me and hit the print key.

 

edited because grammar counts

Edited by Shropshire Slasher
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i call plagiarism. shame on you, doc.

 

I would cop to it, but since I have nothing but contempt for the thoughts and opinions of others it is likely I've never read anyone else's posts with any serious attention.

 

Basically I read the subject of a thread and then draft my sagacious musings from inference.

 

Now, be off with you. I tire of your insolence.

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It's all very simple... There are maps that he will camp every round without fail. I just put beacon (not bacon) on him and he's moving again. A slap here and there wouldn't be a bad idea, either. :)

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