ValenAlvern January 19, 2013 Share ValenAlvern Member January 19, 2013 HEY! Youre not suppose to show off the Louis Locations, they're suppose to be a secret. Link to comment Share on other sites More sharing options...
swatfishy January 19, 2013 Share swatfishy Member January 19, 2013 hoooooly Link to comment Share on other sites More sharing options...
Biggs January 19, 2013 Share Biggs GC Alumni January 19, 2013 Well, that looks painful even with no infected... http://youtu.be/ipWoX9xL2No BRING IT ONNNNNNNN 1 Link to comment Share on other sites More sharing options...
drag January 19, 2013 Share drag Member January 19, 2013 *gulp* can i have my normal AK back? Link to comment Share on other sites More sharing options...
JackieChan January 19, 2013 Author Share JackieChan GC Alumni January 19, 2013 The big thing I'm going to do is when the event starts, there is going to be a random chance that the Jackie Path won't even appear. If it does appear, it will appear unannounced (like in the video when it says "Jackie Pathing enabled!"). Mwhahaha. Link to comment Share on other sites More sharing options...
Wonka January 19, 2013 Share Wonka Member January 19, 2013 nice.new peoeple are getting murdered here Link to comment Share on other sites More sharing options...
LadyYuri January 19, 2013 Share LadyYuri Member January 19, 2013 i swear survivors wont make any maps... unless the infect team ..............i wont say Link to comment Share on other sites More sharing options...
TheDude January 19, 2013 Share TheDude Member January 19, 2013 i swear survivors wont make any maps... unless the infect team ........... ...has you in it? 2 Link to comment Share on other sites More sharing options...
JackieChan January 19, 2013 Author Share JackieChan GC Alumni January 19, 2013 i swear survivors wont make any maps... unless the infect team ........... ...has you in it? Cold blooded... 1 Link to comment Share on other sites More sharing options...
Fenix January 19, 2013 Share Fenix Member January 19, 2013 (edited) He doesn't narrate with words...he narrates with bullets. Nice job Jackie! Hey one quick question, at 8:50 ( ), what song is that? I've heard it before, and I'm thinking FFVII? Lovin the battletoads song at 12:30 Edited January 19, 2013 by Fenix Link to comment Share on other sites More sharing options...
Baloosh January 19, 2013 Share Baloosh Member January 19, 2013 Those tables and boards could block quite a bit of boomer bile being able to hit Survivors. Otherwise, looks like an awesome job at funneling Survivors through choke points. That Dead Center map 1 ledge work 0_0 Link to comment Share on other sites More sharing options...
Limi January 19, 2013 Share Limi Member January 19, 2013 Amazingly awesome, however I have a few comments/suggestions. Arrows I think are needed (like the one we see at ), otherwise survivors are going to almost constantly be talking down vent as to where to go, or rather, where not to go. So as much as this makes this harder, it needs to be obvious as to where the route goes rather than making blind dead ends. Having no arrows means a team without people using microphones (which I see a lot) are at an instant massive disadvantage. How to bots deal with these adjustments? , I think this maybe a little too harsh? , This might make it easier for survivors, since its usually a problem to get people in the lift, now the infected don't really have an option for getting people out? , could you not block it at the bottom of the ladder? , could you not block it at the bottom of the ladder? , could you not block it at the bottom of the ladder? , all these walls in the maze, could they be burnable, say on some sort of longish timer (eg. I buy a Molotov and purposefully burn a wall down)? , potential nurf to infected, as it leaves no where to spawn to charge back up the ramp? (admittedly its never really a great move but still) Also there's a fence in the hard rain finale (when you turn the burger tank sign on) on top of the semi truck, I presume its to stop people rocketing in over the truck, could that get removed? Can't wait for this to go on the server though. Link to comment Share on other sites More sharing options...
looneypumpkin January 19, 2013 Share looneypumpkin GC Board Member January 19, 2013 Bots eventually will teleport to the mains if they get confused or stuck. But might be a good picking place for infected once everyone realizes what's going on. Unless you're able to go in and change the natural navigation pattern. Link to comment Share on other sites More sharing options...
Cinkadeus January 19, 2013 Share Cinkadeus Member January 19, 2013 17 seconds in and I've already rage-quit. LOVE IT. Link to comment Share on other sites More sharing options...
looneypumpkin January 19, 2013 Share looneypumpkin GC Board Member January 19, 2013 ooo! Does this mean the gate is down at the start of Hard Rain? Link to comment Share on other sites More sharing options...
Avengers January 19, 2013 Share Avengers Member January 19, 2013 (edited) Jackie like fence! Jackie go crazy for fence!!! Amazing modifications...this will definitely make nubs ragequit finally lol btw...i hate the fact you cant spawn as infected behind those fences Edited January 21, 2013 by Avengers Link to comment Share on other sites More sharing options...
Soap January 19, 2013 Share Soap Member January 19, 2013 (edited) I'm not even close to finishing it. I still have to do the L4D1 campaigns. Video forthcoming. Maybe upload them level by level as they become available? <3 And jackie, have we all told you we love you lately? Edited January 19, 2013 by Soap Link to comment Share on other sites More sharing options...
Baloosh January 19, 2013 Share Baloosh Member January 19, 2013 Now give Survivors melee weapons only, and watch people JUST on the other side of fences get destroyed literally inches from help. Yes... all levels should be like this. Link to comment Share on other sites More sharing options...
Mercman January 19, 2013 Share Mercman GC Coalition Member January 19, 2013 Also there's a fence in the hard rain finale (when you turn the burger tank sign on) on top of the semi truck, I presume its to stop people rocketing in over the truck, could that get removed? I just assumed this was to stop people from going back? to the safe house area I have noticed on some different paths that they seem to be ezier for the survivors. Link to comment Share on other sites More sharing options...
mavC January 19, 2013 Share mavC Member January 19, 2013 Oh Jackie.... You're such a troll. Link to comment Share on other sites More sharing options...
MrBojangles January 19, 2013 Share MrBojangles Member January 19, 2013 Looks like a cool concept, looking forward to trying it out. This is going to make the server even less new-player friendly however...but hey, more motivation to become a regular. Link to comment Share on other sites More sharing options...
JackieChan January 19, 2013 Author Share JackieChan GC Alumni January 19, 2013 Amazingly awesome, however I have a few comments/suggestions. Arrows I think are needed (like the one we see at ), otherwise survivors are going to almost constantly be talking down vent as to where to go, or rather, where not to go. So as much as this makes this harder, it needs to be obvious as to where the route goes rather than making blind dead ends. Having no arrows means a team without people using microphones (which I see a lot) are at an instant massive disadvantage. How to bots deal with these adjustments? I tried to make it as "noob friendly" as possible. Because if a person knows the map and one route is blocked, naturally they'll see if another route is available nearby to take. Besides, they can just follow the other 9 people in the level. Anything that isn't a human player is going to have a really difficult time navigating. Meaning this isn't very common infected and bot friendly. Bots will teleport to a human player, or through an obstacle if stuck. Common infected and SI will just stupidly make love to the wall. , I think this maybe a little too harsh? I'm an a-hole like that. , This might make it easier for survivors, since its usually a problem to get people in the lift, now the infected don't really have an option for getting people out? Yeah, I thought about that over the years. I'm thinking about changing it so it blocks the way it forces you to go instead. , could you not block it at the bottom of the ladder? , could you not block it at the bottom of the ladder? , could you not block it at the bottom of the ladder? It's easier for me to block at the top of ladders. , all these walls in the maze, could they be burnable, say on some sort of longish timer (eg. I buy a Molotov and purposefully burn a wall down)? Nope, can't be burnable. , potential nurf to infected, as it leaves no where to spawn to charge back up the ramp? (admittedly its never really a great move but still) That charge spot was never that good anyway. Also there's a fence in the hard rain finale (when you turn the burger tank sign on) on top of the semi truck, I presume its to stop people rocketing in over the truck, could that get removed? It's there to stop people from going back to the saferoom. Hey one quick question, at 8:50 ( ), what song is that? I've heard it before, and I'm thinking FFVII? It's from Chrono Trigger. Jackie like fence! Jackie go crazy for fence!!! Amazing modifications...this will definitely make nubs ragequit finally lol btw...i hate the face you cant spawn as infected behind those fences Fences are the easiest thing ot use when blocking paths, lol. ooo! Does this mean the gate is down at the start of Hard Rain? No, those will still be there. Link to comment Share on other sites More sharing options...
Tirtul January 19, 2013 Share Tirtul Member January 19, 2013 a lot of nice additions I like the making players have to go the long way, only issue on a couple of spots is you nerf the infected death charges or possibly nice hit spots... guess we just need to change our tactics hehe. nice work jackie Link to comment Share on other sites More sharing options...
Baloosh January 19, 2013 Share Baloosh Member January 19, 2013 I dunno about the chargers thing. The more you force the Survivors to line up or funnel them down a corridor/hallway, the more multi-charge bumps you can get if you charge them backwards from the front of the corridor. Granted, they won't bump very far away, but it would be a nightmare when combined with a couple good spitter placements. Link to comment Share on other sites More sharing options...
MPG1770 January 19, 2013 Share MPG1770 GC Server Admin January 19, 2013 (edited) Excellent work JC No one going to get out of the Vent in the Tunnel of Spit (Dark Carnibal) Edited January 19, 2013 by MPG1770 Link to comment Share on other sites More sharing options...
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