Mercman November 5, 2015 Share Mercman GC Server Admin November 5, 2015 I hate to admit it but i think it I think the spitters should be disabled til the survivors get to the top. If the team employs team work you dont need them. 1 Link to comment Share on other sites More sharing options...
Carlos November 5, 2015 Share Carlos Member November 5, 2015 That's right. Using smokers is the answer Link to comment Share on other sites More sharing options...
JackieChan April 17, 2016 Author Share JackieChan GC Alumni April 17, 2016 Update: -With various amounts of feedback regarding Hunters, damage pounce points will now award points from the "formula" (Damage/2) to the new one (Damage/2.5). Instead of a 25 damage pounce awarding 12.5 points, they will now award 10 points following the new multiplier. Still going to workshop this and see how it goes. Link to comment Share on other sites More sharing options...
rookie101 April 29, 2016 Share rookie101 Member April 29, 2016 We now get 7.1 for a 25 pounce. 1 Link to comment Share on other sites More sharing options...
Vilkys May 1, 2016 Share Vilkys Member May 1, 2016 I wanted to propose this on the other thread but it's locked. If points could be awarded based on how high the hunter pounce is done with a starting 6.7 points at the minimum distance for a 25 dmg pounce and 12.5 for a pounce where the hunter is 2-3x higher, then hunter would have the choice of possibly landing a 6.7 points per pounce or risk getting nothing when trying to get a pounce worth 12.5 points. Link to comment Share on other sites More sharing options...
rookie101 May 1, 2016 Share rookie101 Member May 1, 2016 Its just people hating on the hunter that's all, if people would be more aware and look up,or even hitting the hunter ounce while its climbing,there would not be so many pounces.some people say that hunters only pounce new people and bots but that is so wrong,most people that get pounced are regulars that fail to look up. Link to comment Share on other sites More sharing options...
Architect May 1, 2016 Share Architect Member May 1, 2016 Just drop it. That other thread is locked 1 Link to comment Share on other sites More sharing options...
rookie101 May 1, 2016 Share rookie101 Member May 1, 2016 Just opinions,nothing wrong with that. Link to comment Share on other sites More sharing options...
Mercman May 1, 2016 Share Mercman GC Server Admin May 1, 2016 (edited) I wanted to propose this on the other thread but it's locked. If points could be awarded based on how high the hunter pounce is done with a starting 6.7 points at the minimum distance for a 25 dmg pounce and 12.5 for a pounce where the hunter is 2-3x higher, then hunter would have the choice of possibly landing a 6.7 points per pounce or risk getting nothing when trying to get a pounce worth 12.5 points. there is a reason why its locked Hunters gonna cry Edited May 1, 2016 by Mercman 1 Link to comment Share on other sites More sharing options...
rookie101 May 1, 2016 Share rookie101 Member May 1, 2016 Upto jackie. Link to comment Share on other sites More sharing options...
Vilkys May 1, 2016 Share Vilkys Member May 1, 2016 (edited) there is a reason why its locked Hunters gonna cry It was an idea to keep both side happy but whatever. We'll just wait on Jackie. Is it possible to add a timer for skipping the tank? A few times players go AFK to pass the tank but it ends up going AI, a timer would prevent the infected team from losing a tank. Edited May 1, 2016 by Vilkys Link to comment Share on other sites More sharing options...
Madvillain May 1, 2016 Share Madvillain Member May 1, 2016 This thread is not for hunter debates, its to announce updates to the server/plugin, let's not let the annoying hunter debate overflow in to here. 5 Link to comment Share on other sites More sharing options...
JackieChan June 20, 2016 Author Share JackieChan GC Alumni June 20, 2016 Update: -Added Point Retention Update -Smokers will get slightly more points for damage -Jockeys will get slightly more points for damage -Hunters max damage pounce award increased to 8 to be a nice round number If any of the changes are up for debate, direct them to the Point Retention Update thread linked in this post. 2 Link to comment Share on other sites More sharing options...
MPG1770 June 20, 2016 Share MPG1770 GC Server Admin June 20, 2016 Excellent work JC There is one other thing maybe - picking incapped up and hanging from a ledge : it's so easy to pick someone up from the floor and get 3pts, but extremely dangerous when picking up from a ledge and only get 1pt - maybe those points should be reversed? 5 Link to comment Share on other sites More sharing options...
JackieChan July 18, 2016 Author Share JackieChan GC Alumni July 18, 2016 Update: -When resetting points, it now accounts for both if you have reconnected within 3 minutes of disconnecting, and if the time of disconnect is within the 3 minutes of the game's engine time. Meaning if the game's engine time is at 40 minutes, you will only get your points back if you reconnect anywhere between 40 and 43 minutes. Link to comment Share on other sites More sharing options...
PeanutButterNJelly August 10, 2016 Share PeanutButterNJelly GC Alumni August 10, 2016 I have disconnected a bunch of times since you did this and it always works. This was a fantastic upgrade. I used to not bother coming back, because it would be so annoying to disconnect after building a bunch of points up, then lose them all. 1 Link to comment Share on other sites More sharing options...
JackieChan August 11, 2016 Author Share JackieChan GC Alumni August 11, 2016 Glad it works. Always meant to implement something like this, but thankfully I thought of a way to do it. 2 Link to comment Share on other sites More sharing options...
Architect August 11, 2016 Share Architect Member August 11, 2016 I have seen no issues with it either. Well done. Link to comment Share on other sites More sharing options...
JackieChan March 14, 2017 Author Share JackieChan GC Alumni March 14, 2017 Update: -Killing or doing damage to bots will now award less points to the attacking player (for the most part) Thinking of making a one or two time purchase for Tanks (not per Tank, mind you) only that would allow them to open the safe room door...I just have to remember if it's possible or not. 1 Link to comment Share on other sites More sharing options...
looneypumpkin March 15, 2017 Share looneypumpkin GC Board Member March 15, 2017 Probably already reported but it's showing 0 points for killing live players (infected) at times. Reviving and healing human bots has also suffered. 1 Link to comment Share on other sites More sharing options...
JackieChan March 22, 2017 Author Share JackieChan GC Alumni March 22, 2017 Update: -Hopefully fully fixed killed Bot messages and should display correctly -Fixed Achievement in last update not applying correctly in most cases: LITTLE HELP FROM MY LITTLE FRIENDS - Get 5 total points from common infected assists as a Boomer. 1 Link to comment Share on other sites More sharing options...
DiXie March 22, 2017 Share DiXie Member March 22, 2017 Unless you're a DiXie boomer, then you'll be lucky to even get the achievement lol. Link to comment Share on other sites More sharing options...
Vilkys March 27, 2017 Share Vilkys Member March 27, 2017 Would be nice if survivors were to get the same amount of points as before for healing a bot and killing an SI bot, as it is now survivors get little to no points while infected get a massive amount killing a bot and that is just one sided. I don't mind if nothing changes for whatever reason but i find it funny people buy tank and fail to kill the other team and then leave at the end of the round. Link to comment Share on other sites More sharing options...
Soda March 29, 2017 Share Soda GC Board Member March 29, 2017 i find it funny people buy tank and fail to kill the other team and then leave at the end of the round. is there a better time to leave the game? lol Link to comment Share on other sites More sharing options...
JackieChan March 31, 2017 Author Share JackieChan GC Alumni March 31, 2017 Update: -Killing Special Infected bots now award points properly -Assisting in Special Infected bot kills award 1/4th the assist points -Incapping a Survivor bot awards half the normal amount New kill achievement tiers for Survivors: -KILLING MONSTER MASH - Kill 325 common infected -SPECIAL INFECTED ASSASSIN - Kill 100 Special Infected I don't expect many people to ever get this much...especially Dixie who can't even get Special Infected Murderer... 3 Link to comment Share on other sites More sharing options...
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